Player Matchup

Zhong Kui
Zhong Kui
Bronze IV
Apollo720
Zhong Kui
Bronze IV
Level 87
God Stats
0W - 1L
1,550 SR
Queue Stats
0W - 2L
1,460 MMR
Party 1
Danzaburou
Danzaburou
Gold III
BestNameHD
Danzaburou
Gold III
Level 142
God Stats
48W - 40L
1,486 SR
Queue Stats
235W - 235L
1,381 MMR
Solo
Hun Batz
Hun Batz
Gold IV
IvanDJ95
Hun Batz
Gold IV
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
239W - 253L
1,446 MMR
Solo
Cabrakan
Cabrakan
Gold IV
SBT02
Cabrakan
Gold IV
Level 128
God Stats
2W - 3L
1,289 SR
Queue Stats
82W - 77L
1,415 MMR
Solo
Ymir
Ymir
Silver III
SWHybrid
Ymir
Silver III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,320 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,465 SR
1,404 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,530 SR
1,404 MMR
Arachne
Arachne
Gold III
Bulldog690
Arachne
Gold III
Level 122
God Stats
8W - 9L
1,549 SR
Queue Stats
335W - 346L
1,400 MMR
Solo
Ullr
Ullr
Silver III
HillyStarkiller
Ullr
Silver III
Level 91
God Stats
4W - 7L
1,519 SR
Queue Stats
7W - 15L
1,376 MMR
Solo
Nu Wa
Nu Wa
Silver I
JuanPZ96
Nu Wa
Silver I
Level 156
God Stats
3W - 2L
1,652 SR
Queue Stats
50W - 50L
1,416 MMR
Solo
Ne Zha
Ne Zha
Gold IV
SizzleDonDaDa
Ne Zha
Gold IV
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
279W - 283L
1,430 MMR
Solo
Xing Tian
Xing Tian
Gold V
ppreschooll
Xing Tian
Gold V
Level 87
God Stats
2W - 0L
1,429 SR
Queue Stats
15W - 17L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Apollo720
Zhong Kui
15
3 / 8 / 1
9,610
400
12,718
21,850
13,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
BestNameHD
Danzaburou
18
2 / 4 / 0
11,817
492
11,083
17,953
8,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
IvanDJ95
Hun Batz
16
0 / 4 / 2
9,775
407
8,283
17,798
7,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
SBT02
Cabrakan
16
0 / 2 / 2
10,254
427
5,486
16,131
23,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
17
2 / 4 / 1
9,943
414
8,276
14,925
8,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ah Muzen CabKing ArthurSun WukongCliodhna

VS

Bans
ChaacBakasuraBaron SamediAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bulldog690
Arachne
20
8 / 0 / 4
13,497
562
9,952
21,526
10,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
3 / 2 / 4
12,828
535
5,692
13,565
6,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
JuanPZ96
Nu Wa
18
5 / 1 / 10
12,078
503
23,928
10,360
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
3 / 4 / 7
12,279
512
13,112
25,959
20,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
ppreschooll
Xing Tian
17
3 / 1 / 8
11,607
484
8,132
16,547
18,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
7
Kills
22
22
Deaths
8
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Apollo720
Zhong Kui
3
8
1
0.44
L
Danzaburou
BestNameHD
Danzaburou
2
4
0
0.5
W
Arachne
Bulldog690
Arachne
8
0
4
10
W
3
2
4
2.5
L
Hun Batz
IvanDJ95
Hun Batz
0
4
2
0.25
W
Nu Wa
JuanPZ96
Nu Wa
5
1
10
10
L
Cabrakan
SBT02
Cabrakan
0
2
2
0.5
L
Ymir
2
4
1
0.63
W
3
4
7
1.63
W
Xing Tian
ppreschooll
Xing Tian
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,846
Damage
60,816
88,657
Taken
87,957
62,385
Mitigated
60,426
19,318
Healing
23,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Apollo720
Zhong Kui
12,718
1,857
0
4,204
21,850
13,807
0
10,658
11,192
70,377
0
L
Danzaburou
BestNameHD
Danzaburou
11,083
4,428
0
5,943
17,953
8,975
1,171
5,319
12,634
0
125,751
W
Arachne
Bulldog690
Arachne
9,952
6,971
0
5,021
21,526
10,227
2,100
3,106
18,376
0
160,212
W
5,692
1,376
0
1,450
13,565
6,807
1,460
1,554
12,011
0
100,576
L
Hun Batz
IvanDJ95
Hun Batz
8,283
1,739
0
5,949
17,798
7,645
311
6,308
11,490
0
106,953
W
Nu Wa
JuanPZ96
Nu Wa
23,928
6,553
302
3,434
10,360
4,841
1,164
5,197
5,125
95,247
0
L
Cabrakan
SBT02
Cabrakan
5,486
967
0
2,844
16,131
23,773
0
6,858
9,273
49,557
0
L
Ymir
8,276
1,111
0
378
14,925
8,185
0
2,917
12,008
58,628
0
W
13,112
6,697
38
10,564
25,959
20,032
505
10,352
15,133
0
77,064
W
Xing Tian
ppreschooll
Xing Tian
8,132
801
0
2,873
16,547
18,519
184
6,139
10,380
40,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,399
Gold Earned
62,289
661
Minions Killed
670
0
Camps Cleared
0
1,986,303
Distance Traveled
2,282,869
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,610
400
103
4
0
366,322
1
L
Danzaburou
11,817
492
205
9
0
393,186
8
W
Arachne
13,497
562
202
8
0
548,816
3
W
Ullr
12,828
535
172
7
0
429,105
6
L
Hun Batz
9,775
407
163
7
0
450,812
3
W
Nu Wa
12,078
503
131
5
0
394,034
2
L
Cabrakan
10,254
427
81
3
0
394,279
6
L
Ymir
9,943
414
109
5
0
381,704
0
W
Ne Zha
12,279
512
133
6
0
409,833
2
W
Xing Tian
11,607
484
32
1
0
501,081
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role