Player Matchup

Scylla
Scylla
Autokelly
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,508 Elo+
Solo
Hachiman
Hachiman
DigemSmack223
Hachiman
Level 144
God Stats
5W - 12L
1,586 SR
Queue Stats
281W - 329L
1,453 Elo+
Party 2
Bastet
Bastet
Embersonttv
Bastet
Level 17
God Stats
23W - 20L
1,593 SR
Queue Stats
25W - 24L
1,577 Elo+
Solo
Sobek
Sobek
Helge53
Sobek
Level 66
God Stats
3W - 15L
1,552 SR
Queue Stats
180W - 223L
1,448 Elo+
Party 2
King Arthur
King Arthur
WoH_Magee
King Arthur
Level 26
God Stats
2W - 3L
1,441 SR
Queue Stats
17W - 16L
1,568 Elo+
Solo
Team Averages
Level 64
1,534 SR
1,511 Elo+

VS

Team Averages
Level 102
1,506 SR
1,516 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Destroyah_tyrant
Sobek
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
152W - 120L
1,604 Elo+
Party 3
Medusa
Medusa
Malrris
Medusa
Level 16
God Stats
3W - 0L
1,747 SR
Queue Stats
43W - 40L
1,393 Elo+
Party 3
Bastet
Bastet
NotRyBread
Bastet
Level 155
God Stats
2W - 1L
1,187 SR
Queue Stats
287W - 299L
1,504 Elo+
Solo
Chang'e
Chang'e
Soma_Christos
Chang'e
Level 158
God Stats
18W - 10L
1,599 SR
Queue Stats
690W - 702L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Autokelly
Scylla
18
1 / 4 / 0
10,349
739
10,841
12,065
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
DigemSmack223
Hachiman
16
1 / 1 / 1
9,481
677
10,286
14,865
8,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
15
3 / 7 / 1
9,353
668
17,343
21,239
11,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Helge53
Sobek
15
0 / 3 / 3
8,870
634
9,786
20,274
28,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
WoH_Magee
King Arthur
15
0 / 5 / 2
8,744
625
9,449
19,446
19,425
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
6 / 1 / 8
11,318
808
11,025
17,523
15,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 12
10,352
739
13,858
20,558
26,349
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Malrris
Medusa
18
3 / 1 / 7
10,681
763
18,175
15,040
7,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
NotRyBread
Bastet
18
4 / 2 / 9
10,857
776
13,914
15,190
7,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
17
4 / 1 / 11
10,341
739
17,816
15,760
7,399
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
5
Kills
20
20
Deaths
5
7
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
1
8
10
L
Scylla
Autokelly
Scylla
1
4
0
0.25
W
3
0
12
9
L
Hachiman
DigemSmack223
Hachiman
1
1
1
1.5
L
Bastet
3
7
1
0.5
L
Sobek
Helge53
Sobek
0
3
3
0.5
W
Medusa
Malrris
Medusa
3
1
7
6.5
W
Bastet
NotRyBread
Bastet
4
2
9
4.25
W
Chang'e
4
1
11
9.5
L
King Arthur
WoH_Magee
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,705
Damage
74,788
87,889
Taken
84,071
73,163
Mitigated
64,693
15,458
Healing
29,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
11,025
4,915
0
7,381
17,523
15,689
2,570
2,954
14,569
0
37,543
L
Scylla
Autokelly
Scylla
10,841
674
0
1,724
12,065
5,878
0
3,404
8,661
58,412
0
W
13,858
522
90
5,645
20,558
26,349
86
5,494
14,865
34,316
0
L
Hachiman
DigemSmack223
Hachiman
10,286
5,566
0
3,293
14,865
8,275
0
6,447
8,418
0
33,278
L
Bastet
17,343
4,091
0
4,583
21,239
11,559
0
6,812
14,427
0
28,238
L
Sobek
Helge53
Sobek
9,786
21
0
3,373
20,274
28,026
0
7,374
12,900
23,616
0
W
Medusa
Malrris
Medusa
18,175
9,910
0
0
15,040
7,857
243
5,539
9,501
0
53,578
W
Bastet
NotRyBread
Bastet
13,914
3,366
0
3,774
15,190
7,399
316
1,756
13,434
0
43,013
W
Chang'e
17,816
1,961
7,277
5,314
15,760
7,399
2,167
4,884
10,876
41,479
0
L
King Arthur
WoH_Magee
King Arthur
9,449
1,365
0
2,485
19,446
19,425
0
7,637
11,809
0
25,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,797
Gold Earned
53,549
262
Minions Killed
312
0
Camps Cleared
0
1,448,007
Distance Traveled
1,571,684
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,318
808
64
5
0
305,158
0
L
Scylla
10,349
739
113
8
0
258,939
1
W
Sobek
10,352
739
55
4
0
330,013
0
L
Hachiman
9,481
677
57
4
0
285,993
2
L
Bastet
9,353
668
30
2
0
312,969
6
L
Sobek
8,870
634
25
2
0
306,233
1
W
Medusa
10,681
763
83
6
0
297,601
1
W
Bastet
10,857
776
68
5
0
326,299
2
W
Chang'e
10,341
739
42
3
0
312,613
2
L
King Arthur
8,744
625
37
3
0
283,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role