Player Matchup

Izanami
Izanami
Bronze IV
Atomic_L1nk
Izanami
Bronze IV
Level 43
God Stats
2W - 21L
1,085 SR
Queue Stats
99W - 151L
69 MMR
Solo
Mercury
Mercury
Bronze I
iFq-Vlezd
Mercury
Bronze I
Level 87
God Stats
6W - 4L
1,679 SR
Queue Stats
62W - 81L
468 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze II
rflsn_
Cu Chulainn
Bronze II
Level 116
God Stats
15W - 10L
1,544 SR
Queue Stats
689W - 761L
292 MMR
Solo
Athena
Athena
Bronze IV
samskeyti22
Athena
Bronze IV
Level 127
God Stats
18W - 23L
1,467 SR
Queue Stats
210W - 260L
27 MMR
Solo
Merlin
Merlin
Silver V
valen_heredia
Merlin
Silver V
Level 87
God Stats
4W - 7L
1,415 SR
Queue Stats
35W - 56L
619 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 92
1,438 SR
295 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,466 SR
448 MMR
Cupid
Cupid
Silver III
 
Cupid
Silver III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze II
ConvincedGoat
Cerberus
Bronze II
Level 108
God Stats
32W - 34L
1,447 SR
Queue Stats
520W - 548L
187 MMR
Solo
Nemesis
Nemesis
Bronze III
HORDESofMAGGOTS
Nemesis
Bronze III
Level 139
God Stats
16W - 7L
1,572 SR
Queue Stats
517W - 570L
27 MMR
Solo
Nu Wa
Nu Wa
Bronze I
Wivi90
Nu Wa
Bronze I
Level 64
God Stats
47W - 33L
1,606 SR
Queue Stats
232W - 269L
248 MMR
Solo
Atlas
Atlas
Bronze I
blinny82
Atlas
Bronze I
Level 101
God Stats
1W - 4L
1,207 SR
Queue Stats
190W - 232L
280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atomic_L1nk
Izanami
16
1 / 4 / 0
10,315
491
10,433
15,500
6,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
iFq-Vlezd
Mercury
17
5 / 4 / 3
10,473
499
9,134
19,038
7,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
rflsn_
Cu Chulainn
18
0 / 2 / 1
10,998
524
9,007
16,026
13,365
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
12
0 / 4 / 4
8,460
403
8,087
21,884
18,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 2 / 3
10,237
487
13,638
13,539
5,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Baron SamediAh Muzen CabArachneAwilix

VS

Bans
PoseidonBakasuraLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
5 / 2 / 3
11,088
528
10,115
12,487
5,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
ConvincedGoat
Cerberus
15
3 / 2 / 6
10,111
481
10,857
18,802
15,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 4
9,967
475
9,835
19,010
8,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Wivi90
Nu Wa
15
3 / 3 / 4
9,928
473
17,752
14,278
6,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
blinny82
Atlas
18
3 / 0 / 1
11,397
543
8,240
14,373
11,865
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
16
16
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
2
3
3.25
L
Izanami
Atomic_L1nk
Izanami
1
4
0
0.25
W
Cerberus
ConvincedGoat
Cerberus
3
2
6
3
W
2
2
4
2
W
Nu Wa
Wivi90
Nu Wa
3
3
4
1.67
W
Atlas
blinny82
Atlas
3
0
1
3.5
L
Mercury
iFq-Vlezd
Mercury
5
4
3
1.63
L
Cu Chulainn
rflsn_
Cu Chulainn
0
2
1
0.25
L
Athena
0
4
4
0.5
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,299
Damage
56,799
85,987
Taken
78,950
52,020
Mitigated
46,822
15,696
Healing
26,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,115
5,805
141
5,669
12,487
5,111
3,987
2,285
10,158
0
88,720
L
Izanami
Atomic_L1nk
Izanami
10,433
9,324
0
4,382
15,500
6,881
1,764
3,364
12,136
0
98,170
W
Cerberus
ConvincedGoat
Cerberus
10,857
381
782
6,501
18,802
15,109
363
6,712
11,818
46,771
0
W
9,835
4,294
0
4,112
19,010
8,551
1,861
4,267
14,549
0
88,388
W
Nu Wa
Wivi90
Nu Wa
17,752
4,012
0
4,014
14,278
6,186
2,182
7,019
6,667
73,899
0
W
Atlas
blinny82
Atlas
8,240
3,015
0
4,830
14,373
11,865
340
320
14,033
86,777
0
L
Mercury
iFq-Vlezd
Mercury
9,134
2,873
0
1,706
19,038
7,795
0
6,319
12,719
0
101,178
L
Cu Chulainn
rflsn_
Cu Chulainn
9,007
1,410
0
3,920
16,026
13,365
1,001
7,054
8,972
0
92,115
L
Athena
8,087
1,758
436
2,623
21,884
18,354
18
11,824
10,060
30,582
0
L
13,638
366
0
2,629
13,539
5,625
0
8,288
5,251
95,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,483
Gold Earned
52,491
680
Minions Killed
645
0
Camps Cleared
0
1,928,319
Distance Traveled
1,849,487
28
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,088
528
162
8
0
335,680
3
L
Izanami
10,315
491
169
8
0
277,546
5
W
Cerberus
10,111
481
101
5
0
358,574
1
W
Nemesis
9,967
475
125
6
0
465,268
2
W
Nu Wa
9,928
473
98
5
0
342,592
1
W
Atlas
11,397
543
159
8
0
347,373
0
L
Mercury
10,473
499
135
6
0
460,510
9
L
Cu Chulainn
10,998
524
174
8
0
433,137
1
L
Athena
8,460
403
27
1
0
399,998
7
L
Merlin
10,237
487
175
8
0
357,128
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role