Player Matchup

Sol
Sol
BrokenSword666
Sol
Level 109
God Stats
9W - 10L
1,531 SR
Queue Stats
162W - 171L
1,503 Elo+
Solo
Arachne
Arachne
Judas Esquire
Arachne
Level 89
God Stats
62W - 38L
1,616 SR
Queue Stats
197W - 230L
1,490 Elo+
Solo
Chaac
Chaac
TP_PatMil
Chaac
Level 58
God Stats
5W - 8L
1,566 SR
Queue Stats
90W - 110L
1,432 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dawidosf05
Morgan Le Fay
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,522 Elo+
Party 2
Kuzenbo
Kuzenbo
xNeviiaZ
Kuzenbo
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,383 Elo+
Solo
Team Averages
Level 79
1,543 SR
1,466 Elo+

VS

Team Averages
Level 101
1,425 SR
1,435 Elo+
Cthulhu
Cthulhu
FuryPurpleKill
Cthulhu
Level 87
God Stats
22W - 33L
1,297 SR
Queue Stats
451W - 518L
1,340 Elo+
Solo
Achilles
Achilles
JxK3-96
Achilles
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 62L
1,403 Elo+
Party 3
Fenrir
Fenrir
Nokia-TeethOut
Fenrir
Level 66
God Stats
10W - 11L
1,599 SR
Queue Stats
81W - 100L
1,398 Elo+
Party 3
Charybdis
Charybdis
XxAntOn3llaxX
Charybdis
Level 103
God Stats
12W - 13L
1,476 SR
Queue Stats
175W - 160L
1,503 Elo+
Party 1
He Bo
He Bo
fabietto883
He Bo
Level 160
God Stats
2W - 2L
1,253 SR
Queue Stats
420W - 379L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 0
11,775
535
12,456
14,394
6,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
18
1 / 3 / 3
10,844
493
10,304
24,373
10,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
TP_PatMil
Chaac
18
2 / 4 / 3
11,135
506
17,370
24,345
17,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
dawidosf05
Morgan Le Fay
13
0 / 8 / 2
8,918
405
6,974
17,377
7,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
xNeviiaZ
Kuzenbo
6
0 / 0 / 0
6,898
314
1,376
3,778
2,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 7
11,257
512
5,887
16,851
18,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
JxK3-96
Achilles
19
5 / 3 / 2
12,328
560
17,134
25,039
18,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 1 / 6
12,729
579
13,534
15,952
9,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
XxAntOn3llaxX
Charybdis
17
0 / 1 / 4
10,713
487
4,877
13,763
6,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 2 / 7
12,309
560
18,106
13,007
6,446
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
18
18
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
1
0
7
4.5
L
Arachne
1
3
3
0.83
W
Achilles
JxK3-96
Achilles
5
3
2
2
W
7
1
6
10
L
Chaac
TP_PatMil
Chaac
2
4
3
0.88
W
Charybdis
XxAntOn3llaxX
Charybdis
0
1
4
2
L
Morgan Le Fay
dawidosf05
Morgan Le Fay
0
8
2
0.13
W
5
2
7
4.25
L
Kuzenbo
xNeviiaZ
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,480
Damage
59,538
84,267
Taken
84,612
44,554
Mitigated
59,803
27,092
Healing
32,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,456
3,582
0
5,166
14,394
6,655
0
3,782
10,612
90,734
10,191
W
5,887
585
632
4,064
16,851
18,546
466
5,100
11,751
38,839
0
L
Arachne
10,304
7,897
0
6,952
24,373
10,682
0
7,310
17,063
0
110,887
W
Achilles
JxK3-96
Achilles
17,134
6,783
0
10,539
25,039
18,772
78
1,996
23,043
0
79,378
W
13,534
2,746
0
5,304
15,952
9,348
589
3,192
12,760
0
103,570
L
Chaac
TP_PatMil
Chaac
17,370
3,738
0
8,746
24,345
17,718
828
3,076
21,269
0
98,937
W
Charybdis
XxAntOn3llaxX
Charybdis
4,877
2,711
0
9,426
13,763
6,691
4,839
5,490
8,273
0
93,461
L
Morgan Le Fay
dawidosf05
Morgan Le Fay
6,974
665
0
3,645
17,377
7,451
724
7,832
9,545
51,907
0
W
18,106
1,085
0
2,213
13,007
6,446
1,144
4,744
8,263
126,192
0
L
Kuzenbo
xNeviiaZ
Kuzenbo
1,376
524
1,280
1,303
3,778
2,048
0
1,993
1,785
7,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,570
Gold Earned
59,336
560
Minions Killed
641
0
Camps Cleared
0
1,677,527
Distance Traveled
2,099,395
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,775
535
147
7
0
373,682
7
W
Cthulhu
11,257
512
49
2
0
411,641
13
L
Arachne
10,844
493
151
7
0
429,654
2
W
Achilles
12,328
560
108
5
0
418,360
2
W
Fenrir
12,729
579
143
7
0
503,193
6
L
Chaac
11,135
506
164
7
0
417,381
3
W
Charybdis
10,713
487
158
7
0
369,253
4
L
Morgan Le Fay
8,918
405
85
4
0
328,903
2
W
He Bo
12,309
560
183
8
0
396,948
6
L
Kuzenbo
6,898
314
13
1
0
127,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role