Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Hannabellz
Apollo
Level 85
God Stats
25W - 24L
1,507 SR
Queue Stats
259W - 288L
1,402 Elo+
Solo
Atlas
Atlas
Jhroud
Atlas
Level 66
God Stats
14W - 13L
1,460 SR
Queue Stats
86W - 77L
1,381 Elo+
Solo
Ymir
Ymir
WIFU biscuit
Ymir
Level 27
God Stats
15W - 14L
1,373 SR
Queue Stats
19W - 25L
1,238 Elo+
Party 2
He Bo
He Bo
ZoeCas159
He Bo
Level 132
God Stats
108W - 121L
1,478 SR
Queue Stats
251W - 269L
1,380 Elo+
Solo
Team Averages
Level 76
1,463 SR
1,380 Elo+

VS

Team Averages
Level 55
1,594 SR
1,391 Elo+
Achilles
Achilles
CptnHindeSight
Achilles
Level 56
God Stats
2W - 1L
1,630 SR
Queue Stats
49W - 56L
1,419 Elo+
Party 3
Kukulkan
Kukulkan
Dollydaplug
Kukulkan
Level 85
God Stats
5W - 8L
1,848 SR
Queue Stats
368W - 410L
1,441 Elo+
Solo
Loki
Loki
FastSpeedyBoi
Loki
Level 31
God Stats
0W - 2L
1,492 SR
Queue Stats
20W - 24L
1,374 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GrayElf
Ah Muzen Cab
Level 81
God Stats
4W - 10L
1,500 SR
Queue Stats
257W - 301L
1,333 Elo+
Party 1
Sobek
Sobek
SugoiSugoiDes
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
3 / 1 / 7
11,944
519
15,045
23,542
11,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
Hannabellz
Apollo
17
3 / 5 / 0
11,423
497
10,734
19,471
7,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
Jhroud
Atlas
18
4 / 2 / 3
11,835
515
15,156
13,191
10,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 1 / 11
10,892
474
3,964
12,842
16,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
ZoeCas159
He Bo
19
7 / 3 / 4
12,519
544
20,754
14,399
6,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
2 / 4 / 0
10,006
435
11,605
26,489
33,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Dollydaplug
Kukulkan
16
3 / 3 / 3
10,353
450
8,575
14,319
7,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 3
9,386
408
6,024
17,468
7,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
GrayElf
Ah Muzen Cab
17
6 / 3 / 0
10,747
467
16,094
15,351
6,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 6
9,660
420
6,433
24,188
21,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
17
Kills
12
12
Deaths
17
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
7
6.5
L
Achilles
2
4
0
0.5
L
Kukulkan
Dollydaplug
Kukulkan
3
3
3
1.5
L
1
3
3
0.83
L
Ah Muzen Cab
GrayElf
Ah Muzen Cab
6
3
0
2
W
Apollo
Hannabellz
Apollo
3
5
0
0.6
W
Atlas
Jhroud
Atlas
4
2
3
2.75
L
0
4
6
0.75
W
0
1
11
5.5
W
He Bo
ZoeCas159
He Bo
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,653
Damage
48,731
83,445
Taken
97,815
53,028
Mitigated
75,979
27,853
Healing
26,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,045
5,911
0
7,716
23,542
11,776
670
3,278
20,093
0
115,543
L
Achilles
11,605
2,480
0
4,159
26,489
33,681
1,128
11,376
14,283
0
62,299
L
Kukulkan
Dollydaplug
Kukulkan
8,575
822
0
2,500
14,319
7,051
0
11,048
3,219
64,612
0
L
6,024
1,215
0
8,294
17,468
7,101
0
2,928
14,518
0
74,223
L
Ah Muzen Cab
GrayElf
Ah Muzen Cab
16,094
5,994
0
2,787
15,351
6,752
379
4,233
11,114
0
101,085
W
Apollo
Hannabellz
Apollo
10,734
5,758
0
10,425
19,471
7,763
3,936
1,833
17,552
0
90,816
W
Atlas
Jhroud
Atlas
15,156
4,932
0
3,000
13,191
10,490
176
460
11,957
78,016
0
L
6,433
349
3,326
5,925
24,188
21,394
53
9,212
14,807
24,678
0
W
3,964
1,364
0
1,434
12,842
16,293
618
4,908
7,898
24,551
0
W
He Bo
ZoeCas159
He Bo
20,754
1,096
0
5,278
14,399
6,706
2,019
5,229
9,170
88,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,613
Gold Earned
50,152
611
Minions Killed
512
0
Camps Cleared
0
2,168,319
Distance Traveled
2,041,867
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,944
519
131
6
0
498,930
3
L
Achilles
10,006
435
106
5
0
392,018
1
L
Kukulkan
10,353
450
124
5
0
357,003
7
L
Loki
9,386
408
113
5
0
459,574
5
L
Ah Muzen Cab
10,747
467
145
6
0
405,564
3
W
Apollo
11,423
497
162
7
0
394,829
8
W
Atlas
11,835
515
151
7
0
443,015
4
L
Sobek
9,660
420
24
1
0
427,708
8
W
Ymir
10,892
474
36
2
0
402,621
3
W
He Bo
12,519
544
131
6
0
428,924
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role