Player Matchup

Horus
Horus
KeelSilence
Horus
Level 154
God Stats
12W - 12L
1,440 SR
Queue Stats
262W - 236L
1,447 Elo+
Party 2
Bellona
Bellona
KetaPan1
Bellona
Level 123
God Stats
9W - 9L
1,371 SR
Queue Stats
17W - 31L
1,344 Elo+
Party 2
Baron Samedi
Baron Samedi
yo Jooooo
Baron Samedi
Level 144
God Stats
21W - 16L
1,525 SR
Queue Stats
102W - 92L
1,434 Elo+
Party 2
Team Averages
Level 140
1,445 SR
1,409 Elo+

VS

Team Averages
Level 86
1,597 SR
1,531 Elo+
Ares
Ares
Stalmark70
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
diamond_rowe
Vamana
Level 120
God Stats
0W - 1L
1,765 SR
Queue Stats
8W - 8L
1,508 Elo+
Party 1
Poseidon
Poseidon
x_an1m3_lov3r_x
Poseidon
Level 125
God Stats
0W - 1L
1,525 SR
Queue Stats
8W - 6L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 12
7,632
763
6,637
12,605
9,032
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
KetaPan1
Bellona
12
4 / 2 / 10
7,826
783
7,565
10,494
8,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
yo Jooooo
Baron Samedi
13
8 / 0 / 6
8,333
833
16,525
9,427
4,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,289
629
2,557
13,347
12,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
9
0 / 6 / 3
5,966
597
8,094
13,701
10,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
12
4 / 4 / 0
7,151
715
7,994
7,842
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
4
4
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
Bellona
KetaPan1
Bellona
4
2
10
4.5
L
0
5
2
0.2
L
Vamana
0
6
3
0.25
L
Poseidon
4
4
0
1
W
Baron Samedi
yo Jooooo
Baron Samedi
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,727
Damage
18,645
32,526
Taken
34,890
22,033
Mitigated
26,954
16,644
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,637
3,654
2,112
3,795
12,605
9,032
322
4,483
7,712
0
16,786
W
Bellona
KetaPan1
Bellona
7,565
3,163
0
825
10,494
8,360
184
3,118
7,096
0
19,125
L
2,557
201
0
571
13,347
12,830
0
5,857
7,490
6,171
0
L
Vamana
8,094
3,778
0
3,220
13,701
10,635
0
6,575
7,126
0
17,752
L
Poseidon
7,994
707
0
500
7,842
3,489
36
4,623
3,219
28,198
0
W
Baron Samedi
yo Jooooo
Baron Samedi
16,525
790
4,921
4,991
9,427
4,641
448
2,230
7,005
36,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,791
Gold Earned
19,406
96
Minions Killed
81
4
Camps Cleared
4
568,162
Distance Traveled
480,554
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,632
763
25
3
1
187,655
1
W
Bellona
7,826
783
32
3
2
183,231
2
L
Ares
6,289
629
11
1
0
148,668
0
L
Vamana
5,966
597
13
1
1
160,890
0
L
Poseidon
7,151
715
57
6
3
170,996
1
W
Baron Samedi
8,333
833
39
4
1
197,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role