Player Matchup

Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Dac12
Chaac
Level 121
God Stats
0W - 1L
1,619 SR
Queue Stats
46W - 35L
1,574 Elo+
Solo
Medusa
Medusa
Lonedoor
Medusa
Level 157
God Stats
1W - 2L
1,635 SR
Queue Stats
194W - 186L
1,569 Elo+
Party 1
Guan Yu
Guan Yu
bifth
Guan Yu
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 116L
1,698 Elo+
Solo
Team Averages
Level 117
1,551 SR
1,568 Elo+

VS

Team Averages
Level 78
1,613 SR
1,781 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
MajinPradeje
Hercules
Level 19
God Stats
5W - 0L
1,500 SR
Queue Stats
135W - 12L
1,952 Elo+
Party 2
Odin
Odin
RickIsFree
Odin
Level 41
God Stats
2W - 0L
2,015 SR
Queue Stats
78W - 8L
1,981 Elo+
Party 2
Tyr
Tyr
TTVSonPradeje
Tyr
Level 120
God Stats
1W - 0L
1,285 SR
Queue Stats
214W - 52L
1,797 Elo+
Party 2
Sol
Sol
mario1509
Sol
Level 49
God Stats
1W - 0L
1,765 SR
Queue Stats
15W - 25L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 3 / 0
7,838
461
5,559
15,828
9,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
 
Tiamat
12
0 / 3 / 1
7,458
439
5,369
12,505
6,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Dac12
Chaac
11
0 / 5 / 0
7,514
442
5,280
14,033
8,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Lonedoor
Medusa
12
3 / 6 / 3
8,109
477
9,416
13,215
6,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
bifth
Guan Yu
11
2 / 2 / 3
7,701
453
8,422
15,383
17,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
4 / 1 / 4
9,891
582
15,147
16,063
9,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MajinPradeje
Hercules
13
1 / 0 / 6
8,532
502
4,838
17,746
16,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 0 / 7
10,741
632
12,342
10,715
5,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
7 / 0 / 3
10,213
601
16,659
17,535
20,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 5 / 2
7,559
445
3,289
11,018
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
19
19
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
0
0.33
L
Tiamat
 
Tiamat
0
3
1
0.17
W
Hades
 
Hades
4
1
4
6
L
Chaac
Dac12
Chaac
0
5
0
0
L
Medusa
Lonedoor
Medusa
3
6
3
0.75
W
Hercules
MajinPradeje
Hercules
1
0
6
4
W
6
0
7
9.5
W
7
0
3
8.5
L
Guan Yu
bifth
Guan Yu
2
2
3
1.75
W
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,046
Damage
52,275
70,964
Taken
73,077
48,493
Mitigated
55,212
14,774
Healing
33,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,559
2,220
0
2,304
15,828
9,139
656
3,304
12,524
65,781
0
L
Tiamat
 
Tiamat
5,369
986
0
1,646
12,505
6,932
60
5,272
7,233
43,866
0
W
Hades
 
Hades
15,147
2,442
1,654
11,413
16,063
9,994
699
3,975
11,913
97,390
0
L
Chaac
Dac12
Chaac
5,280
1,420
0
4,229
14,033
8,696
0
0
14,033
0
51,876
L
Medusa
Lonedoor
Medusa
9,416
4,375
0
2,138
13,215
6,102
2,610
4,359
8,856
0
56,454
W
Hercules
MajinPradeje
Hercules
4,838
1,459
0
6,491
17,746
16,303
243
2,814
14,788
0
29,371
W
12,342
3,279
0
5,878
10,715
5,534
1
1,501
9,150
0
95,401
W
16,659
3,534
0
5,036
17,535
20,332
29
1,680
15,797
0
83,526
L
Guan Yu
bifth
Guan Yu
8,422
1,831
954
3,503
15,383
17,624
0
5,501
9,882
0
38,751
W
3,289
1,814
0
3,096
11,018
3,049
2,616
517
10,501
44,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,620
Gold Earned
46,936
456
Minions Killed
552
0
Camps Cleared
0
1,482,230
Distance Traveled
1,718,475
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,838
461
113
7
0
357,221
2
L
Tiamat
7,458
439
95
6
0
308,269
4
W
Hades
9,891
582
160
9
0
317,655
3
L
Chaac
7,514
442
112
7
0
199,048
1
L
Medusa
8,109
477
101
6
0
290,088
2
W
Hercules
8,532
502
43
3
0
336,690
2
W
Odin
10,741
632
146
9
0
395,956
0
W
Tyr
10,213
601
136
8
0
352,795
1
L
Guan Yu
7,701
453
35
2
0
327,604
2
W
Sol
7,559
445
67
4
0
315,379
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role