Player Matchup

Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
FeloniousActss
He Bo
Level 153
God Stats
1W - 1L
1,101 SR
Queue Stats
174W - 177L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
FullCDR
Cthulhu
Level 158
God Stats
2W - 2L
1,627 SR
Queue Stats
114W - 119L
1,569 Elo+
Party 2
Eset
Eset
Mnki
Eset
Level 121
God Stats
7W - 2L
1,695 SR
Queue Stats
91W - 121L
1,524 Elo+
Solo
Athena
Athena
xITZxGEINx
Athena
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
400W - 445L
1,542 Elo+
Solo
Team Averages
Level 133
1,485 SR
1,537 Elo+

VS

Team Averages
Level 138
1,425 SR
1,551 Elo+
Sun Wukong
Sun Wukong
ApothisXIII
Sun Wukong
Level 137
God Stats
1W - 7L
1,184 SR
Queue Stats
477W - 499L
1,581 Elo+
Solo
Da Ji
Da Ji
DanielMacias7
Da Ji
Level 160
God Stats
5W - 7L
1,480 SR
Queue Stats
773W - 828L
1,506 Elo+
Solo
Merlin
Merlin
EDCPsycho
Merlin
Level 158
God Stats
1W - 3L
1,709 SR
Queue Stats
123W - 94L
1,573 Elo+
Party 1
Kumbhakarna
Kumbhakarna
vGhxstv
Kumbhakarna
Level 84
God Stats
5W - 6L
1,484 SR
Queue Stats
608W - 618L
1,535 Elo+
Solo
Nike
Nike
xArmaV2x
Nike
Level 153
God Stats
1W - 3L
1,267 SR
Queue Stats
338W - 322L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
6 / 4 / 12
10,343
739
9,319
12,187
6,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
10 / 4 / 12
12,050
861
22,390
18,922
9,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
FullCDR
Cthulhu
19
2 / 2 / 21
10,973
784
15,916
30,025
30,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
Mnki
Eset
18
6 / 6 / 11
11,140
796
14,269
14,617
7,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
xITZxGEINx
Athena
19
4 / 3 / 18
11,792
842
6,653
23,152
25,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ApothisXIII
Sun Wukong
18
7 / 7 / 10
11,763
840
15,895
21,663
19,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 10 / 14
9,576
684
12,920
16,914
13,090
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
EDCPsycho
Merlin
18
3 / 6 / 11
10,964
783
25,817
11,999
7,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
vGhxstv
Kumbhakarna
16
3 / 3 / 12
10,388
742
9,905
14,558
20,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
20
4 / 2 / 11
11,488
821
15,286
14,677
16,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
77
28
Kills
19
19
Deaths
28
74
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
4
12
3
L
Sun Wukong
ApothisXIII
Sun Wukong
7
7
10
1.71
L
2
10
14
0.9
L
Merlin
EDCPsycho
Merlin
3
6
11
1.42
W
10
4
12
4
W
Cthulhu
FullCDR
Cthulhu
2
2
21
6.25
W
Eset
Mnki
Eset
6
6
11
1.92
L
Kumbhakarna
vGhxstv
Kumbhakarna
3
3
12
3
L
Nike
4
2
11
4.75
W
Athena
xITZxGEINx
Athena
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,547
Damage
79,823
98,903
Taken
79,811
78,778
Mitigated
77,136
36,473
Healing
21,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,319
429
2,156
50
12,187
6,552
0
2,969
9,218
0
12,089
L
Sun Wukong
ApothisXIII
Sun Wukong
15,895
2,101
1,286
5,832
21,663
19,322
1,279
16,562
5,101
0
22,674
L
12,920
2,572
891
592
16,914
13,090
1,581
11,543
5,371
0
18,005
L
Merlin
EDCPsycho
Merlin
25,817
2,178
230
866
11,999
7,194
401
10,635
1,364
48,852
0
W
22,390
1,661
3,705
3,778
18,922
9,408
1,250
5,760
13,162
31,697
0
W
Cthulhu
FullCDR
Cthulhu
15,916
872
5,852
12,080
30,025
30,194
647
13,653
16,372
42,804
0
W
Eset
Mnki
Eset
14,269
902
3,200
2,181
14,617
7,362
1,529
4,086
10,531
29,833
0
L
Kumbhakarna
vGhxstv
Kumbhakarna
9,905
397
2,080
3,246
14,558
20,917
587
10,393
4,165
15,337
0
L
Nike
15,286
1,002
2,492
3,937
14,677
16,613
353
10,095
4,582
4,856
31,611
W
Athena
xITZxGEINx
Athena
6,653
1,754
1,064
2,407
23,152
25,262
553
11,247
11,905
13,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,298
Gold Earned
54,179
138
Minions Killed
143
0
Camps Cleared
0
1,309,706
Distance Traveled
1,213,062
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,343
739
10
1
0
257,753
0
L
Sun Wukong
11,763
840
19
1
0
199,492
1
L
Da Ji
9,576
684
8
1
0
214,063
1
L
Merlin
10,964
783
61
4
0
237,443
0
W
He Bo
12,050
861
27
2
0
258,888
0
W
Cthulhu
10,973
784
53
4
0
273,001
4
W
Eset
11,140
796
34
2
0
241,699
1
L
Kumbhakarna
10,388
742
7
1
0
265,957
2
L
Nike
11,488
821
48
3
0
296,107
6
W
Athena
11,792
842
14
1
0
278,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role