Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
lilminkler
Ymir
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 68L
1,512 Elo+
Party 1
Mercury
Mercury
sinful12
Mercury
Level 139
God Stats
5W - 1L
1,471 SR
Queue Stats
39W - 39L
1,489 Elo+
Party 1
Eset
Eset
umbcannon
Eset
Level 129
God Stats
4W - 4L
1,489 SR
Queue Stats
324W - 322L
1,507 Elo+
Party 1
Susano
Susano
vNoJuiceAllSauce
Susano
Level 69
God Stats
1W - 1L
1,275 SR
Queue Stats
36W - 33L
1,379 Elo+
Solo
Team Averages
Level 104
1,447 SR
1,477 Elo+

VS

Team Averages
Level 106
1,416 SR
1,491 Elo+
Atlas
Atlas
 
Atlas
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Brayum6
Olorun
Level 128
God Stats
8W - 6L
1,617 SR
Queue Stats
123W - 127L
1,441 Elo+
Solo
Neith
Neith
Doctor_Rednugs
Neith
Level 42
God Stats
1W - 5L
1,057 SR
Queue Stats
33W - 41L
1,527 Elo+
Solo
Hun Batz
Hun Batz
Kodawari
Hun Batz
Level 105
God Stats
34W - 24L
1,327 SR
Queue Stats
513W - 501L
1,490 Elo+
Solo
Nike
Nike
MasOjete78
Nike
Level 157
God Stats
3W - 3L
1,581 SR
Queue Stats
99W - 84L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 0 / 9
8,473
847
8,798
5,503
2,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 0 / 9
8,392
839
4,404
8,827
8,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
sinful12
Mercury
15
5 / 1 / 11
8,020
802
6,913
5,952
2,842
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
14
2 / 1 / 11
7,749
775
5,692
5,268
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 0 / 11
7,740
774
10,019
6,676
3,062
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 2 / 1
6,907
691
1,579
5,193
2,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
Brayum6
Olorun
13
0 / 7 / 0
6,566
657
3,929
16,439
7,393
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 3 / 1
6,846
685
2,119
5,537
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
Kodawari
Hun Batz
12
0 / 2 / 0
6,615
662
2,139
5,943
2,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 5 / 1
6,887
689
6,735
13,601
10,430
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
4
19
Kills
1
2
Deaths
19
51
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
9
8.5
L
Atlas
 
Atlas
0
2
1
0.25
L
Olorun
Brayum6
Olorun
0
7
0
0
L
1
3
1
0.5
L
Hun Batz
Kodawari
Hun Batz
0
2
0
0
L
0
5
1
0.1
W
5
0
9
9.5
W
Mercury
sinful12
Mercury
5
1
11
10.5
W
Eset
2
1
11
7.5
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,826
Damage
16,501
32,226
Taken
46,713
18,859
Mitigated
25,777
5,245
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,798
4,756
215
1,532
5,503
2,517
1,852
961
4,542
0
34,902
L
Atlas
 
Atlas
1,579
988
743
591
5,193
2,666
0
1,256
3,937
11,875
0
L
Olorun
Brayum6
Olorun
3,929
1,735
317
4,493
16,439
7,393
623
4,417
12,022
19,745
0
L
2,119
331
0
520
5,537
2,877
752
1,041
4,496
0
13,906
L
Hun Batz
Kodawari
Hun Batz
2,139
127
0
500
5,943
2,411
0
1,212
4,731
0
13,232
L
6,735
315
37
834
13,601
10,430
85
2,170
11,431
0
24,917
W
4,404
1,233
0
1,580
8,827
8,113
320
2,024
6,803
14,150
0
W
Mercury
sinful12
Mercury
6,913
3,378
0
500
5,952
2,842
1,270
590
5,362
0
18,305
W
Eset
5,692
338
404
986
5,268
2,325
993
766
4,502
19,257
0
W
10,019
2,527
0
28
6,676
3,062
765
1,167
5,509
0
24,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,374
Gold Earned
33,821
184
Minions Killed
160
0
Camps Cleared
0
1,080,938
Distance Traveled
851,925
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,473
847
65
7
0
201,791
5
L
Atlas
6,907
691
23
2
0
122,790
0
L
Olorun
6,566
657
33
3
0
169,923
3
L
Neith
6,846
685
27
3
0
168,287
2
L
Hun Batz
6,615
662
34
3
0
200,592
3
L
Nike
6,887
689
43
4
0
190,333
0
W
Ymir
8,392
839
20
2
0
194,832
0
W
Mercury
8,020
802
28
3
0
223,036
0
W
Eset
7,749
775
42
4
0
211,092
0
W
Susano
7,740
774
29
3
0
250,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role