Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Charlicaipi
Medusa
Level 107
God Stats
3W - 0L
1,723 SR
Queue Stats
27W - 23L
1,448 Elo+
Party 3
Susano
Susano
KillerKrock
Susano
Level 146
God Stats
13W - 3L
1,869 SR
Queue Stats
77W - 78L
1,415 Elo+
Party 2
Sun Wukong
Sun Wukong
gabi22
Sun Wukong
Level 24
God Stats
8W - 5L
1,625 SR
Queue Stats
53W - 40L
1,447 Elo+
Party 2
Ymir
Ymir
n33nik000
Ymir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,265 Elo+
Party 3
Team Averages
Level 87
1,643 SR
1,415 Elo+

VS

Team Averages
Level 44
1,458 SR
1,350 Elo+
Loki
Loki
AsafTheMagniv
Loki
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,238 Elo+
Party 1
Izanami
Izanami
Pronick1100
Izanami
Level 17
God Stats
1W - 2L
1,485 SR
Queue Stats
1W - 2L
1,488 Elo+
Party 1
Bastet
Bastet
SiegfriedStern
Bastet
Level 128
God Stats
13W - 11L
1,459 SR
Queue Stats
118W - 131L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
XiionTheGod
Sun Wukong
Level 14
God Stats
1W - 2L
1,348 SR
Queue Stats
1W - 3L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
iloi12
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
3 / 3 / 7
12,118
527
18,802
17,019
9,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
20
5 / 1 / 4
12,731
554
23,683
16,270
8,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
20
12 / 0 / 4
13,054
568
11,376
16,890
8,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
gabi22
Sun Wukong
18
4 / 1 / 4
12,391
539
16,568
18,853
14,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
16
0 / 1 / 9
10,813
470
6,003
9,185
10,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
10,752
467
11,164
21,594
9,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Pronick1100
Izanami
13
0 / 4 / 0
8,236
358
3,407
12,193
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 5 / 0
10,221
444
14,402
21,057
9,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
XiionTheGod
Sun Wukong
15
0 / 5 / 1
9,657
420
12,469
24,947
21,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
iloi12
Cthulhu
13
1 / 3 / 1
9,256
402
5,476
20,105
25,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
24
Kills
6
6
Deaths
24
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
3
7
2.17
L
3
7
2
0.57
W
Medusa
5
1
4
7
W
Susano
12
0
4
14
L
Izanami
Pronick1100
Izanami
0
4
0
0
L
2
5
0
0.4
L
Sun Wukong
XiionTheGod
Sun Wukong
0
5
1
0.1
W
Sun Wukong
gabi22
Sun Wukong
4
1
4
6
L
Cthulhu
iloi12
Cthulhu
1
3
1
0.5
W
Ymir
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,432
Damage
46,918
78,217
Taken
99,896
52,111
Mitigated
71,296
31,656
Healing
21,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
18,802
2,967
109
4,933
17,019
9,585
1,284
1,716
15,303
116,282
0
L
11,164
4,482
0
4,126
21,594
9,580
0
6,932
14,662
0
83,979
W
Medusa
23,683
15,437
0
6,872
16,270
8,588
2,835
2,080
14,149
0
143,711
W
Susano
11,376
2,250
0
8,210
16,890
8,734
360
606
16,215
0
102,641
L
Izanami
Pronick1100
Izanami
3,407
2,446
0
729
12,193
5,104
323
2,697
9,496
0
50,709
L
14,402
2,030
0
7,855
21,057
9,439
0
7,463
13,594
0
73,629
L
Sun Wukong
XiionTheGod
Sun Wukong
12,469
1,785
0
7,368
24,947
21,793
0
3,092
21,855
4,213
61,608
W
Sun Wukong
gabi22
Sun Wukong
16,568
3,928
0
8,540
18,853
14,685
276
1,500
16,376
3,948
80,818
L
Cthulhu
iloi12
Cthulhu
5,476
403
88
1,210
20,105
25,380
124
5,413
14,692
40,564
0
W
Ymir
6,003
1,477
0
2,992
9,185
10,519
369
1,643
7,502
24,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,107
Gold Earned
48,122
731
Minions Killed
486
0
Camps Cleared
0
2,391,994
Distance Traveled
2,221,724
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,118
527
187
8
0
443,278
1
L
Loki
10,752
467
130
6
0
475,087
1
W
Medusa
12,731
554
207
9
0
466,611
4
W
Susano
13,054
568
142
6
0
557,354
4
L
Izanami
8,236
358
93
4
0
374,547
4
L
Bastet
10,221
444
119
5
0
488,639
2
L
Sun Wukong
9,657
420
86
4
0
408,654
0
W
Sun Wukong
12,391
539
168
7
0
458,045
8
L
Cthulhu
9,256
402
58
3
0
474,797
5
W
Ymir
10,813
470
27
1
0
466,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role