Player Matchup

Kuzenbo
Kuzenbo
DragonFireBoy
Kuzenbo
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,590 Elo+
Solo
Nike
Nike
EDCPsycho
Nike
Level 158
God Stats
1W - 1L
1,896 SR
Queue Stats
123W - 94L
1,583 Elo+
Party 1
Hercules
Hercules
FudgeZhone
Hercules
Level 60
God Stats
1W - 2L
1,505 SR
Queue Stats
116W - 90L
1,623 Elo+
Solo
Tiamat
Tiamat
Nightshades13
Tiamat
Level 127
God Stats
2W - 1L
1,801 SR
Queue Stats
254W - 214L
1,554 Elo+
Solo
Ra
Ra
xArmaV2x
Ra
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
338W - 322L
1,572 Elo+
Party 1
Team Averages
Level 130
1,640 SR
1,584 Elo+

VS

Team Averages
Level 142
1,605 SR
1,575 Elo+
Artio
Artio
 
Artio
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Battice
Discordia
Level 132
God Stats
5W - 1L
1,500 SR
Queue Stats
219W - 157L
1,700 Elo+
Solo
Ra
Ra
PiercingErmine5
Ra
Level 122
God Stats
3W - 0L
1,868 SR
Queue Stats
126W - 119L
1,606 Elo+
Solo
Kumbhakarna
Kumbhakarna
SUGARSAM
Kumbhakarna
Level 156
God Stats
10W - 6L
1,655 SR
Queue Stats
771W - 743L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
0 / 2 / 4
8,713
622
9,059
13,085
18,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
14
3 / 7 / 0
8,791
628
15,063
14,653
9,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
FudgeZhone
Hercules
15
2 / 4 / 5
8,703
622
10,903
21,004
22,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 5 / 2
8,565
612
14,110
11,102
9,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 3 / 4
9,191
657
10,925
12,183
7,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
2 / 2 / 16
9,928
709
6,571
19,044
18,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
 
Hou Yi
15
3 / 3 / 12
9,610
686
18,737
12,646
5,796
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Battice
Discordia
20
7 / 1 / 11
11,609
829
17,718
10,543
7,095
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 13
10,791
771
15,849
14,231
7,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
SUGARSAM
Kumbhakarna
16
3 / 4 / 16
9,856
704
6,756
21,521
24,782
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
89
7
Kills
21
21
Deaths
12
15
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
16
5
W
Hou Yi
 
Hou Yi
3
3
12
3
W
Discordia
Battice
Discordia
7
1
11
12.5
L
Kuzenbo
0
2
4
1
L
Nike
3
7
0
0.43
L
Hercules
FudgeZhone
Hercules
2
4
5
1.13
L
1
5
2
0.4
W
6
2
13
6.25
W
Kumbhakarna
SUGARSAM
Kumbhakarna
3
4
16
2.75
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,060
Damage
65,631
72,027
Taken
77,985
66,658
Mitigated
63,323
29,878
Healing
47,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,571
98
8,507
7,831
19,044
18,273
61
7,798
11,246
14,174
0
W
Hou Yi
 
Hou Yi
18,737
8,704
511
2,707
12,646
5,796
2,896
5,803
6,843
0
31,812
W
Discordia
Battice
Discordia
17,718
87
506
1,715
10,543
7,095
314
4,463
6,080
43,401
0
L
Kuzenbo
9,059
3,522
1,033
1,277
13,085
18,025
60
6,898
6,187
22,292
0
L
Nike
15,063
1,272
1,602
1,620
14,653
9,287
0
9,147
5,506
0
24,570
L
Hercules
FudgeZhone
Hercules
10,903
1,594
365
7,370
21,004
22,507
0
12,364
8,640
0
16,092
L
14,110
1,479
1,160
923
11,102
9,663
0
8,514
2,588
30,386
0
W
15,849
1,725
12,902
6,551
14,231
7,377
971
6,427
7,804
41,359
0
W
Kumbhakarna
SUGARSAM
Kumbhakarna
6,756
141
2,418
3,474
21,521
24,782
186
9,603
11,918
12,097
0
L
10,925
1,151
8,433
6,095
12,183
7,176
327
9,971
2,212
32,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,963
Gold Earned
51,794
144
Minions Killed
203
0
Camps Cleared
0
1,271,385
Distance Traveled
1,366,921
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,928
709
16
1
0
303,071
2
W
Hou Yi
9,610
686
32
2
0
245,337
0
W
Discordia
11,609
829
70
5
0
271,728
2
L
Kuzenbo
8,713
622
19
1
0
282,213
0
L
Nike
8,791
628
13
1
0
234,224
0
L
Hercules
8,703
622
6
0
0
257,710
0
L
Tiamat
8,565
612
47
3
0
241,627
2
W
Ra
10,791
771
68
5
0
273,328
0
W
Kumbhakarna
9,856
704
17
1
0
273,457
0
L
Ra
9,191
657
59
4
0
255,611
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role