Player Matchup

Ymir
Ymir
GandalfIlverde20
Ymir
Level 119
God Stats
7W - 3L
1,762 SR
Queue Stats
80W - 105L
1,398 Elo+
Party 1
Mercury
Mercury
Savino_IL_POWA
Mercury
Level 147
God Stats
1W - 5L
1,408 SR
Queue Stats
42W - 50L
1,378 Elo+
Party 1
Cernunnos
Cernunnos
erick_Demons
Cernunnos
Level 13
God Stats
2W - 1L
1,366 SR
Queue Stats
17W - 15L
1,321 Elo+
Party 1
Team Averages
Level 93
1,512 SR
1,366 Elo+

VS

Team Averages
Level 77
1,525 SR
1,155 Elo+
Izanami
Izanami
PFC_ligma
Izanami
Level 126
God Stats
6W - 6L
1,564 SR
Queue Stats
16W - 26L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
SHAMBLEZz48
Sun Wukong
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,048 Elo+
Party 2
Kukulkan
Kukulkan
iRTaCTiiCS
Kukulkan
Level 29
God Stats
0W - 2L
1,512 SR
Queue Stats
2W - 18L
1,048 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 16
13,280
699
19,619
31,017
37,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
18 / 3 / 3
15,387
810
22,156
13,664
6,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
erick_Demons
Cernunnos
17
2 / 5 / 15
12,947
681
20,801
19,624
8,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PFC_ligma
Izanami
18
2 / 8 / 4
12,867
677
20,496
23,850
13,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
SHAMBLEZz48
Sun Wukong
16
1 / 5 / 4
11,965
630
7,333
26,552
35,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
iRTaCTiiCS
Kukulkan
16
4 / 10 / 2
12,565
661
12,920
18,651
9,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
23
Kills
7
9
Deaths
23
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
16
11
L
Izanami
PFC_ligma
Izanami
2
8
4
0.5
L
Sun Wukong
SHAMBLEZz48
Sun Wukong
1
5
4
0.6
W
18
3
3
6.5
W
Cernunnos
erick_Demons
Cernunnos
2
5
15
1.9
L
Kukulkan
iRTaCTiiCS
Kukulkan
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,576
Damage
40,749
64,305
Taken
69,053
52,357
Mitigated
57,946
12,657
Healing
9,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,619
3,927
592
5,410
31,017
37,125
435
5,559
25,458
58,581
0
L
Izanami
PFC_ligma
Izanami
20,496
14,263
0
5,270
23,850
13,592
1,406
8,027
15,823
0
82,542
L
Sun Wukong
SHAMBLEZz48
Sun Wukong
7,333
1,917
0
3,138
26,552
35,275
0
7,728
18,824
0
17,800
W
22,156
11,613
0
443
13,664
6,277
1,139
2,463
9,339
0
59,811
W
Cernunnos
erick_Demons
Cernunnos
20,801
14,278
0
6,212
19,624
8,955
1,447
5,206
14,418
0
61,833
L
Kukulkan
iRTaCTiiCS
Kukulkan
12,920
1,554
417
1,144
18,651
9,079
0
4,072
14,579
34,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,614
Gold Earned
37,397
212
Minions Killed
192
10
Camps Cleared
7
1,002,123
Distance Traveled
808,625
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,280
699
74
4
5
320,290
3
L
Izanami
12,867
677
118
6
7
267,116
3
L
Sun Wukong
11,965
630
17
1
0
281,544
0
W
Mercury
15,387
810
69
4
4
390,638
1
W
Cernunnos
12,947
681
69
4
1
291,195
3
L
Kukulkan
12,565
661
57
3
0
259,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role