Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Devize
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,517 Elo+
Party 2
Chaac
Chaac
Oxxy222
Chaac
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 4
Ra
Ra
kennisyper
Ra
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 4
Anubis
Anubis
mark_sjorslev
Anubis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,488 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,414 Elo+

VS

Team Averages
Level 61
1,371 SR
1,465 Elo+
Yu Huang
Yu Huang
Apaganda
Yu Huang
Level 113
God Stats
3W - 3L
1,380 SR
Queue Stats
65W - 56L
1,539 Elo+
Party 3
Arachne
Arachne
Aris21
Arachne
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Medusa
Medusa
StenPelle
Medusa
Level 17
God Stats
1W - 1L
1,190 SR
Queue Stats
60W - 62L
1,380 Elo+
Party 1
Horus
Horus
TheAhola
Horus
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 79L
1,443 Elo+
Party 1
Guan Yu
Guan Yu
vanosun
Guan Yu
Level 89
God Stats
3W - 3L
1,286 SR
Queue Stats
94W - 95L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
5 / 3 / 8
11,967
443
9,902
23,885
28,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
Devize
Heimdallr
17
3 / 7 / 7
11,569
428
24,668
23,789
10,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
Oxxy222
Chaac
18
2 / 5 / 5
12,045
446
19,360
29,553
21,644
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 6 / 4
11,202
415
14,478
18,172
7,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
7 / 6 / 4
13,317
493
26,477
28,266
14,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Apaganda
Yu Huang
20
12 / 3 / 9
15,623
579
35,949
28,699
13,269
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Aris21
Arachne
18
0 / 8 / 3
12,252
454
3,323
24,808
10,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
StenPelle
Medusa
18
6 / 5 / 9
12,580
466
18,301
21,264
9,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
TheAhola
Horus
18
2 / 6 / 14
11,955
443
10,206
32,828
26,684
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
vanosun
Guan Yu
20
7 / 1 / 12
13,910
515
20,846
35,307
45,146
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
74
18
Kills
27
27
Deaths
23
28
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
5
3
8
3
W
Yu Huang
Apaganda
Yu Huang
12
3
9
5.5
W
Arachne
Aris21
Arachne
0
8
3
0.19
L
Heimdallr
Devize
Heimdallr
3
7
7
0.93
L
Chaac
Oxxy222
Chaac
2
5
5
0.9
W
Medusa
StenPelle
Medusa
6
5
9
2.1
W
Horus
TheAhola
Horus
2
6
14
1.5
L
1
6
4
0.5
L
7
6
4
1.5
W
Guan Yu
vanosun
Guan Yu
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,885
Damage
88,625
123,665
Taken
142,906
82,607
Mitigated
104,554
37,571
Healing
49,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,902
2,294
833
4,135
23,885
28,933
716
6,381
17,504
56,124
0
W
Yu Huang
Apaganda
Yu Huang
35,949
12,197
0
15,021
28,699
13,269
6,516
13,494
15,205
149,446
0
W
Arachne
Aris21
Arachne
3,323
2,517
0
4,329
24,808
10,110
5,051
6,363
18,445
0
93,616
L
Heimdallr
Devize
Heimdallr
24,668
11,531
0
3,153
23,789
10,085
2,907
6,945
16,844
0
92,423
L
Chaac
Oxxy222
Chaac
19,360
4,948
0
8,194
29,553
21,644
1,565
6,475
23,078
0
110,745
W
Medusa
StenPelle
Medusa
18,301
6,265
0
3,862
21,264
9,345
744
11,942
9,322
266
84,652
W
Horus
TheAhola
Horus
10,206
4,727
2,552
5,772
32,828
26,684
1,283
13,370
19,458
0
52,158
L
14,478
866
2,736
4,665
18,172
7,201
1,071
5,920
12,252
71,805
0
L
26,477
520
0
13,855
28,266
14,744
1,369
14,183
14,083
123,286
0
W
Guan Yu
vanosun
Guan Yu
20,846
2,332
5,063
12,805
35,307
45,146
1,409
10,873
24,434
0
100,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,100
Gold Earned
66,320
603
Minions Killed
617
0
Camps Cleared
0
2,280,108
Distance Traveled
2,438,469
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,967
443
65
2
0
413,289
5
W
Yu Huang
15,623
579
191
7
0
432,383
3
W
Arachne
12,252
454
142
5
0
399,589
8
L
Heimdallr
11,569
428
121
4
0
471,443
9
L
Chaac
12,045
446
158
6
0
478,515
0
W
Medusa
12,580
466
106
4
0
515,374
2
W
Horus
11,955
443
56
2
0
572,724
2
L
Ra
11,202
415
97
4
0
493,128
3
L
Anubis
13,317
493
162
6
0
423,733
3
W
Guan Yu
13,910
515
122
5
0
518,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role