Player Matchup

Hera
Hera
 
Hera
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Adixu
Jing Wei
Level 149
God Stats
5W - 7L
1,802 SR
Queue Stats
93W - 83L
1,617 Elo+
Party 1
Sylvanus
Sylvanus
Noncooperation
Sylvanus
Level 59
God Stats
3W - 2L
1,327 SR
Queue Stats
17W - 14L
1,535 Elo+
Party 1
Team Averages
Level 96
1,543 SR
1,551 Elo+

VS

Team Averages
Level 119
1,584 SR
1,514 Elo+
Ra
Ra
 
Ra
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Gоwther
Vamana
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 2
Shiva
Shiva
Mеliоdas
Shiva
Level 155
God Stats
3W - 1L
1,753 SR
Queue Stats
14W - 11L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 1 / 3
11,043
690
21,695
8,057
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Adixu
Jing Wei
15
2 / 5 / 4
10,633
665
13,133
14,782
6,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
15
1 / 1 / 6
10,441
653
8,188
17,534
21,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 4 / 4
10,009
626
7,819
13,022
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
Gоwther
Vamana
14
3 / 3 / 3
10,081
630
8,957
19,473
13,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
15
3 / 0 / 4
10,206
638
15,503
20,441
18,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
7
Kills
7
7
Deaths
7
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
3
5.5
L
Ra
 
Ra
1
4
4
0.75
W
Jing Wei
Adixu
Jing Wei
2
5
4
0.8
L
Vamana
Gоwther
Vamana
3
3
3
1.5
L
Shiva
3
0
4
5
W
Sylvanus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,016
Damage
32,279
40,373
Taken
52,936
33,383
Mitigated
37,204
13,983
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
21,695
4,150
0
710
8,057
4,785
752
1,949
5,772
64,890
0
L
Ra
 
Ra
7,819
416
1,829
1,939
13,022
4,969
478
8,129
4,613
57,157
0
W
Jing Wei
Adixu
Jing Wei
13,133
10,529
0
1,370
14,782
6,890
1,698
3,486
10,672
0
59,174
L
Vamana
Gоwther
Vamana
8,957
3,426
0
3,059
19,473
13,951
436
8,381
10,570
0
27,102
L
Shiva
15,503
1,548
1,551
5,495
20,441
18,284
356
12,815
7,169
0
36,470
W
Sylvanus
8,188
1,553
3,600
8,303
17,534
21,708
238
3,045
13,728
16,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,117
Gold Earned
30,296
206
Minions Killed
174
9
Camps Cleared
5
925,058
Distance Traveled
970,440
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,043
690
94
6
5
315,891
3
L
Ra
10,009
626
103
6
3
305,733
2
W
Jing Wei
10,633
665
98
6
4
320,165
8
L
Vamana
10,081
630
37
2
2
320,057
7
L
Shiva
10,206
638
34
2
0
344,650
7
W
Sylvanus
10,441
653
14
1
0
289,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role