Player Matchup

Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Bl0odyElf
Ratatoskr
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 43L
1,728 Elo+
Solo
Jing Wei
Jing Wei
Goyra7
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,356 Elo+
Solo
Yemoja
Yemoja
NoobZ1lla
Yemoja
Level 49
God Stats
1W - 0L
1,546 SR
Queue Stats
80W - 89L
1,414 Elo+
Party 1
Neith
Neith
Takezava
Neith
Level 89
God Stats
3W - 0L
1,627 SR
Queue Stats
110W - 111L
1,467 Elo+
Party 1
Team Averages
Level 74
1,535 SR
1,493 Elo+

VS

Team Averages
Level 101
1,622 SR
1,447 Elo+
Hachiman
Hachiman
AIdamGaming
Hachiman
Level 47
God Stats
1W - 1L
1,726 SR
Queue Stats
77W - 83L
1,386 Elo+
Party 3
Poseidon
Poseidon
Ikaratlas
Poseidon
Level 160
God Stats
3W - 4L
1,948 SR
Queue Stats
232W - 254L
1,435 Elo+
Solo
Hel
Hel
Killarow
Hel
Level 87
God Stats
1W - 2L
1,488 SR
Queue Stats
148W - 146L
1,432 Elo+
Party 3
Zhong Kui
Zhong Kui
Kudanori
Zhong Kui
Level 107
God Stats
0W - 3L
1,289 SR
Queue Stats
128W - 119L
1,467 Elo+
Party 2
Vamana
Vamana
TheArcaneStorm
Vamana
Level 105
God Stats
3W - 3L
1,658 SR
Queue Stats
186W - 161L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
3 / 5 / 13
11,721
733
11,522
19,680
21,489
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Bl0odyElf
Ratatoskr
20
5 / 5 / 19
12,314
770
17,674
25,339
29,244
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Goyra7
Jing Wei
20
10 / 6 / 12
13,523
845
22,611
23,076
13,679
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
NoobZ1lla
Yemoja
20
3 / 4 / 16
12,265
767
16,505
23,798
24,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Takezava
Neith
20
9 / 5 / 12
12,299
769
26,528
20,123
12,203
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AIdamGaming
Hachiman
20
8 / 8 / 13
12,550
784
30,544
22,591
10,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Ikaratlas
Poseidon
19
4 / 5 / 10
11,757
735
15,710
17,126
6,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 4 / 11
10,939
684
8,746
16,240
6,716
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Kudanori
Zhong Kui
19
2 / 5 / 13
11,069
692
11,771
21,765
24,927
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
9 / 8 / 12
12,312
770
24,229
33,311
36,707
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
84
30
Kills
25
25
Deaths
30
72
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
5
13
1.9
L
Hachiman
AIdamGaming
Hachiman
8
8
13
1.81
W
Ratatoskr
Bl0odyElf
Ratatoskr
5
5
19
2.9
W
Jing Wei
Goyra7
Jing Wei
10
6
12
2.67
L
Poseidon
Ikaratlas
Poseidon
4
5
10
1.8
L
2
4
11
1.88
L
Zhong Kui
Kudanori
Zhong Kui
2
5
13
1.7
W
Yemoja
NoobZ1lla
Yemoja
3
4
16
2.75
W
Neith
Takezava
Neith
9
5
12
3
L
9
8
12
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,840
Damage
91,000
112,016
Taken
111,033
101,273
Mitigated
85,921
53,004
Healing
44,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,522
2,492
2,374
4,840
19,680
21,489
833
6,786
12,894
0
26,134
L
Hachiman
AIdamGaming
Hachiman
30,544
17,050
653
4,670
22,591
10,952
828
2,804
19,641
0
49,886
W
Ratatoskr
Bl0odyElf
Ratatoskr
17,674
2,301
1,860
10,777
25,339
29,244
1,285
7,853
17,486
0
32,424
W
Jing Wei
Goyra7
Jing Wei
22,611
19,907
847
7,052
23,076
13,679
2,383
7,065
16,011
0
45,958
L
Poseidon
Ikaratlas
Poseidon
15,710
1,247
1,620
3,560
17,126
6,619
0
1,597
15,294
38,923
0
L
8,746
1,548
9,383
7,209
16,240
6,716
243
2,397
13,659
18,860
0
L
Zhong Kui
Kudanori
Zhong Kui
11,771
1,313
1,608
4,301
21,765
24,927
702
4,527
16,801
25,018
0
W
Yemoja
NoobZ1lla
Yemoja
16,505
4,942
9,861
7,075
23,798
24,658
762
8,720
15,078
30,987
0
W
Neith
Takezava
Neith
26,528
7,939
2,196
6,122
20,123
12,203
3,496
6,620
13,503
0
48,911
L
24,229
12,669
1,145
9,955
33,311
36,707
275
5,180
27,696
964
36,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,122
Gold Earned
58,627
172
Minions Killed
175
0
Camps Cleared
0
1,519,415
Distance Traveled
1,295,715
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,721
733
24
2
0
319,063
0
L
Hachiman
12,550
784
41
3
0
226,192
0
W
Ratatoskr
12,314
770
26
2
0
333,643
0
W
Jing Wei
13,523
845
49
3
0
276,386
0
L
Poseidon
11,757
735
49
3
0
271,950
2
L
Hel
10,939
684
20
1
0
263,828
0
L
Zhong Kui
11,069
692
29
2
0
270,119
0
W
Yemoja
12,265
767
31
2
0
285,589
0
W
Neith
12,299
769
42
3
0
304,734
3
L
Vamana
12,312
770
36
2
0
263,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role