Player Matchup

Ymir
Ymir
GARISON88
Ymir
Level 128
God Stats
17W - 8L
1,529 SR
Queue Stats
498W - 508L
1,402 Elo+
Solo
Hel
Hel
Proudt2
Hel
Level 124
God Stats
3W - 1L
1,542 SR
Queue Stats
201W - 195L
1,515 Elo+
Solo
Discordia
Discordia
ShowIVIaster
Discordia
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 54L
1,438 Elo+
Party 1
Izanami
Izanami
bilal_fi
Izanami
Level 127
God Stats
2W - 1L
1,579 SR
Queue Stats
95W - 72L
1,532 Elo+
Party 1
Scylla
Scylla
itsSaucei
Scylla
Level 153
God Stats
2W - 0L
1,734 SR
Queue Stats
52W - 43L
1,513 Elo+
Party 1
Team Averages
Level 132
1,577 SR
1,480 Elo+

VS

Team Averages
Level 112
1,466 SR
1,473 Elo+
Sobek
Sobek
 
Sobek
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Katrazen
Charybdis
Level 136
God Stats
4W - 8L
1,491 SR
Queue Stats
202W - 233L
1,489 Elo+
Party 3
Yemoja
Yemoja
golgota34490
Yemoja
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,425 Elo+
Party 3
Sun Wukong
Sun Wukong
vitocorleonnnnnn
Sun Wukong
Level 89
God Stats
1W - 3L
1,338 SR
Queue Stats
75W - 74L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
1 / 1 / 22
10,964
685
9,992
23,043
31,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hel
18
5 / 2 / 18
11,424
714
9,785
17,737
14,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
ShowIVIaster
Discordia
19
5 / 1 / 22
11,613
726
19,138
12,673
8,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
bilal_fi
Izanami
18
7 / 1 / 19
11,712
732
20,662
11,659
6,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
itsSaucei
Scylla
20
13 / 1 / 16
12,478
780
31,022
17,608
10,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 7 / 2
9,544
597
12,361
24,245
26,206
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
 
Raijin
13
0 / 8 / 0
8,766
548
12,323
17,702
8,919
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Katrazen
Charybdis
18
1 / 6 / 3
10,432
652
19,535
17,817
10,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
16
0 / 5 / 2
9,221
576
5,454
24,175
31,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
vitocorleonnnnnn
Sun Wukong
18
2 / 5 / 3
10,426
652
9,870
21,033
25,534
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
14
31
Kills
4
6
Deaths
31
97
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
7
2
0.29
L
Raijin
 
Raijin
0
8
0
0
W
Ymir
1
1
22
12
L
Charybdis
Katrazen
Charybdis
1
6
3
0.42
W
Hel
5
2
18
7
W
Discordia
ShowIVIaster
Discordia
5
1
22
16
W
Izanami
bilal_fi
Izanami
7
1
19
16.5
L
Yemoja
0
5
2
0.2
W
Scylla
itsSaucei
Scylla
13
1
16
21
L
Sun Wukong
vitocorleonnnnnn
Sun Wukong
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,599
Damage
59,543
82,720
Taken
104,972
72,715
Mitigated
102,163
52,400
Healing
25,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
12,361
566
2,421
4,971
24,245
26,206
0
12,053
12,192
21,512
0
L
Raijin
 
Raijin
12,323
639
1,767
1,683
17,702
8,919
530
13,818
3,884
27,327
0
W
Ymir
9,992
1,865
4,234
2,751
23,043
31,965
640
6,086
16,957
23,581
0
L
Charybdis
Katrazen
Charybdis
19,535
6,574
0
500
17,817
10,116
2,045
13,988
3,829
0
40,008
W
Hel
9,785
1,416
16,475
9,864
17,737
14,959
1,747
7,342
10,395
19,876
0
W
Discordia
ShowIVIaster
Discordia
19,138
814
2,794
3,471
12,673
8,293
413
6,077
6,596
31,331
0
W
Izanami
bilal_fi
Izanami
20,662
13,961
711
2,750
11,659
6,990
4,006
5,667
5,992
0
40,712
L
Yemoja
5,454
859
5,677
2,968
24,175
31,388
676
17,211
6,964
18,091
0
W
Scylla
itsSaucei
Scylla
31,022
4,477
3,192
6,158
17,608
10,508
1,051
4,966
12,642
59,376
0
L
Sun Wukong
vitocorleonnnnnn
Sun Wukong
9,870
1,226
2,441
2,956
21,033
25,534
266
12,867
8,166
0
22,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,191
Gold Earned
48,389
172
Minions Killed
149
0
Camps Cleared
0
1,549,426
Distance Traveled
1,166,784
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,544
597
12
1
0
230,930
1
L
Raijin
8,766
548
37
2
0
209,055
0
W
Ymir
10,964
685
37
2
0
265,899
1
L
Charybdis
10,432
652
50
3
0
224,269
3
W
Hel
11,424
714
23
1
0
355,160
0
W
Discordia
11,613
726
16
1
0
327,344
0
W
Izanami
11,712
732
48
3
0
288,782
1
L
Yemoja
9,221
576
25
2
0
249,427
1
W
Scylla
12,478
780
48
3
0
312,241
1
L
Sun Wukong
10,426
652
25
2
0
253,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role