Player Matchup

Bacchus
Bacchus
Hamadj741
Bacchus
Level 89
God Stats
9W - 9L
1,585 SR
Queue Stats
517W - 523L
1,563 Elo+
Solo
Athena
Athena
LaBoulleMagique
Athena
Level 89
God Stats
0W - 3L
1,193 SR
Queue Stats
55W - 57L
1,511 Elo+
Party 1
Persephone
Persephone
LukasHuga
Persephone
Level 105
God Stats
1W - 2L
1,705 SR
Queue Stats
487W - 488L
1,582 Elo+
Party 4
Tiamat
Tiamat
MerguezNinja
Tiamat
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,531 Elo+
Party 1
Hel
Hel
SuFuZky
Hel
Level 89
God Stats
2W - 3L
1,579 SR
Queue Stats
400W - 370L
1,531 Elo+
Party 4
Team Averages
Level 95
1,512 SR
1,544 Elo+

VS

Team Averages
Level 154
1,458 SR
1,582 Elo+
Hades
Hades
DieserMo
Hades
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
156W - 123L
1,616 Elo+
Party 3
Apollo
Apollo
MelonFruity
Apollo
Level 160
God Stats
3W - 5L
1,462 SR
Queue Stats
461W - 438L
1,630 Elo+
Party 3
Aphrodite
Aphrodite
Perkivi
Aphrodite
Level 147
God Stats
5W - 4L
1,456 SR
Queue Stats
203W - 196L
1,541 Elo+
Party 2
Merlin
Merlin
S zum E
Merlin
Level 160
God Stats
5W - 8L
1,435 SR
Queue Stats
204W - 174L
1,603 Elo+
Party 3
Da Ji
Da Ji
rahimalaya
Da Ji
Level 144
God Stats
4W - 8L
1,438 SR
Queue Stats
204W - 209L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hamadj741
Bacchus
13
0 / 5 / 6
7,688
641
4,878
15,132
17,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 3 / 6
8,876
740
5,275
15,095
15,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
LukasHuga
Persephone
19
7 / 3 / 5
11,194
933
16,145
10,393
4,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
15
2 / 5 / 1
8,379
698
5,360
10,563
7,320
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
12
1 / 8 / 3
7,724
644
2,425
13,856
6,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DieserMo
Hades
16
3 / 3 / 12
9,371
781
7,102
12,294
12,063
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
17
6 / 3 / 6
10,024
835
13,812
11,173
5,722
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Perkivi
Aphrodite
17
4 / 1 / 16
9,865
822
8,887
13,849
9,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
S zum E
Merlin
18
4 / 2 / 16
10,765
897
18,000
12,506
9,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
15
7 / 4 / 10
9,477
790
11,517
13,061
11,987
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
12
Kills
24
24
Deaths
13
21
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hades
DieserMo
Hades
3
3
12
3
L
Bacchus
Hamadj741
Bacchus
0
5
6
0.6
L
2
3
6
1.67
L
Persephone
LukasHuga
Persephone
7
3
5
3.17
W
Apollo
6
3
6
3
L
Tiamat
2
5
1
0.5
W
Aphrodite
Perkivi
Aphrodite
4
1
16
12
W
Merlin
S zum E
Merlin
4
2
16
6
L
Hel
1
8
3
0.31
W
Da Ji
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,083
Damage
59,318
65,039
Taken
62,883
52,032
Mitigated
48,877
21,116
Healing
31,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
DieserMo
Hades
7,102
1,209
138
1,339
12,294
12,063
175
5,452
6,842
11,422
0
L
Bacchus
Hamadj741
Bacchus
4,878
422
466
2,021
15,132
17,790
0
7,153
7,498
10,171
0
L
5,275
1,903
1,292
2,413
15,095
15,934
0
7,537
7,125
7,812
0
L
Persephone
LukasHuga
Persephone
16,145
1,406
704
2,409
10,393
4,573
0
4,788
5,354
43,134
0
W
Apollo
13,812
7,427
739
2,381
11,173
5,722
2,826
7,451
3,722
0
29,519
L
Tiamat
5,360
723
1,082
779
10,563
7,320
0
5,942
4,401
18,546
0
W
Aphrodite
Perkivi
Aphrodite
8,887
1,170
11,211
9,497
13,849
9,356
462
8,157
5,692
14,439
0
W
Merlin
S zum E
Merlin
18,000
1,213
991
3,872
12,506
9,749
624
6,531
5,975
43,245
0
L
Hel
2,425
340
6,548
3,402
13,856
6,415
0
6,721
6,672
6,307
0
W
Da Ji
11,517
1,666
483
897
13,061
11,987
0
6,492
6,569
0
13,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,861
Gold Earned
49,502
119
Minions Killed
136
0
Camps Cleared
0
1,017,990
Distance Traveled
1,227,925
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,371
781
15
1
0
221,823
0
L
Bacchus
7,688
641
10
1
0
183,702
1
L
Athena
8,876
740
3
0
0
190,304
1
L
Persephone
11,194
933
53
4
0
256,843
3
W
Apollo
10,024
835
39
3
0
239,375
0
L
Tiamat
8,379
698
41
3
0
197,532
0
W
Aphrodite
9,865
822
19
2
0
285,840
1
W
Merlin
10,765
897
60
5
0
233,898
0
L
Hel
7,724
644
12
1
0
189,609
1
W
Da Ji
9,477
790
3
0
0
246,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role