Player Matchup

Sun Wukong
Sun Wukong
DenBoi_Sama
Sun Wukong
Level 141
God Stats
1W - 0L
1,696 SR
Queue Stats
56W - 64L
1,519 Elo+
Solo
Janus
Janus
INOANI
Janus
Level 127
God Stats
2W - 8L
1,155 SR
Queue Stats
500W - 578L
1,548 Elo+
Solo
Ullr
Ullr
Jperk5975
Ullr
Level 128
God Stats
1W - 1L
1,319 SR
Queue Stats
56W - 57L
1,556 Elo+
Solo
Mulan
Mulan
MessyMatt
Mulan
Level 119
God Stats
2W - 0L
1,751 SR
Queue Stats
87W - 90L
1,525 Elo+
Solo
Heimdallr
Heimdallr
Mnki
Heimdallr
Level 121
God Stats
1W - 1L
1,235 SR
Queue Stats
91W - 121L
1,500 Elo+
Solo
Team Averages
Level 127
1,431 SR
1,530 Elo+

VS

Team Averages
Level 117
1,633 SR
1,536 Elo+
Vamana
Vamana
DankBlazes
Vamana
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 39L
1,433 Elo+
Solo
Erlang Shen
Erlang Shen
Rike201
Erlang Shen
Level 66
God Stats
0W - 1L
1,832 SR
Queue Stats
2W - 3L
1,719 Elo+
Solo
Chiron
Chiron
TWest2127
Chiron
Level 123
God Stats
7W - 6L
1,720 SR
Queue Stats
250W - 247L
1,453 Elo+
Solo
Agni
Agni
Warhamer07
Agni
Level 128
God Stats
6W - 7L
1,627 SR
Queue Stats
200W - 204L
1,572 Elo+
Solo
Kumbhakarna
Kumbhakarna
sdconk
Kumbhakarna
Level 124
God Stats
2W - 4L
1,484 SR
Queue Stats
222W - 230L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DenBoi_Sama
Sun Wukong
19
6 / 5 / 11
12,321
648
16,678
27,328
34,787
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
INOANI
Janus
19
1 / 4 / 15
12,619
664
26,444
19,109
8,655
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
20
5 / 2 / 14
13,307
700
15,660
16,473
9,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
MessyMatt
Mulan
18
4 / 6 / 15
12,198
642
19,475
32,189
49,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Mnki
Heimdallr
20
12 / 4 / 13
14,839
781
37,856
20,526
12,753
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DankBlazes
Vamana
19
4 / 7 / 8
12,455
656
25,155
41,971
71,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
Rike201
Erlang Shen
19
3 / 6 / 8
12,321
648
11,625
30,842
32,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
TWest2127
Chiron
20
6 / 3 / 11
14,101
742
23,066
22,668
14,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 6 / 12
11,980
631
29,250
21,308
11,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
sdconk
Kumbhakarna
16
3 / 6 / 8
11,565
609
11,448
34,393
54,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
67
28
Kills
20
21
Deaths
28
68
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Vamana
DankBlazes
Vamana
4
7
8
1.14
W
Sun Wukong
DenBoi_Sama
Sun Wukong
6
5
11
2.3
W
Janus
INOANI
Janus
1
4
15
2.13
W
Ullr
5
2
14
6
W
Mulan
MessyMatt
Mulan
4
6
15
1.92
W
Heimdallr
Mnki
Heimdallr
12
4
13
4.63
L
Erlang Shen
Rike201
Erlang Shen
3
6
8
1.17
L
Chiron
TWest2127
Chiron
6
3
11
3.83
L
4
6
12
1.67
L
Kumbhakarna
sdconk
Kumbhakarna
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,113
Damage
100,544
115,625
Taken
151,182
115,294
Mitigated
185,022
35,317
Healing
56,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DankBlazes
Vamana
25,155
9,448
3,266
17,770
41,971
71,460
432
6,997
34,974
536
47,894
W
Sun Wukong
DenBoi_Sama
Sun Wukong
16,678
2,162
1,788
6,311
27,328
34,787
301
10,316
17,012
0
28,125
W
Janus
INOANI
Janus
26,444
2,535
5,081
2,889
19,109
8,655
1,494
5,857
13,252
51,822
0
W
Ullr
15,660
5,302
2,961
2,825
16,473
9,152
2,902
7,405
9,068
0
39,320
W
Mulan
MessyMatt
Mulan
19,475
1,919
1,906
5,724
32,189
49,947
195
12,160
20,029
0
28,746
W
Heimdallr
Mnki
Heimdallr
37,856
15,060
3,585
2,247
20,526
12,753
3,391
5,397
15,129
0
67,278
L
Erlang Shen
Rike201
Erlang Shen
11,625
5,866
4,387
7,319
30,842
32,713
1,304
5,517
25,325
0
21,171
L
Chiron
TWest2127
Chiron
23,066
5,788
5,736
5,968
22,668
14,680
1,726
2,086
20,582
0
60,872
L
29,250
3,779
1,754
3,450
21,308
11,821
2,310
4,907
16,401
46,411
0
L
Kumbhakarna
sdconk
Kumbhakarna
11,448
1,795
1,625
5,141
34,393
54,348
767
6,937
27,456
18,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,284
Gold Earned
62,422
191
Minions Killed
199
0
Camps Cleared
0
1,680,119
Distance Traveled
1,784,216
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,455
656
47
2
0
372,851
4
W
Sun Wukong
12,321
648
24
1
0
364,908
3
W
Janus
12,619
664
50
3
0
359,171
1
W
Ullr
13,307
700
41
2
0
323,504
3
W
Mulan
12,198
642
19
1
0
310,048
0
W
Heimdallr
14,839
781
57
3
0
322,488
0
L
Erlang Shen
12,321
648
17
1
0
421,292
0
L
Chiron
14,101
742
85
4
0
390,596
1
L
Agni
11,980
631
39
2
0
289,279
0
L
Kumbhakarna
11,565
609
11
1
0
310,198
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role