Player Matchup

Pele
Pele
CringeKidDego
Pele
Level 49
God Stats
0W - 2L
1,423 SR
Queue Stats
4W - 10L
1,249 Elo+
Solo
Hel
Hel
DannonWhit
Hel
Level 49
God Stats
3W - 2L
1,820 SR
Queue Stats
141W - 149L
1,464 Elo+
Solo
Atlas
Atlas
ExpansiveGaming
Atlas
Level 61
God Stats
4W - 3L
1,512 SR
Queue Stats
255W - 277L
1,405 Elo+
Party 1
Tyr
Tyr
JayyyDB__
Tyr
Level 46
God Stats
4W - 2L
1,811 SR
Queue Stats
101W - 104L
1,488 Elo+
Party 1
Medusa
Medusa
ag7yk
Medusa
Level 129
God Stats
17W - 12L
1,580 SR
Queue Stats
513W - 526L
1,457 Elo+
Party 1
Team Averages
Level 67
1,629 SR
1,413 Elo+

VS

Team Averages
Level 90
1,467 SR
1,525 Elo+
Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
TCAzraelRex
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,651 Elo+
Party 2
Zeus
Zeus
mosesflame
Zeus
Level 129
God Stats
17W - 16L
1,336 SR
Queue Stats
79W - 95L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,154
440
6,143
13,643
5,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 6 / 0
5,388
385
1,758
7,249
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 4
6,472
462
5,034
11,011
8,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 4 / 0
6,387
456
6,695
13,381
15,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
ag7yk
Medusa
11
8 / 5 / 2
7,359
526
11,466
12,627
5,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
7 / 2 / 4
9,095
650
9,531
9,880
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
 
Bellona
14
4 / 0 / 1
8,814
630
10,434
13,526
13,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
 
Ares
11
1 / 3 / 2
7,076
505
3,670
12,075
10,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 2
6,956
497
7,789
10,128
3,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 2 / 3
9,041
646
11,983
5,614
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
12
Kills
20
20
Deaths
12
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
2
4
4.5
W
Bellona
 
Bellona
4
0
1
4.5
W
Ares
 
Ares
1
3
2
0.67
L
1
5
2
0.4
L
0
6
0
0
L
1
0
4
3
L
2
4
0
0.5
W
1
5
2
0.4
L
Medusa
ag7yk
Medusa
8
5
2
1.8
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,096
Damage
43,407
57,911
Taken
51,223
37,472
Mitigated
33,374
12,031
Healing
15,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,531
2,943
0
4,357
9,880
4,111
0
1,069
8,811
0
58,990
W
Bellona
 
Bellona
10,434
5,184
0
7,078
13,526
13,535
570
0
13,526
0
60,173
W
Ares
 
Ares
3,670
110
113
1,165
12,075
10,069
185
2,020
10,055
24,142
0
L
6,143
2,233
0
1,669
13,643
5,470
0
3,815
9,828
0
45,288
L
1,758
135
0
1,011
7,249
2,876
156
4,137
3,112
26,706
0
L
5,034
2,411
231
4,452
11,011
8,755
0
3,423
7,588
28,491
0
L
6,695
1,390
0
3,301
13,381
15,186
0
0
13,381
0
34,819
W
7,789
4,423
0
2,528
10,128
3,557
1,297
2,554
7,574
0
37,008
L
Medusa
ag7yk
Medusa
11,466
5,355
0
1,367
12,627
5,185
464
4,278
8,349
0
43,350
W
11,983
1,673
0
250
5,614
2,102
1,731
1,149
4,465
54,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,760
Gold Earned
40,982
270
Minions Killed
394
0
Camps Cleared
0
1,179,701
Distance Traveled
1,264,127
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,095
650
93
7
0
291,934
1
W
Bellona
8,814
630
119
9
0
236,716
0
W
Ares
7,076
505
28
2
0
264,398
3
L
Pele
6,154
440
77
6
0
258,566
0
L
Hel
5,388
385
48
3
0
196,896
1
L
Atlas
6,472
462
19
1
0
252,502
3
L
Tyr
6,387
456
53
4
0
262,032
5
W
Skadi
6,956
497
52
4
0
228,902
0
L
Medusa
7,359
526
73
5
0
209,705
1
W
Zeus
9,041
646
102
7
0
242,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role