Player Matchup

Merlin
Merlin
Equalizer542
Merlin
Level 102
God Stats
3W - 4L
1,484 SR
Queue Stats
244W - 282L
1,399 Elo+
Solo
Pele
Pele
MrsKillerofPpl
Pele
Level 67
God Stats
3W - 5L
1,433 SR
Queue Stats
321W - 341L
1,465 Elo+
Solo
Artio
Artio
Nymastus
Artio
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,535 Elo+
Solo
Athena
Athena
Soothlight
Athena
Level 43
God Stats
4W - 3L
1,514 SR
Queue Stats
180W - 175L
1,434 Elo+
Solo
Shiva
Shiva
theCrow97
Shiva
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,228 Elo+
Solo
Team Averages
Level 83
1,486 SR
1,412 Elo+

VS

Team Averages
Level 132
1,485 SR
1,426 Elo+
Agni
Agni
FreeDaNugs
Agni
Level 125
God Stats
1W - 1L
1,716 SR
Queue Stats
21W - 33L
1,366 Elo+
Party 1
Sol
Sol
SoHighPriest
Sol
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,326 Elo+
Party 1
Odin
Odin
TwisttOneUp
Odin
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,519 Elo+
Party 1
Fenrir
Fenrir
reyalpnomed1
Fenrir
Level 129
God Stats
2W - 10L
1,207 SR
Queue Stats
378W - 389L
1,457 Elo+
Solo
Olorun
Olorun
theWICKIpedia
Olorun
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 185L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
9 / 1 / 8
9,581
871
16,703
7,520
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 8
7,499
682
7,528
12,365
7,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
Nymastus
Artio
13
3 / 3 / 9
8,232
748
6,232
17,166
17,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Soothlight
Athena
16
3 / 2 / 13
8,686
790
6,367
15,499
12,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
theCrow97
Shiva
14
2 / 3 / 11
7,786
708
8,480
13,647
12,935
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
8,671
788
15,262
10,763
4,480
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 2 / 3
9,077
825
14,731
9,465
4,086
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 4 / 5
7,325
666
5,793
12,260
10,596
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
12
0 / 5 / 9
7,315
665
6,761
9,821
7,140
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 8
7,489
681
6,768
10,542
5,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
40
18
Kills
11
12
Deaths
18
49
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
9
1
8
13
L
3
4
4
1.25
W
1
3
8
1.67
W
Artio
Nymastus
Artio
3
3
9
2.5
L
7
2
3
4.25
W
Athena
Soothlight
Athena
3
2
13
4.75
L
0
4
5
0.63
L
Fenrir
0
5
9
0.9
W
Shiva
theCrow97
Shiva
2
3
11
2.5
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,310
Damage
49,315
66,197
Taken
52,851
54,432
Mitigated
31,327
24,012
Healing
17,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
16,703
734
1,292
1,581
7,520
4,582
532
4,055
3,465
35,323
0
L
15,262
1,549
1,357
1,989
10,763
4,480
439
6,313
4,450
30,299
0
W
7,528
1,111
1,019
1,977
12,365
7,112
96
6,949
5,416
0
13,913
W
Artio
Nymastus
Artio
6,232
593
2,504
4,730
17,166
17,060
207
9,907
7,259
14,050
0
L
14,731
4,359
1,287
3,729
9,465
4,086
254
6,398
3,067
26,225
0
W
Athena
Soothlight
Athena
6,367
1,451
324
4,580
15,499
12,743
186
9,519
5,980
11,093
0
L
5,793
1,362
884
692
12,260
10,596
162
6,215
6,045
0
12,740
L
Fenrir
6,761
3,031
1,146
825
9,821
7,140
0
4,348
5,473
0
8,867
W
Shiva
theCrow97
Shiva
8,480
1,269
2,910
3,095
13,647
12,935
334
6,331
7,316
0
15,789
L
6,768
3,262
2,959
2,765
10,542
5,025
564
6,028
4,514
14,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,784
Gold Earned
39,877
95
Minions Killed
93
0
Camps Cleared
0
1,000,482
Distance Traveled
910,350
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,581
871
42
4
0
188,782
1
L
Agni
8,671
788
31
3
0
205,280
0
W
Pele
7,499
682
18
2
0
195,938
1
W
Artio
8,232
748
12
1
0
206,021
1
L
Sol
9,077
825
28
3
0
200,947
0
W
Athena
8,686
790
12
1
0
187,085
0
L
Odin
7,325
666
16
1
0
166,227
2
L
Fenrir
7,315
665
6
1
0
175,507
0
W
Shiva
7,786
708
11
1
0
222,656
2
L
Olorun
7,489
681
12
1
0
162,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role