Player Matchup

Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Hanz666
Poseidon
Level 88
God Stats
2W - 2L
1,279 SR
Queue Stats
28W - 24L
1,518 Elo+
Solo
Lancelot
Lancelot
Sudaj
Lancelot
Level 152
God Stats
24W - 32L
1,451 SR
Queue Stats
725W - 762L
1,526 Elo+
Solo
Ymir
Ymir
Tydius360
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,368 Elo+
Solo
Sun Wukong
Sun Wukong
Wappenschilde
Sun Wukong
Level 57
God Stats
4W - 2L
1,471 SR
Queue Stats
89W - 98L
1,400 Elo+
Solo
Team Averages
Level 103
1,440 SR
1,462 Elo+

VS

Team Averages
Level 93
1,543 SR
1,489 Elo+
King Arthur
King Arthur
BraikCraus
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,460 Elo+
Solo
Nemesis
Nemesis
ImUnii
Nemesis
Level 62
God Stats
8W - 3L
1,792 SR
Queue Stats
67W - 32L
1,632 Elo+
Solo
Yu Huang
Yu Huang
Ruairi5000
Yu Huang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,241 Elo+
Solo
Atlas
Atlas
SnayHouse
Atlas
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,651 Elo+
Solo
Medusa
Medusa
marios9546
Medusa
Level 89
God Stats
36W - 38L
1,424 SR
Queue Stats
1,153W - 1,225L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
4 / 1 / 12
11,206
1,019
17,203
3,429
1,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Hanz666
Poseidon
18
9 / 2 / 8
12,963
1,178
20,016
9,401
3,431
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
Sudaj
Lancelot
17
1 / 1 / 12
10,794
981
16,912
14,052
6,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
17
2 / 1 / 11
11,694
1,063
9,768
14,645
18,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Wappenschilde
Sun Wukong
17
2 / 0 / 9
10,876
989
11,205
13,807
15,185
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

239

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BraikCraus
King Arthur
16
0 / 6 / 3
9,870
897
4,826
17,194
19,591
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
ImUnii
Nemesis
16
3 / 3 / 2
10,917
992
14,367
14,719
7,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Ruairi5000
Yu Huang
16
1 / 3 / 2
10,340
940
8,301
12,304
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
SnayHouse
Atlas
15
0 / 1 / 2
9,747
886
11,472
20,547
25,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
marios9546
Medusa
16
1 / 5 / 2
10,849
986
12,312
13,824
6,183
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
18
Kills
5
5
Deaths
18
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
1
12
10
L
King Arthur
BraikCraus
King Arthur
0
6
3
0.25
W
Poseidon
Hanz666
Poseidon
9
2
8
6.5
L
Nemesis
ImUnii
Nemesis
3
3
2
1.33
L
Yu Huang
Ruairi5000
Yu Huang
1
3
2
0.67
L
Atlas
SnayHouse
Atlas
0
1
2
1
W
Lancelot
Sudaj
Lancelot
1
1
12
7
W
Ymir
2
1
11
7.5
W
Sun Wukong
Wappenschilde
Sun Wukong
2
0
9
6.5
L
Medusa
marios9546
Medusa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,104
Damage
51,278
55,334
Taken
78,588
44,498
Mitigated
64,415
8,851
Healing
5,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
17,203
815
2,607
632
3,429
1,025
0
441
2,988
30,061
0
L
King Arthur
BraikCraus
King Arthur
4,826
609
0
0
17,194
19,591
0
10,895
6,299
0
12,764
W
Poseidon
Hanz666
Poseidon
20,016
3,891
0
1,332
9,401
3,431
0
2,916
6,485
57,954
0
L
Nemesis
ImUnii
Nemesis
14,367
4,222
0
2,151
14,719
7,452
0
7,122
7,597
0
24,137
L
Yu Huang
Ruairi5000
Yu Huang
8,301
1,876
0
0
12,304
5,960
0
7,100
5,204
28,129
0
L
Atlas
SnayHouse
Atlas
11,472
4,783
841
873
20,547
25,229
0
14,472
6,075
21,721
0
W
Lancelot
Sudaj
Lancelot
16,912
1,972
0
489
14,052
6,577
0
4,331
9,721
0
28,039
W
Ymir
9,768
1,286
307
2,104
14,645
18,280
0
7,124
7,521
25,067
0
W
Sun Wukong
Wappenschilde
Sun Wukong
11,205
2,940
0
1,380
13,807
15,185
0
4,961
8,846
0
22,722
L
Medusa
marios9546
Medusa
12,312
5,520
810
559
13,824
6,183
0
7,398
6,426
0
61,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,533
Gold Earned
51,723
225
Minions Killed
219
6
Camps Cleared
8
1,127,286
Distance Traveled
1,016,351
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,206
1,019
34
3
0
222,962
2
L
King Arthur
9,870
897
12
1
0
188,338
0
W
Poseidon
12,963
1,178
102
9
1
223,125
0
L
Nemesis
10,917
992
28
3
3
237,736
2
L
Yu Huang
10,340
940
37
3
1
180,776
0
L
Atlas
9,747
886
26
2
0
200,880
0
W
Lancelot
10,794
981
32
3
1
252,150
1
W
Ymir
11,694
1,063
42
4
1
201,189
0
W
Sun Wukong
10,876
989
15
1
3
227,860
1
L
Medusa
10,849
986
116
11
4
208,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role