Player Matchup

Mulan
Mulan
Anthiccy
Mulan
Level 157
God Stats
2W - 0L
1,294 SR
Queue Stats
52W - 41L
1,528 Elo+
Party 1
Discordia
Discordia
EtheralBorealis
Discordia
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 162L
1,571 Elo+
Party 2
Cupid
Cupid
Kraaakatoaaa
Cupid
Level 87
God Stats
2W - 1L
1,571 SR
Queue Stats
79W - 61L
1,565 Elo+
Party 1
Loki
Loki
diivvy
Loki
Level 65
God Stats
2W - 0L
1,695 SR
Queue Stats
4W - 0L
1,785 Elo+
Party 2
Atlas
Atlas
marcsclip
Atlas
Level 67
God Stats
3W - 4L
1,346 SR
Queue Stats
13W - 17L
1,352 Elo+
Party 1
Team Averages
Level 97
1,481 SR
1,560 Elo+

VS

Team Averages
Level 110
1,557 SR
1,485 Elo+
Scylla
Scylla
My0hMy
Scylla
Level 121
God Stats
10W - 14L
1,556 SR
Queue Stats
208W - 214L
1,522 Elo+
Solo
Sobek
Sobek
PhreshWes
Sobek
Level 87
God Stats
5W - 8L
1,415 SR
Queue Stats
210W - 248L
1,448 Elo+
Party 3
Medusa
Medusa
brbthatsme
Medusa
Level 83
God Stats
18W - 25L
1,414 SR
Queue Stats
166W - 185L
1,427 Elo+
Party 3
Horus
Horus
nikco
Horus
Level 104
God Stats
19W - 13L
1,669 SR
Queue Stats
283W - 295L
1,506 Elo+
Solo
Mercury
Mercury
stevenv776
Mercury
Level 155
God Stats
1W - 2L
1,729 SR
Queue Stats
174W - 158L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Anthiccy
Mulan
16
2 / 2 / 0
9,824
517
11,095
18,959
17,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
EtheralBorealis
Discordia
15
0 / 0 / 6
8,930
470
15,355
8,360
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 2 / 4
11,174
588
14,176
14,591
6,700
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
diivvy
Loki
16
4 / 3 / 4
9,371
493
7,815
14,785
6,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
marcsclip
Atlas
14
4 / 0 / 10
9,926
522
10,634
11,391
13,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
My0hMy
Scylla
15
1 / 1 / 0
9,079
478
8,029
8,859
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
PhreshWes
Sobek
13
0 / 5 / 2
8,183
431
4,984
22,046
26,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
brbthatsme
Medusa
14
1 / 5 / 2
8,679
457
11,167
12,382
5,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
nikco
Horus
17
2 / 3 / 3
10,812
569
12,737
16,594
12,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
stevenv776
Mercury
16
3 / 5 / 2
9,565
503
4,781
16,459
7,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
19
Kills
7
7
Deaths
19
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
Anthiccy
Mulan
2
2
0
1
W
Discordia
EtheralBorealis
Discordia
0
0
6
3
W
9
2
4
5.5
L
Scylla
My0hMy
Scylla
1
1
0
1
L
Sobek
PhreshWes
Sobek
0
5
2
0.2
L
Medusa
brbthatsme
Medusa
1
5
2
0.4
W
Loki
diivvy
Loki
4
3
4
2
W
Atlas
marcsclip
Atlas
4
0
10
9
L
Horus
nikco
Horus
2
3
3
1.17
L
Mercury
stevenv776
Mercury
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,075
Damage
41,698
68,086
Taken
76,340
48,279
Mitigated
56,832
23,417
Healing
14,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Anthiccy
Mulan
11,095
2,989
0
5,555
18,959
17,282
0
299
18,660
0
80,176
W
Discordia
EtheralBorealis
Discordia
15,355
1,029
0
500
8,360
3,831
633
2,241
5,987
83,644
0
W
14,176
9,962
77
9,490
14,591
6,700
774
2,776
11,717
0
98,976
L
Scylla
My0hMy
Scylla
8,029
819
0
1,264
8,859
4,241
0
5,565
2,814
77,628
0
L
Sobek
PhreshWes
Sobek
4,984
169
0
4,493
22,046
26,786
0
8,957
12,663
23,384
0
L
Medusa
brbthatsme
Medusa
11,167
4,072
0
2,572
12,382
5,411
0
3,783
8,489
0
63,833
W
Loki
diivvy
Loki
7,815
2,906
0
4,052
14,785
6,794
0
2,788
11,837
0
60,808
W
Atlas
marcsclip
Atlas
10,634
3,915
496
3,247
11,391
13,672
195
4,328
6,872
34,706
0
L
Horus
nikco
Horus
12,737
5,440
514
3,461
16,594
12,663
420
2,707
13,759
0
93,346
L
Mercury
stevenv776
Mercury
4,781
1,734
0
2,236
16,459
7,731
0
3,635
12,626
0
88,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,225
Gold Earned
46,318
586
Minions Killed
582
0
Camps Cleared
0
1,858,407
Distance Traveled
1,842,274
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,824
517
149
8
0
336,253
2
W
Discordia
8,930
470
150
8
0
393,351
9
W
Cupid
11,174
588
169
9
0
342,115
1
L
Scylla
9,079
478
146
8
0
341,402
2
L
Sobek
8,183
431
34
2
0
384,923
2
L
Medusa
8,679
457
96
5
0
376,207
9
W
Loki
9,371
493
96
5
0
417,227
7
W
Atlas
9,926
522
22
1
0
369,461
4
L
Horus
10,812
569
171
9
0
343,101
2
L
Mercury
9,565
503
135
7
0
396,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role