Player Matchup

Heimdallr
Heimdallr
BloodyCross1384
Heimdallr
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 132L
1,329 Elo+
Party 1
Janus
Janus
IcebornLord
Janus
Level 47
God Stats
1W - 1L
1,288 SR
Queue Stats
5W - 12L
1,241 Elo+
Solo
Nemesis
Nemesis
LiLDeviL
Nemesis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,148 Elo+
Solo
Tiamat
Tiamat
PropanFlotte
Tiamat
Level 69
God Stats
4W - 2L
1,489 SR
Queue Stats
142W - 206L
1,289 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Valefor049
Morgan Le Fay
Level 87
God Stats
13W - 9L
1,466 SR
Queue Stats
408W - 416L
1,386 Elo+
Solo
Team Averages
Level 56
1,449 SR
1,279 Elo+

VS

Team Averages
Level 84
1,375 SR
1,317 Elo+
Ratatoskr
Ratatoskr
DjoleIlic
Ratatoskr
Level 140
God Stats
0W - 1L
1,043 SR
Queue Stats
24W - 31L
1,349 Elo+
Solo
Cthulhu
Cthulhu
Izrabak
Cthulhu
Level 86
God Stats
1W - 1L
1,332 SR
Queue Stats
1W - 3L
1,151 Elo+
Solo
Nemesis
Nemesis
Liricos
Nemesis
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,252 Elo+
Solo
Ao Kuang
Ao Kuang
TigerEyez07
Ao Kuang
Level 57
God Stats
2W - 4L
1,500 SR
Queue Stats
149W - 117L
1,444 Elo+
Solo
Hera
Hera
vic-competi_1991
Hera
Level 86
God Stats
6W - 7L
1,500 SR
Queue Stats
307W - 340L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BloodyCross1384
Heimdallr
20
12 / 5 / 9
18,610
689
40,938
28,908
15,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 10 / 13
15,626
579
22,065
24,633
11,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
LiLDeviL
Nemesis
20
3 / 10 / 10
15,936
590
11,611
33,774
28,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
20
4 / 7 / 15
15,879
588
21,031
18,941
12,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Valefor049
Morgan Le Fay
20
3 / 6 / 14
15,854
587
19,790
26,043
16,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DjoleIlic
Ratatoskr
6
0 / 2 / 1
10,257
380
599
2,130
1,010
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Izrabak
Cthulhu
20
12 / 6 / 14
18,416
682
39,958
35,447
44,538
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
Liricos
Nemesis
20
0 / 4 / 16
15,501
574
9,596
29,350
27,208
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
TigerEyez07
Ao Kuang
20
18 / 5 / 9
18,269
677
31,090
42,393
31,083
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
7 / 7 / 19
16,509
611
35,853
21,904
9,941
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
96
24
Kills
37
38
Deaths
24
61
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BloodyCross1384
Heimdallr
12
5
9
3.3
L
Ratatoskr
DjoleIlic
Ratatoskr
0
2
1
0.25
W
2
10
13
0.85
L
Cthulhu
Izrabak
Cthulhu
12
6
14
3.17
W
Nemesis
LiLDeviL
Nemesis
3
10
10
0.8
L
Nemesis
Liricos
Nemesis
0
4
16
2
W
Tiamat
4
7
15
1.64
L
Ao Kuang
TigerEyez07
Ao Kuang
18
5
9
4.5
W
Morgan Le Fay
Valefor049
Morgan Le Fay
3
6
14
1.67
L
7
7
19
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,435
Damage
117,096
132,299
Taken
131,224
84,651
Mitigated
113,780
45,137
Healing
58,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BloodyCross1384
Heimdallr
40,938
21,832
1,256
11,280
28,908
15,222
3,878
23,295
5,613
0
82,206
L
Ratatoskr
DjoleIlic
Ratatoskr
599
0
77
0
2,130
1,010
0
1,199
931
0
1,104
W
22,065
2,206
1,760
2,840
24,633
11,265
1,152
20,045
4,588
55,897
0
L
Cthulhu
Izrabak
Cthulhu
39,958
339
4,563
7,767
35,447
44,538
370
18,949
16,468
89,688
0
W
Nemesis
LiLDeviL
Nemesis
11,611
3,442
4,267
5,115
33,774
28,592
2,208
25,761
8,013
0
21,021
L
Nemesis
Liricos
Nemesis
9,596
2,089
4,792
4,286
29,350
27,208
726
11,867
17,326
0
17,610
W
Tiamat
21,031
1,345
2,765
4,025
18,941
12,754
1,008
15,929
3,012
50,491
0
L
Ao Kuang
TigerEyez07
Ao Kuang
31,090
10,827
7,890
20,067
42,393
31,083
2,123
18,262
24,050
50,965
0
W
Morgan Le Fay
Valefor049
Morgan Le Fay
19,790
1,983
4,189
7,640
26,043
16,818
1,075
21,871
4,172
65,507
0
L
35,853
8,753
4,078
4,829
21,904
9,941
504
12,341
9,558
76,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,905
Gold Earned
78,952
272
Minions Killed
239
0
Camps Cleared
0
2,092,394
Distance Traveled
2,055,089
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
18,610
689
84
3
0
420,292
0
L
Ratatoskr
10,257
380
0
0
0
55,619
0
W
Janus
15,626
579
74
3
0
421,798
0
L
Cthulhu
18,416
682
101
4
0
519,790
0
W
Nemesis
15,936
590
18
1
0
380,482
0
L
Nemesis
15,501
574
16
1
0
493,250
4
W
Tiamat
15,879
588
35
1
0
411,850
0
L
Ao Kuang
18,269
677
35
1
0
524,326
1
W
Morgan Le Fay
15,854
587
61
2
0
457,972
1
L
Hera
16,509
611
87
3
0
462,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role