Player Matchup

Chiron
Chiron
AustinGuava
Chiron
Level 100
God Stats
1W - 0L
1,669 SR
Queue Stats
7W - 2L
1,655 Elo+
Party 1
Scylla
Scylla
C1inical
Scylla
Level 149
God Stats
2W - 0L
1,636 SR
Queue Stats
24W - 11L
1,703 Elo+
Party 1
Hun Batz
Hun Batz
Coregasm
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DistantMinds
Tsukuyomi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,433 Elo+
Solo
Chernobog
Chernobog
necrogue
Chernobog
Level 148
God Stats
1W - 0L
1,673 SR
Queue Stats
37W - 13L
1,692 Elo+
Party 1
Team Averages
Level 89
1,596 SR
1,602 Elo+

VS

Team Averages
Level 53
1,554 SR
1,574 Elo+
Thor
Thor
Begottenhero
Thor
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 98L
1,629 Elo+
Party 2
Chaac
Chaac
Dayset
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,644 Elo+
Party 2
Thoth
Thoth
FunDeath4u22
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,809 Elo+
Solo
Tiamat
Tiamat
Jock3r4501
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,175 Elo+
Solo
Ares
Ares
iKappsTTV
Ares
Level 127
God Stats
0W - 2L
1,772 SR
Queue Stats
139W - 115L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
18 / 4 / 18
14,241
949
31,543
18,168
8,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
C1inical
Scylla
20
12 / 4 / 21
12,575
838
27,091
13,653
7,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Coregasm
Hun Batz
16
2 / 7 / 19
10,382
692
7,793
16,245
7,034
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
DistantMinds
Tsukuyomi
18
7 / 6 / 19
11,549
770
15,996
17,119
8,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
necrogue
Chernobog
20
10 / 3 / 24
12,874
858
20,725
15,776
7,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 11 / 8
11,533
769
13,293
22,674
9,600
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Dayset
Chaac
17
1 / 10 / 9
10,255
684
9,709
21,884
18,705
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 13 / 8
9,279
619
11,553
21,285
7,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Jock3r4501
Tiamat
17
3 / 10 / 5
10,136
676
9,894
20,923
12,424
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ares
18
8 / 6 / 9
10,401
693
15,033
22,133
21,593
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
62
49
Kills
23
24
Deaths
50
101
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chiron
18
4
18
6.75
L
7
11
8
1
W
Scylla
C1inical
Scylla
12
4
21
5.63
W
Hun Batz
Coregasm
Hun Batz
2
7
19
1.64
L
Chaac
Dayset
Chaac
1
10
9
0.55
W
Tsukuyomi
DistantMinds
Tsukuyomi
7
6
19
2.75
L
4
13
8
0.62
L
Tiamat
Jock3r4501
Tiamat
3
10
5
0.55
L
Ares
8
6
9
2.08
W
Chernobog
necrogue
Chernobog
10
3
24
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,148
Damage
59,482
80,961
Taken
108,899
39,297
Mitigated
69,886
29,954
Healing
12,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
31,543
15,376
2,617
7,680
18,168
8,933
3,344
6,028
12,140
0
52,158
L
13,293
3,457
801
2,104
22,674
9,600
0
3,724
18,774
0
20,891
W
Scylla
C1inical
Scylla
27,091
1,948
1,902
2,559
13,653
7,058
819
7,721
5,932
40,059
0
W
Hun Batz
Coregasm
Hun Batz
7,793
974
1,367
1,587
16,245
7,034
0
5,736
10,509
0
20,872
L
Chaac
Dayset
Chaac
9,709
1,714
46
2,603
21,884
18,705
0
2,965
18,745
0
19,705
W
Tsukuyomi
DistantMinds
Tsukuyomi
15,996
3,620
217
3,545
17,119
8,285
905
10,038
7,081
0
26,473
L
11,553
743
493
1,006
21,285
7,564
0
8,196
12,637
21,897
0
L
Tiamat
Jock3r4501
Tiamat
9,894
1,277
136
2,754
20,923
12,424
0
7,163
13,445
29,977
0
L
Ares
15,033
431
304
2,342
22,133
21,593
0
3,760
18,207
16,679
0
W
Chernobog
necrogue
Chernobog
20,725
12,572
2,460
6,020
15,776
7,987
1,894
6,957
8,819
0
42,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,621
Gold Earned
51,604
159
Minions Killed
97
0
Camps Cleared
0
1,434,256
Distance Traveled
1,088,585
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,241
949
54
4
0
268,592
1
L
Thor
11,533
769
6
0
0
203,337
0
W
Scylla
12,575
838
25
2
0
294,122
3
W
Hun Batz
10,382
692
18
1
0
286,867
3
L
Chaac
10,255
684
17
1
0
217,357
0
W
Tsukuyomi
11,549
770
13
1
0
308,311
0
L
Thoth
9,279
619
16
1
0
175,400
0
L
Tiamat
10,136
676
54
4
0
231,644
0
L
Ares
10,401
693
4
0
0
260,847
3
W
Chernobog
12,874
858
49
3
0
276,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role