Player Matchup

Nike
Nike
Diamond II
Dokuzovski
Nike
Diamond II
Level 160
God Stats
2W - 0L
1,687 SR
Queue Stats
183W - 118L
2,228 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
MrTousty
Baron Samedi
Masters
Level 159
God Stats
3W - 2L
1,628 SR
Queue Stats
119W - 51L
2,371 MMR
Party 1
Serqet
Serqet
Diamond IV
Urke79
Serqet
Diamond IV
Level 157
God Stats
1W - 0L
1,251 SR
Queue Stats
127W - 95L
1,907 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,522 SR
2,169 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,493 SR
1,680 MMR
Ganesha
Ganesha
Platinum II
 
Ganesha
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Bronze III
A8ruci
Hel
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Medusa
Medusa
Diamond V
Namor81
Medusa
Diamond V
Level 149
God Stats
10W - 25L
1,480 SR
Queue Stats
369W - 461L
2,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 12
8,043
804
7,619
11,122
8,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
MrTousty
Baron Samedi
13
8 / 1 / 7
8,821
882
13,674
7,502
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Urke79
Serqet
12
4 / 1 / 12
8,415
842
6,682
12,425
8,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AtlasAh Muzen CabBastetPersephoneFenrir

VS

Bans
ThothOdinAchillesNoxHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 4 / 2
6,569
657
3,028
11,548
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
A8ruci
Hel
10
1 / 8 / 1
6,637
664
3,209
9,522
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Namor81
Medusa
10
1 / 4 / 0
6,197
620
8,296
10,359
4,002
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
16
Kills
2
2
Deaths
16
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
2
0.25
L
Hel
A8ruci
Hel
1
8
1
0.19
W
4
0
12
10
W
Baron Samedi
MrTousty
Baron Samedi
8
1
7
11.5
L
Medusa
Namor81
Medusa
1
4
0
0.25
W
Serqet
Urke79
Serqet
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,975
Damage
14,533
31,049
Taken
31,429
20,704
Mitigated
18,349
13,485
Healing
3,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,028
617
0
1,109
11,548
9,919
0
5,416
6,044
8,118
0
L
Hel
A8ruci
Hel
3,209
691
749
903
9,522
4,428
0
4,252
4,835
7,453
0
W
7,619
911
0
3,713
11,122
8,807
642
1,237
9,885
0
24,487
W
Baron Samedi
MrTousty
Baron Samedi
13,674
2,316
2,261
3,871
7,502
3,679
1,376
2,341
5,161
39,027
0
L
Medusa
Namor81
Medusa
8,296
4,230
0
454
10,359
4,002
0
4,408
5,585
0
30,036
W
Serqet
Urke79
Serqet
6,682
1,377
0
3,640
12,425
8,218
765
2,829
9,596
0
14,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,279
Gold Earned
19,403
115
Minions Killed
75
6
Camps Cleared
2
579,895
Distance Traveled
445,965
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,569
657
0
0
0
136,206
2
L
Hel
6,637
664
26
3
0
131,016
0
W
Nike
8,043
804
27
3
3
203,778
1
W
Baron Samedi
8,821
882
67
7
2
155,948
3
L
Medusa
6,197
620
49
5
2
178,743
3
W
Serqet
8,415
842
21
2
1
220,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role