Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fernglass_Mo
Ah Muzen Cab
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,322 Elo+
Party 1
Agni
Agni
Skudi_Wien
Agni
Level 109
God Stats
0W - 1L
1,797 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 98
1,599 SR
1,441 Elo+

VS

Team Averages
Level 83
1,457 SR
1,339 Elo+
Baron Samedi
Baron Samedi
Er_PeRiKiYoO
Baron Samedi
Level 65
God Stats
5W - 3L
1,285 SR
Queue Stats
32W - 60L
1,301 Elo+
Solo
Bacchus
Bacchus
Freddie523
Bacchus
Level 126
God Stats
5W - 4L
1,586 SR
Queue Stats
59W - 69L
1,420 Elo+
Solo
Amaterasu
Amaterasu
HighOnLSD1
Amaterasu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 88L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 2 / 2
8,498
607
9,954
20,372
16,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Fernglass_Mo
Ah Muzen Cab
13
1 / 2 / 2
9,024
645
13,141
7,422
3,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 3 / 0
8,889
635
13,929
11,192
5,154
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Er_PeRiKiYoO
Baron Samedi
15
2 / 1 / 3
9,678
691
14,887
11,620
6,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Freddie523
Bacchus
16
4 / 0 / 3
10,760
769
11,963
19,666
28,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
HighOnLSD1
Amaterasu
13
1 / 2 / 5
9,375
670
6,891
19,836
19,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
7
7
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
2
1
W
Baron Samedi
Er_PeRiKiYoO
Baron Samedi
2
1
3
3.5
L
Ah Muzen Cab
Fernglass_Mo
Ah Muzen Cab
1
2
2
1
W
Bacchus
Freddie523
Bacchus
4
0
3
5.5
W
Amaterasu
HighOnLSD1
Amaterasu
1
2
5
1.75
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,024
Damage
33,741
38,986
Taken
51,122
25,921
Mitigated
54,678
4,402
Healing
24,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,954
1,412
321
2,036
20,372
16,991
0
13,127
7,245
0
18,372
W
Baron Samedi
Er_PeRiKiYoO
Baron Samedi
14,887
1,008
3,859
4,653
11,620
6,516
620
4,582
7,038
59,036
0
L
Ah Muzen Cab
Fernglass_Mo
Ah Muzen Cab
13,141
5,439
235
1,365
7,422
3,776
0
5,338
2,084
0
33,212
W
Bacchus
Freddie523
Bacchus
11,963
1,359
746
7,184
19,666
28,257
217
5,969
13,697
33,046
0
W
Amaterasu
HighOnLSD1
Amaterasu
6,891
4,058
360
7,241
19,836
19,905
932
4,328
15,508
0
20,118
L
13,929
1,696
0
445
11,192
5,154
93
8,869
2,323
48,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,411
Gold Earned
29,813
149
Minions Killed
196
2
Camps Cleared
12
734,082
Distance Traveled
855,822
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,498
607
15
1
2
246,945
2
W
Baron Samedi
9,678
691
96
7
6
270,384
1
L
Ah Muzen Cab
9,024
645
49
4
0
237,960
1
W
Bacchus
10,760
769
66
5
3
304,519
6
W
Amaterasu
9,375
670
34
2
3
280,919
0
L
Agni
8,889
635
85
6
0
249,177
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role