Player Matchup

Chernobog
Chernobog
Chesspine
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,135 Elo+
Party 2
Chang'e
Chang'e
Gratzbe
Chang'e
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
IchiBands
Nu Wa
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,277 Elo+
Party 2
Horus
Horus
Illuminarmin
Horus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,288 Elo+
Party 2
Cthulhu
Cthulhu
Looting
Cthulhu
Level 4
God Stats
0W - 2L
1,339 SR
Queue Stats
0W - 3L
1,277 Elo+
Party 2
Team Averages
Level 25
1,468 SR
1,295 Elo+

VS

Team Averages
Level 94
1,389 SR
1,406 Elo+
Izanami
Izanami
Buddy6446
Izanami
Level 69
God Stats
79W - 66L
1,620 SR
Queue Stats
587W - 540L
1,463 Elo+
Solo
Anhur
Anhur
BzFoxtrot
Anhur
Level 143
God Stats
2W - 2L
1,390 SR
Queue Stats
109W - 99L
1,472 Elo+
Party 1
Sobek
Sobek
ChargedEclipse
Sobek
Level 160
God Stats
1W - 0L
1,281 SR
Queue Stats
45W - 39L
1,446 Elo+
Party 1
Ravana
Ravana
Jesse Moon1315
Ravana
Level 34
God Stats
1W - 2L
1,130 SR
Queue Stats
1W - 3L
1,166 Elo+
Party 1
Baron Samedi
Baron Samedi
Vinceman123
Baron Samedi
Level 64
God Stats
4W - 6L
1,527 SR
Queue Stats
50W - 54L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chesspine
Chernobog
9
0 / 3 / 0
5,763
412
3,405
8,986
2,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Gratzbe
Chang'e
9
0 / 5 / 2
6,087
435
3,935
14,299
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
IchiBands
Nu Wa
11
1 / 6 / 0
7,114
508
6,025
11,024
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 4 / 0
6,997
500
10,321
11,370
7,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Looting
Cthulhu
8
0 / 2 / 0
5,609
401
3,482
11,082
6,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Buddy6446
Izanami
15
9 / 0 / 1
9,008
643
14,537
10,136
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
BzFoxtrot
Anhur
11
3 / 1 / 7
7,722
552
6,334
10,547
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 1 / 4
8,095
578
9,098
15,310
11,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 2 / 6
6,872
491
3,636
9,170
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Vinceman123
Baron Samedi
8
3 / 1 / 0
6,408
458
2,746
4,262
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
20
20
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Buddy6446
Izanami
9
0
1
9.5
W
Anhur
BzFoxtrot
Anhur
3
1
7
6.5
W
4
1
4
6
L
Chernobog
Chesspine
Chernobog
0
3
0
0
L
Chang'e
Gratzbe
Chang'e
0
5
2
0.2
L
Nu Wa
IchiBands
Nu Wa
1
6
0
0.17
L
4
4
0
1
W
1
2
6
2
L
Cthulhu
Looting
Cthulhu
0
2
0
0
W
Baron Samedi
Vinceman123
Baron Samedi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,168
Damage
36,351
56,761
Taken
49,425
23,876
Mitigated
26,395
11,407
Healing
19,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Buddy6446
Izanami
14,537
10,725
0
6,845
10,136
4,431
1,352
3,653
6,483
0
78,938
W
Anhur
BzFoxtrot
Anhur
6,334
2,970
0
2,064
10,547
4,822
50
2,107
8,440
0
36,562
W
9,098
1,115
0
7,151
15,310
11,185
588
2,866
12,444
41,979
0
L
Chernobog
Chesspine
Chernobog
3,405
1,949
0
1,010
8,986
2,166
1,111
449
8,495
0
35,230
L
Chang'e
Gratzbe
Chang'e
3,935
709
158
5,295
14,299
4,299
0
2,173
11,940
29,372
0
L
Nu Wa
IchiBands
Nu Wa
6,025
1,159
0
929
11,024
3,436
1,296
2,898
8,084
47,014
0
L
10,321
5,849
403
2,606
11,370
7,655
0
4,602
6,202
0
33,716
W
3,636
910
0
1,953
9,170
4,052
151
1,987
7,183
0
40,426
L
Cthulhu
Looting
Cthulhu
3,482
496
0
1,006
11,082
6,320
320
832
10,196
12,972
0
W
Baron Samedi
Vinceman123
Baron Samedi
2,746
506
0
1,047
4,262
1,905
0
2,829
1,433
24,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,570
Gold Earned
38,105
267
Minions Killed
369
0
Camps Cleared
0
1,282,533
Distance Traveled
1,106,735
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,008
643
127
9
0
232,073
5
W
Anhur
7,722
552
57
4
0
246,278
6
W
Sobek
8,095
578
88
6
0
260,720
4
L
Chernobog
5,763
412
57
4
0
242,149
0
L
Chang'e
6,087
435
63
5
0
257,491
3
L
Nu Wa
7,114
508
84
6
0
235,780
0
L
Horus
6,997
500
49
4
0
284,115
0
W
Ravana
6,872
491
56
4
0
240,792
1
L
Cthulhu
5,609
401
14
1
0
262,998
0
W
Baron Samedi
6,408
458
41
3
0
126,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role