Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
CrutchdeJefe
Hera
Level 52
God Stats
9W - 4L
1,618 SR
Queue Stats
115W - 111L
1,523 Elo+
Party 1
Izanami
Izanami
HandsomeNaj
Izanami
Level 156
God Stats
19W - 5L
1,795 SR
Queue Stats
401W - 329L
1,545 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JokerJ0rdan
Cu Chulainn
Level 108
God Stats
5W - 4L
1,614 SR
Queue Stats
287W - 258L
1,516 Elo+
Party 1
Yemoja
Yemoja
OctoberM
Yemoja
Level 22
God Stats
56W - 40L
1,547 SR
Queue Stats
77W - 70L
1,558 Elo+
Party 1
Team Averages
Level 100
1,615 SR
1,528 Elo+

VS

Team Averages
Level 109
1,493 SR
1,515 Elo+
Sylvanus
Sylvanus
Ghostgate18
Sylvanus
Level 115
God Stats
1W - 3L
1,280 SR
Queue Stats
284W - 271L
1,542 Elo+
Party 2
Pele
Pele
H0WT0SM1T3
Pele
Level 28
God Stats
7W - 9L
1,449 SR
Queue Stats
46W - 39L
1,553 Elo+
Party 2
Shiva
Shiva
ItsNury
Shiva
Level 132
God Stats
4W - 2L
1,511 SR
Queue Stats
18W - 16L
1,573 Elo+
Solo
Artemis
Artemis
stlewis113
Artemis
Level 112
God Stats
14W - 17L
1,441 SR
Queue Stats
290W - 286L
1,442 Elo+
Solo
Yu Huang
Yu Huang
vessage
Yu Huang
Level 158
God Stats
11W - 5L
1,783 SR
Queue Stats
197W - 196L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
10 / 7 / 1
13,367
581
20,025
24,825
12,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 8 / 3
9,948
433
8,318
16,870
6,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
HandsomeNaj
Izanami
18
4 / 5 / 5
11,547
502
18,586
21,691
8,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
JokerJ0rdan
Cu Chulainn
16
4 / 2 / 2
10,960
477
11,973
19,822
16,719
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
OctoberM
Yemoja
15
0 / 2 / 5
9,596
417
2,913
16,174
18,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ghostgate18
Sylvanus
16
0 / 2 / 12
10,872
473
8,830
16,615
19,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 5 / 7
12,648
550
12,526
19,429
11,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
ItsNury
Shiva
18
4 / 5 / 1
11,327
492
12,031
22,981
16,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
stlewis113
Artemis
15
1 / 6 / 4
9,679
421
10,724
18,515
7,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
vessage
Yu Huang
20
15 / 2 / 3
13,704
596
20,791
13,686
6,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
20
Kills
24
24
Deaths
20
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
10
7
1
1.5
L
2
8
3
0.44
W
Sylvanus
Ghostgate18
Sylvanus
0
2
12
3
W
4
5
7
1.5
L
Izanami
HandsomeNaj
Izanami
4
5
5
1.3
W
Shiva
ItsNury
Shiva
4
5
1
0.9
L
Cu Chulainn
JokerJ0rdan
Cu Chulainn
4
2
2
2.5
L
Yemoja
OctoberM
Yemoja
0
2
5
1.25
W
Artemis
stlewis113
Artemis
1
6
4
0.5
W
Yu Huang
vessage
Yu Huang
15
2
3
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,815
Damage
64,902
99,382
Taken
91,226
62,823
Mitigated
60,042
40,099
Healing
24,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
20,025
5,463
0
19,975
24,825
12,585
971
7,932
16,893
0
101,370
L
8,318
1,996
1
2,824
16,870
6,792
558
5,233
11,637
78,608
0
W
Sylvanus
Ghostgate18
Sylvanus
8,830
2,576
2,220
6,333
16,615
19,249
1,162
2,765
13,072
45,008
0
W
12,526
3,124
0
1,976
19,429
11,068
461
2,197
17,232
0
126,676
L
Izanami
HandsomeNaj
Izanami
18,586
15,207
0
8,173
21,691
8,681
42
5,928
15,763
0
121,232
W
Shiva
ItsNury
Shiva
12,031
1,278
84
8,419
22,981
16,525
1,405
2,744
20,237
0
84,577
L
Cu Chulainn
JokerJ0rdan
Cu Chulainn
11,973
1,628
2
3,717
19,822
16,719
566
3,516
16,306
7,414
74,005
L
Yemoja
OctoberM
Yemoja
2,913
655
2,620
2,787
16,174
18,046
23
7,012
9,162
19,505
0
W
Artemis
stlewis113
Artemis
10,724
6,672
195
1,890
18,515
7,034
2,965
838
17,383
0
63,573
W
Yu Huang
vessage
Yu Huang
20,791
2,342
168
3,400
13,686
6,166
0
3,759
9,927
109,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,418
Gold Earned
58,230
622
Minions Killed
628
0
Camps Cleared
0
1,941,860
Distance Traveled
1,951,768
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,367
581
142
6
0
441,285
0
L
Hera
9,948
433
126
5
0
387,657
3
W
Sylvanus
10,872
473
59
3
0
389,672
0
W
Pele
12,648
550
177
8
0
450,813
1
L
Izanami
11,547
502
181
8
0
331,569
3
W
Shiva
11,327
492
145
6
0
362,627
7
L
Cu Chulainn
10,960
477
139
6
0
379,686
4
L
Yemoja
9,596
417
34
1
0
401,663
2
W
Artemis
9,679
421
90
4
0
359,953
0
W
Yu Huang
13,704
596
157
7
0
388,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role