Player Matchup

Vamana
Vamana
Dart_Sales
Vamana
Level 127
God Stats
11W - 11L
1,456 SR
Queue Stats
511W - 579L
1,345 Elo+
Solo
Osiris
Osiris
ElGuapoBorracho
Osiris
Level 58
God Stats
6W - 8L
1,289 SR
Queue Stats
52W - 67L
1,335 Elo+
Solo
Cliodhna
Cliodhna
SomeHamsters
Cliodhna
Level 106
God Stats
1W - 1L
1,719 SR
Queue Stats
33W - 30L
1,441 Elo+
Solo
Nox
Nox
StaySpazing
Nox
Level 144
God Stats
8W - 8L
1,648 SR
Queue Stats
372W - 399L
1,421 Elo+
Solo
Skadi
Skadi
onebaddawg88
Skadi
Level 83
God Stats
103W - 101L
1,459 SR
Queue Stats
286W - 323L
1,361 Elo+
Solo
Team Averages
Level 104
1,514 SR
1,381 Elo+

VS

Team Averages
Level 94
1,459 SR
1,365 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MilezSo
King Arthur
Level 55
God Stats
6W - 8L
1,442 SR
Queue Stats
7W - 11L
1,260 Elo+
Solo
Skadi
Skadi
PowderMage21
Skadi
Level 104
God Stats
2W - 1L
1,506 SR
Queue Stats
14W - 12L
1,356 Elo+
Solo
Ravana
Ravana
Xevil_InTeNzeX
Ravana
Level 141
God Stats
13W - 7L
1,566 SR
Queue Stats
156W - 197L
1,313 Elo+
Party 1
Hercules
Hercules
burkefam
Hercules
Level 78
God Stats
6W - 17L
1,283 SR
Queue Stats
223W - 267L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dart_Sales
Vamana
14
1 / 2 / 2
8,782
462
6,785
15,453
14,154
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 4 / 2
7,990
421
7,736
17,524
16,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
SomeHamsters
Cliodhna
15
2 / 1 / 2
8,839
465
6,294
14,325
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
2 / 5 / 2
7,780
409
7,277
14,053
6,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 0
6,780
357
7,747
5,419
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 0 / 3
8,503
448
5,789
15,002
11,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
MilezSo
King Arthur
14
1 / 3 / 0
9,001
474
8,596
16,266
10,535
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 5
8,856
466
11,235
9,000
3,804
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
6 / 1 / 3
10,183
536
6,312
9,646
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
burkefam
Hercules
16
1 / 2 / 4
9,911
522
10,605
12,476
12,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
12
12
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
3
3.5
L
Vamana
Dart_Sales
Vamana
1
2
2
1
L
1
4
2
0.5
W
King Arthur
MilezSo
King Arthur
1
3
0
0.33
W
2
2
5
2.25
L
Cliodhna
SomeHamsters
Cliodhna
2
1
2
3
L
2
5
2
0.6
W
6
1
3
7.5
W
Hercules
burkefam
Hercules
1
2
4
1.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,839
Damage
42,537
66,774
Taken
62,390
44,251
Mitigated
43,405
22,689
Healing
26,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,789
1,871
3,567
8,524
15,002
11,784
591
1,831
13,171
26,119
0
L
Vamana
Dart_Sales
Vamana
6,785
3,605
185
3,887
15,453
14,154
930
252
15,161
0
65,375
L
7,736
2,755
0
4,675
17,524
16,998
0
0
16,817
0
49,780
W
King Arthur
MilezSo
King Arthur
8,596
747
154
4,761
16,266
10,535
890
416
15,850
0
61,988
W
11,235
5,670
672
1,048
9,000
3,804
2,154
2,552
6,448
0
78,171
L
Cliodhna
SomeHamsters
Cliodhna
6,294
723
0
6,865
14,325
5,363
756
825
13,399
0
68,656
L
7,277
925
717
3,036
14,053
6,049
640
3,455
10,562
29,646
2,558
W
6,312
1,667
0
4,352
9,646
4,757
2,354
1,687
7,959
0
69,615
W
Hercules
burkefam
Hercules
10,605
3,268
0
3,518
12,476
12,525
1,246
378
12,098
0
73,393
L
7,747
3,636
460
2,864
5,419
1,687
68
1,257
4,162
0
36,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,171
Gold Earned
46,454
416
Minions Killed
485
0
Camps Cleared
0
1,468,289
Distance Traveled
1,678,444
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,503
448
42
2
0
286,345
1
L
Vamana
8,782
462
104
5
0
333,619
2
L
Osiris
7,990
421
69
4
0
313,843
0
W
King Arthur
9,001
474
87
5
0
356,931
0
W
Skadi
8,856
466
114
6
0
312,906
0
L
Cliodhna
8,839
465
129
7
0
371,006
0
L
Nox
7,780
409
56
3
0
284,949
6
W
Ravana
10,183
536
118
6
0
359,564
2
W
Hercules
9,911
522
124
7
0
362,698
0
L
Skadi
6,780
357
58
3
0
164,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role