Player Matchup

Bastet
Bastet
Gold II
Ammadox
Bastet
Gold II
Level 128
God Stats
1W - 2L
1,286 SR
Queue Stats
201W - 192L
1,489 MMR
Party 1
Skadi
Skadi
Silver II
Bringit0nn
Skadi
Silver II
Level 97
God Stats
10W - 4L
1,830 SR
Queue Stats
23W - 22L
1,526 MMR
Solo
Horus
Horus
Gold II
Gakure
Horus
Gold II
Level 142
God Stats
8W - 5L
1,337 SR
Queue Stats
201W - 193L
1,489 MMR
Party 1
King Arthur
King Arthur
Bronze III
SeaHarles
King Arthur
Bronze III
Level 69
God Stats
3W - 2L
1,615 SR
Queue Stats
4W - 4L
1,500 MMR
Solo
Janus
Janus
Gold IV
UrbanBooster
Janus
Gold IV
Level 158
God Stats
5W - 10L
1,500 SR
Queue Stats
108W - 106L
1,479 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,514 SR
1,497 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,586 SR
1,499 MMR
Ullr
Ullr
Bronze V
FinalJυdgement
Ullr
Bronze V
Level 58
God Stats
5W - 12L
1,666 SR
Queue Stats
45W - 35L
1,500 MMR
Solo
Apollo
Apollo
Gold III
GKAjax
Apollo
Gold III
Level 156
God Stats
8W - 8L
1,553 SR
Queue Stats
66W - 71L
1,495 MMR
Solo
Da Ji
Da Ji
Bronze III
Jaimzy
Da Ji
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Atlas
Atlas
Gold V
cardzer
Atlas
Gold V
Level 107
God Stats
1W - 1L
1,743 SR
Queue Stats
19W - 19L
1,526 MMR
Solo
Chang'e
Chang'e
Gold III
sergiocarran
Chang'e
Gold III
Level 160
God Stats
8W - 13L
1,466 SR
Queue Stats
716W - 727L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ammadox
Bastet
20
9 / 1 / 13
14,339
597
19,581
24,073
12,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
19
5 / 5 / 10
13,286
554
19,348
19,213
9,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Gakure
Horus
17
4 / 0 / 12
12,967
540
11,824
26,943
31,433
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
SeaHarles
King Arthur
20
6 / 1 / 8
14,424
601
17,530
26,709
30,486
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 1 / 11
13,975
582
18,783
13,774
6,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
GebAo KuangNemesisCliodhna

VS

Bans
ArachneMercuryRavanaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 0
11,979
499
18,497
19,881
9,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
GKAjax
Apollo
15
3 / 9 / 2
10,230
426
6,976
22,643
10,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Jaimzy
Da Ji
16
1 / 5 / 1
9,977
416
9,037
26,156
13,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
cardzer
Atlas
15
1 / 3 / 3
10,130
422
12,465
20,712
26,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
sergiocarran
Chang'e
17
1 / 8 / 0
11,263
469
10,767
25,913
11,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
14
31
Kills
8
8
Deaths
31
54
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
Ammadox
Bastet
9
1
13
15.5
W
Skadi
5
5
10
2
L
2
6
0
0.33
L
Apollo
GKAjax
Apollo
3
9
2
0.44
W
Horus
Gakure
Horus
4
0
12
10
L
Da Ji
Jaimzy
Da Ji
1
5
1
0.3
W
King Arthur
SeaHarles
King Arthur
6
1
8
10
W
7
1
11
12.5
L
Atlas
cardzer
Atlas
1
3
3
0.83
L
Chang'e
sergiocarran
Chang'e
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,066
Damage
57,742
110,712
Taken
115,305
90,229
Mitigated
70,816
50,679
Healing
24,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Ammadox
Bastet
19,581
5,391
0
15,186
24,073
12,466
3,472
6,313
17,760
0
123,741
W
Skadi
19,348
8,361
0
6,647
19,213
9,588
10,471
5,439
13,774
0
118,538
L
18,497
7,402
0
592
19,881
9,983
1,362
6,776
13,105
0
124,463
L
Apollo
GKAjax
Apollo
6,976
3,410
0
3,325
22,643
10,213
0
3,787
18,856
0
80,745
W
Horus
Gakure
Horus
11,824
3,994
3,820
10,304
26,943
31,433
434
5,033
20,074
0
35,588
L
Da Ji
Jaimzy
Da Ji
9,037
1,469
0
7,751
26,156
13,018
0
2,543
23,613
0
87,415
W
King Arthur
SeaHarles
King Arthur
17,530
2,762
0
8,411
26,709
30,486
1,912
7,453
19,256
0
103,480
W
18,783
530
830
5,481
13,774
6,256
4,236
3,389
10,079
118,636
0
L
Atlas
cardzer
Atlas
12,465
4,426
0
1,503
20,712
26,216
0
3,897
16,815
40,253
0
L
Chang'e
sergiocarran
Chang'e
10,767
253
787
10,893
25,913
11,386
0
1,780
24,133
85,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,991
Gold Earned
53,579
676
Minions Killed
688
0
Camps Cleared
0
2,559,973
Distance Traveled
2,150,724
37
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,339
597
137
6
0
574,695
3
W
Skadi
13,286
554
163
7
0
457,283
3
L
Ullr
11,979
499
210
9
0
414,867
1
L
Apollo
10,230
426
134
6
0
420,054
7
W
Horus
12,967
540
34
1
0
521,766
9
L
Da Ji
9,977
416
114
5
0
503,481
4
W
King Arthur
14,424
601
148
6
0
488,210
12
W
Janus
13,975
582
194
8
0
518,019
10
L
Atlas
10,130
422
49
2
0
449,696
12
L
Chang'e
11,263
469
181
8
0
362,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role