Player Matchup

King Arthur
King Arthur
Techno-Wolf121
King Arthur
Level 68
God Stats
29W - 36L
1,417 SR
Queue Stats
363W - 416L
1,322 Elo+
Solo
Izanami
Izanami
TheLandSquid
Izanami
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 179L
1,407 Elo+
Solo
Osiris
Osiris
arduvi27
Osiris
Level 116
God Stats
1W - 2L
1,637 SR
Queue Stats
32W - 36L
1,455 Elo+
Solo
Geb
Geb
iAmSskz-
Geb
Level 125
God Stats
2W - 5L
1,625 SR
Queue Stats
260W - 284L
1,441 Elo+
Solo
Sol
Sol
lbsarcangel
Sol
Level 63
God Stats
15W - 13L
1,498 SR
Queue Stats
31W - 38L
1,364 Elo+
Solo
Team Averages
Level 98
1,535 SR
1,398 Elo+

VS

Team Averages
Level 107
1,537 SR
1,450 Elo+
Heimdallr
Heimdallr
CHAR-B-QUE
Heimdallr
Level 143
God Stats
14W - 14L
1,640 SR
Queue Stats
268W - 295L
1,449 Elo+
Solo
Sol
Sol
Emerson__1990
Sol
Level 121
God Stats
12W - 9L
1,409 SR
Queue Stats
242W - 273L
1,438 Elo+
Solo
Ares
Ares
FRESHXWILLIAMS
Ares
Level 81
God Stats
6W - 3L
1,691 SR
Queue Stats
231W - 237L
1,459 Elo+
Solo
Thanatos
Thanatos
IxEviscerate
Thanatos
Level 67
God Stats
19W - 15L
1,716 SR
Queue Stats
71W - 61L
1,424 Elo+
Solo
Merlin
Merlin
benimaru3112
Merlin
Level 122
God Stats
8W - 5L
1,227 SR
Queue Stats
299W - 280L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Techno-Wolf121
King Arthur
12
0 / 4 / 2
7,396
462
7,570
14,440
12,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
TheLandSquid
Izanami
11
3 / 8 / 5
7,449
466
10,760
14,067
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
arduvi27
Osiris
14
2 / 0 / 5
8,534
533
9,107
12,949
8,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
6 / 5 / 5
7,719
482
11,165
13,898
11,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 3 / 5
7,384
462
4,077
9,712
3,780
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CHAR-B-QUE
Heimdallr
15
11 / 1 / 5
9,543
596
12,086
12,638
5,742
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 1 / 2
9,694
606
12,727
14,764
7,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 9
8,404
525
6,402
17,208
18,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
IxEviscerate
Thanatos
11
0 / 5 / 2
6,991
437
4,142
16,258
6,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
13
2 / 3 / 2
8,233
515
8,472
9,221
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
13
Kills
19
20
Deaths
14
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CHAR-B-QUE
Heimdallr
11
1
5
13.5
W
4
1
2
5
W
2
4
9
1.63
W
Thanatos
IxEviscerate
Thanatos
0
5
2
0.2
L
King Arthur
Techno-Wolf121
King Arthur
0
4
2
0.25
L
Izanami
TheLandSquid
Izanami
3
8
5
0.69
L
Osiris
arduvi27
Osiris
2
0
5
4.5
W
Merlin
2
3
2
1
L
6
5
5
1.7
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,679
Damage
43,829
65,066
Taken
70,089
42,873
Mitigated
41,740
13,342
Healing
32,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CHAR-B-QUE
Heimdallr
12,086
5,927
0
5,847
12,638
5,742
391
3,703
8,935
0
58,260
W
12,727
4,290
0
10,730
14,764
7,423
828
1,710
13,054
68,752
8,398
W
6,402
287
105
2,819
17,208
18,102
0
3,988
13,220
33,703
0
W
Thanatos
IxEviscerate
Thanatos
4,142
1,764
0
11,107
16,258
6,561
0
2,463
13,795
0
49,419
L
King Arthur
Techno-Wolf121
King Arthur
7,570
1,586
0
1,480
14,440
12,543
0
7,946
6,494
0
48,440
L
Izanami
TheLandSquid
Izanami
10,760
6,627
0
1,917
14,067
5,995
0
3,866
10,120
0
41,891
L
Osiris
arduvi27
Osiris
9,107
3,875
0
4,843
12,949
8,738
0
4,016
8,715
0
82,237
W
Merlin
8,472
251
0
1,964
9,221
3,912
0
3,543
5,678
55,422
0
L
11,165
2,809
0
1,462
13,898
11,817
0
5,320
8,340
30,091
0
L
4,077
1,997
127
3,513
9,712
3,780
0
4,419
5,013
38,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,482
Gold Earned
42,865
360
Minions Killed
471
0
Camps Cleared
0
1,685,728
Distance Traveled
1,461,941
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,543
596
89
6
0
300,279
1
W
Sol
9,694
606
155
10
0
258,629
3
W
Ares
8,404
525
44
3
0
296,991
0
W
Thanatos
6,991
437
77
5
0
324,512
3
L
King Arthur
7,396
462
79
5
0
338,372
2
L
Izanami
7,449
466
62
4
0
304,701
1
L
Osiris
8,534
533
123
8
0
389,290
5
W
Merlin
8,233
515
106
7
0
281,530
2
L
Geb
7,719
482
31
2
0
348,689
2
L
Sol
7,384
462
65
4
0
304,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role