Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Blackdeltafire
Amaterasu
Level 45
God Stats
15W - 11L
1,500 SR
Queue Stats
113W - 117L
1,203 Elo+
Solo
Khepri
Khepri
CapnnKidd
Khepri
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 17L
1,526 Elo+
Party 1
Ratatoskr
Ratatoskr
JCrew4
Ratatoskr
Level 22
God Stats
8W - 2L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 1
Rama
Rama
Lady_Contessa
Rama
Level 53
God Stats
2W - 0L
1,743 SR
Queue Stats
20W - 47L
1,202 Elo+
Solo
Team Averages
Level 74
1,549 SR
1,386 Elo+

VS

Team Averages
Level 81
1,482 SR
1,397 Elo+
Tsukuyomi
Tsukuyomi
JR_777Sss
Tsukuyomi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,418 Elo+
Solo
Anhur
Anhur
Poise Guru
Anhur
Level 63
God Stats
11W - 11L
1,469 SR
Queue Stats
256W - 346L
1,392 Elo+
Solo
Charybdis
Charybdis
regente-nomeado5
Charybdis
Level 64
God Stats
4W - 7L
1,303 SR
Queue Stats
130W - 125L
1,410 Elo+
Solo
Freya
Freya
seymoure19716
Freya
Level 89
God Stats
20W - 16L
1,657 SR
Queue Stats
641W - 722L
1,463 Elo+
Solo
Hera
Hera
shagohad12
Hera
Level 67
God Stats
17W - 15L
1,482 SR
Queue Stats
242W - 290L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
3 / 0 / 5
11,867
1,079
25,921
5,698
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Blackdeltafire
Amaterasu
17
3 / 1 / 6
11,601
1,055
9,789
17,734
16,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
CapnnKidd
Khepri
17
2 / 1 / 11
12,354
1,123
12,461
20,709
26,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
JCrew4
Ratatoskr
17
3 / 2 / 8
10,802
982
15,891
22,511
17,407
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
3 / 0 / 3
10,593
963
3,471
4,084
2,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

266

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JR_777Sss
Tsukuyomi
15
3 / 1 / 1
10,540
958
11,354
11,836
5,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
16
0 / 4 / 4
10,071
916
6,676
16,973
7,397
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
16
1 / 5 / 2
10,463
951
18,720
17,518
7,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 2 / 2
10,253
932
13,638
16,532
7,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 2 / 4
10,193
927
12,590
10,055
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
14
Kills
4
4
Deaths
14
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
5
5.5
W
Amaterasu
Blackdeltafire
Amaterasu
3
1
6
6
W
Khepri
CapnnKidd
Khepri
2
1
11
7.5
W
Ratatoskr
JCrew4
Ratatoskr
3
2
8
3.5
L
Tsukuyomi
JR_777Sss
Tsukuyomi
3
1
1
3.5
W
3
0
3
4.5
L
Anhur
0
4
4
0.5
L
Charybdis
1
5
2
0.4
L
0
2
2
0.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,533
Damage
62,978
70,736
Taken
72,914
65,892
Mitigated
32,512
18,627
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
25,921
1,732
703
650
5,698
3,052
0
687
5,011
85,344
0
W
Amaterasu
Blackdeltafire
Amaterasu
9,789
5,229
919
5,480
17,734
16,460
0
6,008
11,726
0
15,483
W
Khepri
CapnnKidd
Khepri
12,461
2,107
774
3,978
20,709
26,968
0
8,450
12,259
17,435
0
W
Ratatoskr
JCrew4
Ratatoskr
15,891
3,127
0
6,113
22,511
17,407
0
10,006
12,346
0
24,417
L
Tsukuyomi
JR_777Sss
Tsukuyomi
11,354
2,425
0
0
11,836
5,208
0
5,180
6,656
0
15,195
W
3,471
3,223
0
10
4,084
2,005
0
1,077
3,007
0
17,282
L
Anhur
6,676
4,953
0
990
16,973
7,397
0
8,056
8,917
0
17,183
L
Charybdis
18,720
8,567
0
2,341
17,518
7,790
0
11,007
6,511
0
44,512
L
13,638
5,089
88
3,866
16,532
7,698
0
7,872
8,660
41,384
0
L
12,590
3,783
0
18
10,055
4,419
0
6,267
3,788
27,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,217
Gold Earned
51,520
220
Minions Killed
201
6
Camps Cleared
6
1,080,909
Distance Traveled
957,438
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,867
1,079
140
13
1
222,973
3
W
Amaterasu
11,601
1,055
14
1
1
234,214
0
W
Khepri
12,354
1,123
12
1
1
241,332
0
W
Ratatoskr
10,802
982
15
1
2
254,107
0
L
Tsukuyomi
10,540
958
6
1
0
194,770
0
W
Rama
10,593
963
39
4
1
128,283
1
L
Anhur
10,071
916
35
3
0
193,157
0
L
Charybdis
10,463
951
55
5
2
185,915
0
L
Freya
10,253
932
71
6
2
193,507
0
L
Hera
10,193
927
34
3
2
190,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role