Player Matchup

Bastet
Bastet
AmoCaseum
Bastet
Level 104
God Stats
3W - 1L
1,699 SR
Queue Stats
208W - 180L
1,581 Elo+
Solo
Nike
Nike
Ectоmorph
Nike
Level 122
God Stats
2W - 0L
1,691 SR
Queue Stats
81W - 61L
1,526 Elo+
Party 1
Hera
Hera
HoldWine
Hera
Level 116
God Stats
2W - 0L
1,538 SR
Queue Stats
136W - 104L
1,565 Elo+
Party 1
Artio
Artio
LordTurtle
Artio
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Superman90
Nu Wa
Level 148
God Stats
1W - 0L
1,235 SR
Queue Stats
54W - 49L
1,489 Elo+
Solo
Team Averages
Level 115
1,532 SR
1,532 Elo+

VS

Team Averages
Level 120
1,497 SR
1,517 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Huardillero
Jing Wei
Level 67
God Stats
3W - 4L
1,650 SR
Queue Stats
211W - 197L
1,518 Elo+
Party 2
Hun Batz
Hun Batz
pandif
Hun Batz
Level 160
God Stats
5W - 9L
1,334 SR
Queue Stats
367W - 261L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AmoCaseum
Bastet
15
9 / 2 / 10
9,466
861
14,831
13,339
6,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 2 / 19
9,101
827
10,800
15,409
17,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
16
5 / 3 / 13
9,527
866
19,816
13,832
6,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artio
16
2 / 2 / 17
8,764
797
6,549
17,125
22,846
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
16
7 / 2 / 16
9,841
895
16,916
12,190
6,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
2 / 5 / 5
8,191
745
12,880
14,908
10,392
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
 
King Arthur
14
0 / 5 / 7
7,599
691
5,644
18,155
17,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
 
Mulan
11
1 / 6 / 6
7,171
652
4,976
13,279
9,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
Huardillero
Jing Wei
15
4 / 4 / 6
8,979
816
12,781
12,523
6,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
pandif
Hun Batz
14
3 / 5 / 5
8,185
744
13,319
15,570
10,712
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
39
25
Kills
10
11
Deaths
25
75
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
5
5
0.9
L
King Arthur
 
King Arthur
0
5
7
0.7
L
Mulan
 
Mulan
1
6
6
0.67
W
Bastet
AmoCaseum
Bastet
9
2
10
7
W
2
2
19
5.75
W
Hera
5
3
13
3.83
L
Jing Wei
Huardillero
Jing Wei
4
4
6
1.75
W
Artio
2
2
17
5.25
W
Nu Wa
7
2
16
7.5
L
Hun Batz
pandif
Hun Batz
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,912
Damage
49,600
71,895
Taken
74,435
60,089
Mitigated
54,145
32,254
Healing
16,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
12,880
743
1,255
3,737
14,908
10,392
0
9,169
5,739
28,600
0
L
King Arthur
 
King Arthur
5,644
344
744
1,610
18,155
17,545
0
10,146
8,009
0
14,912
L
Mulan
 
Mulan
4,976
391
1,625
2,009
13,279
9,255
0
8,286
4,993
0
7,716
W
Bastet
AmoCaseum
Bastet
14,831
2,431
4,153
3,707
13,339
6,448
2,285
1,303
11,979
0
18,454
W
10,800
705
2,404
1,708
15,409
17,919
109
2,506
12,779
0
17,913
W
Hera
19,816
5,796
907
2,284
13,832
6,859
89
3,514
10,254
35,694
0
L
Jing Wei
Huardillero
Jing Wei
12,781
6,170
0
1,992
12,523
6,241
656
7,352
5,171
0
34,839
W
Artio
6,549
186
6,537
4,604
17,125
22,846
310
3,168
13,806
12,779
0
W
Nu Wa
16,916
3,319
3,649
2,301
12,190
6,017
1,054
2,389
9,739
31,105
0
L
Hun Batz
pandif
Hun Batz
13,319
1,992
1,205
2,455
15,570
10,712
0
8,328
7,242
0
23,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,699
Gold Earned
40,125
111
Minions Killed
118
0
Camps Cleared
0
1,117,928
Distance Traveled
882,160
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,191
745
27
2
0
171,625
2
L
King Arthur
7,599
691
20
2
0
184,078
2
L
Mulan
7,171
652
5
0
0
165,446
3
W
Bastet
9,466
861
12
1
0
244,697
0
W
Nike
9,101
827
11
1
0
217,084
0
W
Hera
9,527
866
44
4
0
215,485
1
L
Jing Wei
8,979
816
46
4
0
188,133
1
W
Artio
8,764
797
20
2
0
235,016
1
W
Nu Wa
9,841
895
24
2
0
205,646
3
L
Hun Batz
8,185
744
20
2
0
172,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role