Player Matchup

Kuzenbo
Kuzenbo
CrixusAgain
Kuzenbo
Level 156
God Stats
5W - 3L
1,695 SR
Queue Stats
439W - 401L
1,501 Elo+
Solo
Lancelot
Lancelot
IIl_TH3-G0D_IlIX
Lancelot
Level 49
God Stats
14W - 8L
1,201 SR
Queue Stats
38W - 53L
1,252 Elo+
Party 1
Chang'e
Chang'e
JOAOH8484
Chang'e
Level 68
God Stats
12W - 17L
1,501 SR
Queue Stats
36W - 42L
1,439 Elo+
Solo
Ullr
Ullr
calvodegemeos
Ullr
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 133L
1,361 Elo+
Party 1
Loki
Loki
electric533yam
Loki
Level 47
God Stats
2W - 2L
1,451 SR
Queue Stats
113W - 133L
1,349 Elo+
Party 1
Team Averages
Level 69
1,469 SR
1,380 Elo+

VS

Team Averages
Level 89
1,449 SR
1,381 Elo+
Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DeltaCottoX8
Tyr
Level 44
God Stats
8W - 12L
1,243 SR
Queue Stats
24W - 33L
1,291 Elo+
Solo
Neith
Neith
Macho11bebe1
Neith
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 26L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CrixusAgain
Kuzenbo
9
1 / 0 / 4
7,040
469
4,245
10,228
9,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 1
7,959
531
7,656
11,663
7,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
JOAOH8484
Chang'e
11
2 / 3 / 2
7,192
479
6,792
9,319
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 1
7,204
480
5,790
8,734
3,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 4
7,067
471
4,584
11,757
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 3 / 5
7,190
479
10,019
13,679
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
 
Achilles
10
3 / 1 / 3
6,767
451
6,383
10,150
9,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
 
Discordia
2
0 / 1 / 0
4,518
301
420
616
224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 0 / 3
7,327
488
8,996
10,667
11,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 0
5,937
396
2,359
5,903
2,211

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
8
Kills
9
9
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
5
1.5
L
Achilles
 
Achilles
3
1
3
4.5
L
Discordia
 
Discordia
0
1
0
0
W
Kuzenbo
CrixusAgain
Kuzenbo
1
0
4
3
L
2
0
3
3.5
W
2
2
1
1.25
W
Chang'e
JOAOH8484
Chang'e
2
3
2
1
L
2
3
0
0.67
W
1
1
1
1.5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,067
Damage
28,177
51,701
Taken
41,015
27,997
Mitigated
27,977
16,600
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,019
4,322
0
2,769
13,679
5,015
0
3,380
10,299
0
51,826
L
Achilles
 
Achilles
6,383
1,611
0
1,862
10,150
9,032
0
3,035
7,115
0
19,012
L
Discordia
 
Discordia
420
37
0
0
616
224
0
529
87
2,651
0
W
Kuzenbo
CrixusAgain
Kuzenbo
4,245
1,617
0
2,032
10,228
9,437
0
658
9,511
24,239
0
L
8,996
889
0
2,090
10,667
11,495
0
1,847
8,820
0
41,869
W
7,656
2,243
0
3,608
11,663
7,757
1,128
0
11,341
0
53,007
W
Chang'e
JOAOH8484
Chang'e
6,792
558
2,254
3,614
9,319
3,212
231
169
9,086
45,521
0
L
2,359
559
0
386
5,903
2,211
0
2,246
3,657
0
13,661
W
5,790
2,552
0
432
8,734
3,608
938
0
8,666
0
44,943
W
4,584
1,055
0
4,660
11,757
3,983
108
251
11,473
0
37,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,462
Gold Earned
31,739
325
Minions Killed
187
0
Camps Cleared
0
1,489,651
Distance Traveled
1,200,132
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,190
479
79
5
0
329,066
2
L
Achilles
6,767
451
20
1
0
294,944
1
L
Discordia
4,518
301
6
0
0
31,100
0
W
Kuzenbo
7,040
469
33
2
0
264,735
3
L
Tyr
7,327
488
61
4
0
302,143
3
W
Lancelot
7,959
531
78
5
0
315,634
2
W
Chang'e
7,192
479
87
6
0
280,167
0
L
Neith
5,937
396
21
1
0
242,879
0
W
Ullr
7,204
480
64
4
0
290,441
1
W
Loki
7,067
471
63
4
0
338,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role