Player Matchup

Baron Samedi
Baron Samedi
BlackAngel512
Baron Samedi
Level 153
God Stats
37W - 22L
1,642 SR
Queue Stats
242W - 242L
1,552 Elo+
Solo
Neith
Neith
CreamiBunni
Neith
Level 88
God Stats
16W - 9L
1,636 SR
Queue Stats
300W - 145L
1,663 Elo+
Party 2
Cthulhu
Cthulhu
NoodleHusband
Cthulhu
Level 28
God Stats
56W - 25L
1,694 SR
Queue Stats
57W - 28L
1,620 Elo+
Party 2
Team Averages
Level 90
1,657 SR
1,612 Elo+

VS

Team Averages
Level 96
1,500 SR
1,526 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BigHossMann
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,561 Elo+
Party 1
Cernunnos
Cernunnos
Shikamâru
Cernunnos
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 97L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackAngel512
Baron Samedi
12
1 / 1 / 10
7,212
721
8,244
7,297
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
9 / 1 / 4
8,815
882
10,878
8,291
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
12
3 / 3 / 9
8,180
818
5,021
10,657
9,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
3 / 5 / 1
6,924
692
6,734
7,455
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
BigHossMann
Cerberus
10
0 / 4 / 5
6,889
689
3,978
11,642
9,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Shikamâru
Cernunnos
10
2 / 4 / 3
6,529
653
10,152
8,859
3,931
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
13
Kills
5
5
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
5
1
0.7
L
Cerberus
BigHossMann
Cerberus
0
4
5
0.63
W
Baron Samedi
BlackAngel512
Baron Samedi
1
1
10
6
W
9
1
4
11
W
Cthulhu
3
3
9
2.5
L
Cernunnos
Shikamâru
Cernunnos
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,143
Damage
20,864
26,245
Taken
27,956
17,028
Mitigated
17,020
9,223
Healing
3,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,734
136
0
360
7,455
3,436
0
3,962
3,493
26,155
0
L
Cerberus
BigHossMann
Cerberus
3,978
218
0
2,593
11,642
9,653
0
4,984
6,658
14,922
0
W
Baron Samedi
BlackAngel512
Baron Samedi
8,244
989
972
3,107
7,297
3,572
312
2,567
4,730
25,739
0
W
10,878
3,252
0
2,546
8,291
3,844
286
2,552
5,739
0
29,370
W
Cthulhu
5,021
353
542
2,056
10,657
9,612
0
5,745
4,912
13,313
0
L
Cernunnos
Shikamâru
Cernunnos
10,152
5,264
0
854
8,859
3,931
41
4,827
4,032
0
18,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,207
Gold Earned
20,342
122
Minions Killed
108
5
Camps Cleared
4
563,232
Distance Traveled
497,113
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,924
692
45
5
3
166,437
3
L
Cerberus
6,889
689
36
4
0
168,539
2
W
Baron Samedi
7,212
721
45
5
3
188,907
5
W
Neith
8,815
882
55
6
2
181,487
3
W
Cthulhu
8,180
818
22
2
0
192,838
3
L
Cernunnos
6,529
653
27
3
1
162,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role