Player Matchup

Ullr
Ullr
De-rules6
Ullr
Level 86
God Stats
9W - 9L
1,509 SR
Queue Stats
47W - 51L
1,450 Elo+
Solo
Achilles
Achilles
MoriXC
Achilles
Level 109
God Stats
4W - 12L
1,461 SR
Queue Stats
11W - 32L
1,343 Elo+
Solo
Cerberus
Cerberus
WarEagle7
Cerberus
Level 81
God Stats
2W - 2L
1,375 SR
Queue Stats
129W - 138L
1,499 Elo+
Solo
Arachne
Arachne
jud06e
Arachne
Level 101
God Stats
3W - 1L
1,663 SR
Queue Stats
143W - 145L
1,495 Elo+
Solo
Eset
Eset
xl GRIZZ xl
Eset
Level 141
God Stats
6W - 4L
1,737 SR
Queue Stats
202W - 216L
1,440 Elo+
Solo
Team Averages
Level 104
1,549 SR
1,445 Elo+

VS

Team Averages
Level 102
1,485 SR
1,569 Elo+
Chaac
Chaac
BIGMERK99
Chaac
Level 69
God Stats
8W - 7L
1,529 SR
Queue Stats
35W - 33L
1,654 Elo+
Party 1
Freya
Freya
Red_Ghost90_
Freya
Level 146
God Stats
1W - 5L
1,301 SR
Queue Stats
367W - 416L
1,519 Elo+
Solo
Hachiman
Hachiman
Slade MKU
Hachiman
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,614 Elo+
Party 1
Mercury
Mercury
TMT Eddie
Mercury
Level 89
God Stats
3W - 2L
1,597 SR
Queue Stats
20W - 17L
1,551 Elo+
Party 1
Chang'e
Chang'e
blazakin12
Chang'e
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
4 / 0 / 4
9,964
524
14,269
13,264
6,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
MoriXC
Achilles
17
3 / 0 / 0
10,506
553
9,678
13,846
17,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
WarEagle7
Cerberus
14
0 / 1 / 6
8,656
456
6,206
16,132
14,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
jud06e
Arachne
17
4 / 0 / 2
10,314
543
13,999
21,100
10,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 2
10,237
539
9,658
7,611
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BIGMERK99
Chaac
15
0 / 3 / 0
8,873
467
7,127
14,078
10,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 2 / 0
8,563
451
4,051
10,363
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Slade MKU
Hachiman
11
0 / 4 / 0
7,015
369
9,904
15,582
4,396
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
TMT Eddie
Mercury
15
1 / 3 / 0
8,737
460
10,058
17,734
7,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
blazakin12
Chang'e
11
0 / 3 / 1
6,967
367
7,982
17,100
10,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
2
2
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
BIGMERK99
Chaac
0
3
0
0
W
Ullr
4
0
4
6
W
Achilles
MoriXC
Achilles
3
0
0
3
L
1
2
0
0.5
L
Hachiman
Slade MKU
Hachiman
0
4
0
0
L
Mercury
TMT Eddie
Mercury
1
3
0
0.33
W
Cerberus
WarEagle7
Cerberus
0
1
6
3
L
Chang'e
blazakin12
Chang'e
0
3
1
0.17
W
Arachne
jud06e
Arachne
4
0
2
5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,810
Damage
39,122
71,953
Taken
74,857
53,569
Mitigated
36,318
19,678
Healing
19,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BIGMERK99
Chaac
7,127
1,087
0
4,507
14,078
10,215
0
1,310
12,768
0
67,821
W
Ullr
14,269
6,239
0
2,431
13,264
6,764
504
2,735
10,529
0
88,536
W
Achilles
MoriXC
Achilles
9,678
1,917
0
2,116
13,846
17,808
37
0
13,846
0
73,094
L
4,051
1,608
0
3,941
10,363
3,893
0
2,976
7,387
59,704
0
L
Hachiman
Slade MKU
Hachiman
9,904
5,599
0
4,633
15,582
4,396
0
3,524
12,058
0
47,047
L
Mercury
TMT Eddie
Mercury
10,058
4,399
0
882
17,734
7,107
0
3,958
13,776
0
98,784
W
Cerberus
WarEagle7
Cerberus
6,206
441
0
5,159
16,132
14,538
186
5,265
10,867
35,768
0
L
Chang'e
blazakin12
Chang'e
7,982
1,472
1,209
4,004
17,100
10,707
0
4,096
13,004
33,966
0
W
Arachne
jud06e
Arachne
13,999
9,848
0
7,086
21,100
10,810
33
2,946
18,154
0
109,803
W
9,658
756
880
2,006
7,611
3,649
92
1,253
6,358
85,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,677
Gold Earned
40,155
628
Minions Killed
512
0
Camps Cleared
0
1,832,272
Distance Traveled
1,825,140
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,873
467
131
7
0
416,420
0
W
Ullr
9,964
524
154
8
0
339,315
1
W
Achilles
10,506
553
124
7
0
333,931
5
L
Freya
8,563
451
129
7
0
315,174
0
L
Hachiman
7,015
369
57
3
0
319,166
2
L
Mercury
8,737
460
144
8
0
435,441
5
W
Cerberus
8,656
456
73
4
0
364,036
8
L
Chang'e
6,967
367
51
3
0
338,939
1
W
Arachne
10,314
543
136
7
0
430,446
6
W
Eset
10,237
539
141
7
0
364,544
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role