Player Matchup

Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
AMadDragon
Cupid
Level 80
God Stats
49W - 46L
1,564 SR
Queue Stats
299W - 305L
1,478 Elo+
Party 2
Merlin
Merlin
RustedYogurt
Merlin
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 38L
1,594 Elo+
Solo
Khepri
Khepri
Short the 9
Khepri
Level 17
God Stats
1W - 1L
1,828 SR
Queue Stats
12W - 16L
1,652 Elo+
Party 1
Chaac
Chaac
Slime Isekai893
Chaac
Level 112
God Stats
5W - 5L
1,553 SR
Queue Stats
78W - 85L
1,536 Elo+
Party 1
Team Averages
Level 77
1,589 SR
1,552 Elo+

VS

Team Averages
Level 38
1,642 SR
1,674 Elo+
Ra
Ra
AoKuangD
Ra
Level 27
God Stats
1W - 0L
1,575 SR
Queue Stats
36W - 15L
1,625 Elo+
Party 3
Skadi
Skadi
ComicallyLarge
Skadi
Level 40
God Stats
2W - 1L
1,319 SR
Queue Stats
276W - 195L
1,613 Elo+
Solo
Hou Yi
Hou Yi
Dîrty
Hou Yi
Level 46
God Stats
8W - 0L
2,091 SR
Queue Stats
81W - 9L
1,942 Elo+
Party 3
Cerberus
Cerberus
HeimdallYeet
Cerberus
Level 12
God Stats
4W - 1L
1,725 SR
Queue Stats
82W - 21L
1,677 Elo+
Party 3
Chaac
Chaac
Splamo
Chaac
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 4 / 1
6,649
665
3,873
10,090
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
12
0 / 4 / 2
6,305
631
5,389
10,390
3,811
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
14
2 / 3 / 1
7,412
741
6,673
7,014
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
13
0 / 1 / 2
6,774
677
3,899
8,251
9,127
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 3 / 0
7,176
718
8,362
12,718
10,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
7,577
758
5,907
5,569
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 2 / 7
7,928
793
14,828
7,298
3,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
Dîrty
Hou Yi
16
4 / 0 / 6
8,287
829
6,054
7,241
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
HeimdallYeet
Cerberus
14
3 / 1 / 7
7,544
754
11,457
8,800
7,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
Splamo
Chaac
14
2 / 1 / 8
7,762
776
5,681
9,249
10,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
15
15
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
1
0.38
L
Cupid
0
4
2
0.25
W
2
0
5
4.5
W
4
2
7
3.75
W
Hou Yi
Dîrty
Hou Yi
4
0
6
7
W
Cerberus
HeimdallYeet
Cerberus
3
1
7
6.5
L
Merlin
2
3
1
0.83
L
Khepri
0
1
2
1
L
1
3
0
0.33
W
Chaac
Splamo
Chaac
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,196
Damage
43,927
48,463
Taken
38,157
31,311
Mitigated
26,022
5,719
Healing
9,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,873
384
0
823
10,090
4,402
0
3,636
6,228
0
11,127
L
Cupid
5,389
3,453
0
445
10,390
3,811
0
4,731
5,396
0
10,573
W
5,907
445
824
1,487
5,569
2,267
0
2,481
2,833
28,538
0
W
14,828
8,441
0
1,329
7,298
3,206
735
1,414
5,671
0
33,213
W
Hou Yi
Dîrty
Hou Yi
6,054
3,297
0
500
7,241
2,874
2,046
1,945
4,775
0
27,090
W
Cerberus
HeimdallYeet
Cerberus
11,457
802
0
2,453
8,800
7,508
0
1,927
6,691
20,627
0
L
Merlin
6,673
364
0
165
7,014
3,084
0
2,903
4,012
29,219
0
L
Khepri
3,899
99
126
1,136
8,251
9,127
0
2,848
5,271
13,062
0
L
8,362
570
0
3,024
12,718
10,887
0
2,434
10,192
0
26,860
W
Chaac
Splamo
Chaac
5,681
711
0
2,451
9,249
10,167
0
2,805
6,304
0
21,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,316
Gold Earned
39,098
171
Minions Killed
218
0
Camps Cleared
0
972,094
Distance Traveled
1,055,291
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,649
665
27
3
0
192,463
0
L
Cupid
6,305
631
15
2
0
197,337
1
W
Ra
7,577
758
50
5
0
219,451
1
W
Skadi
7,928
793
49
5
0
203,496
3
W
Hou Yi
8,287
829
55
6
0
191,628
2
W
Cerberus
7,544
754
26
3
0
216,901
2
L
Merlin
7,412
741
60
6
0
194,662
0
L
Khepri
6,774
677
20
2
0
202,957
0
L
Chaac
7,176
718
49
5
0
184,675
0
W
Chaac
7,762
776
38
4
0
223,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role