Player Matchup

Fenrir
Fenrir
BLUEDEVIL1115
Fenrir
Level 42
God Stats
2W - 6L
1,529 SR
Queue Stats
155W - 139L
1,524 Elo+
Solo
The Morrigan
The Morrigan
Just2Bizzy
The Morrigan
Level 146
God Stats
1W - 2L
1,526 SR
Queue Stats
259W - 282L
1,562 Elo+
Party 1
Nox
Nox
Kirbyeus
Nox
Level 148
God Stats
5W - 5L
1,695 SR
Queue Stats
321W - 284L
1,530 Elo+
Solo
Mulan
Mulan
TheShow928
Mulan
Level 139
God Stats
9W - 8L
1,606 SR
Queue Stats
208W - 206L
1,452 Elo+
Party 1
Susano
Susano
Valo_Hunter
Susano
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,471 Elo+
Solo
Team Averages
Level 120
1,571 SR
1,508 Elo+

VS

Team Averages
Level 148
1,507 SR
1,529 Elo+
Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HitomiFujiki
Danzaburou
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 60L
1,655 Elo+
Solo
Sol
Sol
Kirbensis
Sol
Level 151
God Stats
1W - 3L
1,193 SR
Queue Stats
232W - 235L
1,475 Elo+
Solo
Atlas
Atlas
NotLabeled
Atlas
Level 149
God Stats
5W - 2L
1,732 SR
Queue Stats
140W - 148L
1,481 Elo+
Solo
Ah Puch
Ah Puch
hatsunemiku3911
Ah Puch
Level 160
God Stats
25W - 16L
1,610 SR
Queue Stats
1,062W - 1,081L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 6
9,980
713
13,933
16,598
19,765
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Just2Bizzy
The Morrigan
17
0 / 6 / 9
9,579
684
9,887
10,890
9,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 7
10,466
748
11,460
12,150
7,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
16
3 / 5 / 7
9,618
687
8,291
17,253
18,256
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
14
3 / 6 / 11
9,135
653
19,153
14,379
7,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 7 / 12
10,559
754
8,793
11,224
4,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
HitomiFujiki
Danzaburou
20
7 / 4 / 9
11,921
852
15,464
15,367
7,959
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 3 / 14
11,279
806
10,862
12,860
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
18
5 / 2 / 14
11,551
825
12,236
19,106
15,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

19
6 / 2 / 11
12,222
873
16,638
12,191
6,995
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
86
18
Kills
26
26
Deaths
18
40
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
7
12
1.43
L
8
6
6
1.83
W
Danzaburou
HitomiFujiki
Danzaburou
7
4
9
2.88
L
The Morrigan
Just2Bizzy
The Morrigan
0
6
9
0.75
W
4
3
14
3.67
L
4
3
7
2.5
W
Atlas
5
2
14
6
L
Mulan
3
5
7
1.3
L
Susano
3
6
11
1.42
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,724
Damage
63,993
71,270
Taken
70,748
61,893
Mitigated
40,453
19,711
Healing
31,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,793
2,764
1,464
877
11,224
4,600
374
2,639
8,585
18,832
0
L
13,933
2,432
499
1,638
16,598
19,765
0
9,369
7,229
0
17,431
W
Danzaburou
HitomiFujiki
Danzaburou
15,464
9,878
79
5,522
15,367
7,959
2,312
4,854
10,513
0
36,593
L
The Morrigan
Just2Bizzy
The Morrigan
9,887
464
2,705
2,123
10,890
9,108
0
7,957
2,933
29,488
2,831
W
10,862
2,582
714
5,532
12,860
5,335
2,581
3,011
9,849
30,626
0
L
11,460
896
2,299
3,174
12,150
7,032
0
9,008
3,142
34,724
0
W
Atlas
12,236
4,552
628
9,183
19,106
15,564
0
7,797
11,309
31,641
0
L
Mulan
8,291
1,028
1,458
2,156
17,253
18,256
0
11,434
5,819
0
19,674
L
Susano
19,153
2,799
921
2,738
14,379
7,732
0
10,761
3,618
0
27,934
W
16,638
255
1,175
6,472
12,191
6,995
58
2,076
10,115
43,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,778
Gold Earned
57,532
164
Minions Killed
195
0
Camps Cleared
0
1,273,985
Distance Traveled
1,333,675
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,559
754
33
2
0
265,470
4
L
Fenrir
9,980
713
4
0
0
252,958
0
W
Danzaburou
11,921
852
33
2
0
256,105
0
L
The Morrigan
9,579
684
53
4
0
236,273
0
W
Sol
11,279
806
42
3
0
258,942
2
L
Nox
10,466
748
62
4
0
270,414
0
W
Atlas
11,551
825
25
2
0
242,779
3
L
Mulan
9,618
687
21
2
0
240,587
0
L
Susano
9,135
653
24
2
0
273,753
1
W
Ah Puch
12,222
873
62
4
0
310,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role