Player Matchup

Hel
Hel
CenNex
Hel
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,370 Elo+
Party 1
Jormungandr
Jormungandr
Gramboni
Jormungandr
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 12L
1,170 Elo+
Party 1
Hun Batz
Hun Batz
Harambeblood
Hun Batz
Level 7
God Stats
1W - 1L
1,232 SR
Queue Stats
6W - 9L
1,391 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SpiffoDark
Ah Muzen Cab
Level 34
God Stats
8W - 1L
1,901 SR
Queue Stats
33W - 24L
1,645 Elo+
Solo
King Arthur
King Arthur
johnnybugati
King Arthur
Level 12
God Stats
1W - 5L
1,318 SR
Queue Stats
5W - 15L
1,294 Elo+
Party 1
Team Averages
Level 20
1,490 SR
1,374 Elo+

VS

Team Averages
Level 57
1,578 SR
1,583 Elo+
Anubis
Anubis
Buddhasbooty
Anubis
Level 46
God Stats
22W - 19L
1,690 SR
Queue Stats
163W - 160L
1,492 Elo+
Solo
Jing Wei
Jing Wei
ChronosPentakill
Jing Wei
Level 122
God Stats
4W - 4L
1,671 SR
Queue Stats
301W - 322L
1,543 Elo+
Solo
Poseidon
Poseidon
Jazzle72
Poseidon
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,849 Elo+
Solo
Sun Wukong
Sun Wukong
mjnhqmt
Sun Wukong
Level 41
God Stats
147W - 155L
1,531 SR
Queue Stats
158W - 180L
1,480 Elo+
Solo
Izanami
Izanami
waynewardson
Izanami
Level 32
God Stats
42W - 28L
1,500 SR
Queue Stats
148W - 136L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
CenNex
Hel
20
7 / 1 / 28
14,301
1,192
18,533
22,459
19,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Gramboni
Jormungandr
20
7 / 4 / 25
14,071
1,173
18,811
24,359
36,633
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Hun Batz
Harambeblood
Hun Batz
20
3 / 9 / 28
13,240
1,103
22,342
23,843
15,779
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
SpiffoDark
Ah Muzen Cab
20
25 / 2 / 18
18,700
1,558
61,434
21,543
17,348
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
johnnybugati
King Arthur
20
4 / 4 / 24
12,884
1,074
19,705
25,496
31,444
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
5 / 11 / 12
12,746
1,062
21,669
27,144
13,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 11 / 14
13,249
1,104
15,592
33,319
12,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Jazzle72
Poseidon
19
5 / 9 / 15
13,289
1,107
33,279
25,565
8,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
mjnhqmt
Sun Wukong
18
2 / 9 / 12
12,355
1,030
18,617
33,169
39,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
waynewardson
Izanami
18
4 / 6 / 12
12,580
1,048
20,800
25,304
9,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
85
46
Kills
20
20
Deaths
46
123
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
11
12
1
W
Hel
CenNex
Hel
7
1
28
21
L
4
11
14
1
W
Jormungandr
Gramboni
Jormungandr
7
4
25
4.88
W
Hun Batz
Harambeblood
Hun Batz
3
9
28
1.89
L
Poseidon
Jazzle72
Poseidon
5
9
15
1.39
W
Ah Muzen Cab
SpiffoDark
Ah Muzen Cab
25
2
18
17
W
King Arthur
johnnybugati
King Arthur
4
4
24
4
L
Sun Wukong
mjnhqmt
Sun Wukong
2
9
12
0.89
L
Izanami
waynewardson
Izanami
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,825
Damage
109,957
117,700
Taken
144,501
120,702
Mitigated
83,581
34,783
Healing
18,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
21,669
1,193
0
4,495
27,144
13,188
0
4,943
22,201
34,468
0
W
Hel
CenNex
Hel
18,533
1,950
13,085
12,917
22,459
19,498
0
10,152
12,307
37,148
0
L
15,592
12,917
0
4,854
33,319
12,876
0
9,894
23,425
0
50,054
W
Jormungandr
Gramboni
Jormungandr
18,811
5,887
0
190
24,359
36,633
0
11,754
12,605
33,483
0
W
Hun Batz
Harambeblood
Hun Batz
22,342
5,996
0
744
23,843
15,779
0
10,277
13,566
0
36,388
L
Poseidon
Jazzle72
Poseidon
33,279
6,482
0
2,750
25,565
8,143
0
6,134
19,431
59,409
0
W
Ah Muzen Cab
SpiffoDark
Ah Muzen Cab
61,434
31,109
0
7,737
21,543
17,348
0
8,419
13,124
0
116,283
W
King Arthur
johnnybugati
King Arthur
19,705
2,575
0
110
25,496
31,444
0
14,346
11,150
589
26,305
L
Sun Wukong
mjnhqmt
Sun Wukong
18,617
1,042
0
6,149
33,169
39,591
0
10,024
23,145
0
45,237
L
Izanami
waynewardson
Izanami
20,800
16,714
0
518
25,304
9,783
0
6,807
18,497
0
39,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,196
Gold Earned
64,219
230
Minions Killed
272
12
Camps Cleared
5
1,200,340
Distance Traveled
1,091,880
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,746
1,062
27
2
0
197,665
0
W
Hel
14,301
1,192
58
5
4
258,103
0
L
Jing Wei
13,249
1,104
91
8
1
226,908
0
W
Jormungandr
14,071
1,173
22
2
0
212,683
1
W
Hun Batz
13,240
1,103
31
3
4
230,458
0
L
Poseidon
13,289
1,107
49
4
1
228,113
0
W
Ah Muzen Cab
18,700
1,558
105
9
3
241,854
1
W
King Arthur
12,884
1,074
14
1
1
257,242
0
L
Sun Wukong
12,355
1,030
66
6
1
234,647
3
L
Izanami
12,580
1,048
39
3
2
204,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role