Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Grantecus
Rama
Level 7
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 1
Nu Wa
Nu Wa
IchiBands
Nu Wa
Level 4
God Stats
0W - 2L
1,205 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1
Bakasura
Bakasura
Illuminarmin
Bakasura
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,254 Elo+
Party 1
Geb
Geb
Looting
Geb
Level 5
God Stats
0W - 1L
1,200 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1
Team Averages
Level 19
1,332 SR
1,266 Elo+

VS

Team Averages
Level 35
1,462 SR
1,308 Elo+
Geb
Geb
 
Geb
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Cambodian69
Olorun
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
325W - 342L
1,204 Elo+
Party 3
Mulan
Mulan
Subtleblackness
Mulan
Level 29
God Stats
2W - 8L
1,245 SR
Queue Stats
3W - 11L
1,263 Elo+
Party 3
Danzaburou
Danzaburou
TheYungOne
Danzaburou
Level 47
God Stats
3W - 0L
1,565 SR
Queue Stats
10W - 13L
1,370 Elo+
Party 2
Cerberus
Cerberus
Urcutenuss
Cerberus
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 13L
1,204 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 4 / 1
4,797
480
3,381
9,158
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Rama
8
1 / 3 / 0
4,851
485
2,716
7,227
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
IchiBands
Nu Wa
8
1 / 6 / 0
4,844
484
3,400
6,378
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Illuminarmin
Bakasura
7
0 / 3 / 0
4,547
455
1,990
9,105
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
7
1 / 2 / 0
4,497
450
2,283
7,576
3,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 8
5,823
582
2,512
5,260
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
11
3 / 0 / 3
6,276
628
4,590
6,134
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
5 / 1 / 3
6,341
634
4,953
7,340
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TheYungOne
Danzaburou
11
7 / 1 / 0
7,009
701
7,523
4,939
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Urcutenuss
Cerberus
10
3 / 1 / 0
6,033
603
4,809
6,244
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
18
18
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
1
0.13
W
Geb
 
Geb
0
0
8
4
W
Olorun
3
0
3
4.5
L
Rama
1
3
0
0.33
L
Nu Wa
IchiBands
Nu Wa
1
6
0
0.17
L
Bakasura
Illuminarmin
Bakasura
0
3
0
0
L
Geb
1
2
0
0.5
W
5
1
3
6.5
W
Danzaburou
TheYungOne
Danzaburou
7
1
0
7
W
Cerberus
Urcutenuss
Cerberus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,770
Damage
24,387
39,444
Taken
29,917
14,083
Mitigated
15,548
9,108
Healing
10,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,381
1,448
177
3,576
9,158
2,938
0
1,072
8,086
0
29,968
W
Geb
 
Geb
2,512
493
0
849
5,260
4,304
216
149
5,111
8,768
0
W
Olorun
4,590
1,435
0
4,206
6,134
2,633
0
2,287
3,847
44,611
0
L
Rama
2,716
1,881
0
2,887
7,227
2,123
0
1,322
5,905
0
25,109
L
Nu Wa
IchiBands
Nu Wa
3,400
1,106
0
296
6,378
2,377
333
3,724
2,654
29,424
0
L
Bakasura
Illuminarmin
Bakasura
1,990
1,494
0
1,646
9,105
3,048
0
1,891
7,140
0
22,058
L
Geb
2,283
773
0
526
7,576
3,597
0
3,502
3,748
13,729
0
W
4,953
1,388
0
862
7,340
3,394
0
793
6,547
0
40,440
W
Danzaburou
TheYungOne
Danzaburou
7,523
3,423
0
1,418
4,939
2,341
2,432
181
4,738
0
50,826
W
Cerberus
Urcutenuss
Cerberus
4,809
721
0
2,693
6,244
2,876
0
2,273
3,951
27,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,536
Gold Earned
31,482
200
Minions Killed
298
0
Camps Cleared
0
921,281
Distance Traveled
958,762
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,797
480
45
5
0
172,648
5
W
Geb
5,823
582
11
1
0
195,367
1
W
Olorun
6,276
628
69
7
0
165,662
0
L
Rama
4,851
485
42
4
0
153,189
2
L
Nu Wa
4,844
484
38
4
0
182,755
0
L
Bakasura
4,547
455
52
5
0
215,967
1
L
Geb
4,497
450
23
2
0
196,722
0
W
Mulan
6,341
634
72
7
0
233,579
2
W
Danzaburou
7,009
701
94
9
0
179,973
1
W
Cerberus
6,033
603
52
5
0
184,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role