Player Matchup

Nike
Nike
Blackumbra663
Nike
Level 41
God Stats
6W - 3L
1,674 SR
Queue Stats
52W - 62L
1,376 Elo+
Party 3
Artemis
Artemis
PhoenixKills
Artemis
Level 20
God Stats
15W - 7L
1,499 SR
Queue Stats
46W - 73L
1,241 Elo+
Party 3
Aphrodite
Aphrodite
SacredPercival
Aphrodite
Level 61
God Stats
1W - 2L
1,173 SR
Queue Stats
93W - 111L
1,385 Elo+
Party 3
Tiamat
Tiamat
holzdaddy
Tiamat
Level 82
God Stats
6W - 7L
1,414 SR
Queue Stats
213W - 223L
1,407 Elo+
Solo
Thanatos
Thanatos
rulerbykacu1986
Thanatos
Level 78
God Stats
19W - 23L
1,435 SR
Queue Stats
235W - 268L
1,289 Elo+
Solo
Team Averages
Level 56
1,439 SR
1,340 Elo+

VS

Team Averages
Level 102
1,223 SR
1,304 Elo+
Medusa
Medusa
DrYeske
Medusa
Level 160
God Stats
20W - 37L
1,266 SR
Queue Stats
372W - 401L
1,326 Elo+
Solo
Artio
Artio
Eradian
Artio
Level 104
God Stats
3W - 3L
1,156 SR
Queue Stats
9W - 8L
1,286 Elo+
Party 2
Scylla
Scylla
Shesmu
Scylla
Level 70
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 2
Heimdallr
Heimdallr
qowaddeb
Heimdallr
Level 17
God Stats
0W - 4L
1,159 SR
Queue Stats
3W - 9L
1,231 Elo+
Party 1
Loki
Loki
Азриелла
Loki
Level 158
God Stats
3W - 6L
1,270 SR
Queue Stats
430W - 484L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 5
14,781
547
16,802
17,130
13,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
PhoenixKills
Artemis
20
6 / 4 / 6
12,381
459
28,257
24,163
10,813
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
SacredPercival
Aphrodite
19
3 / 2 / 6
13,245
491
9,559
23,622
22,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
holzdaddy
Tiamat
20
6 / 0 / 5
16,692
618
16,474
16,811
16,658
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
17
3 / 4 / 4
11,862
439
9,838
21,439
11,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrYeske
Medusa
15
2 / 3 / 0
9,956
369
11,071
16,346
6,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
Eradian
Artio
16
1 / 4 / 5
11,391
422
12,285
30,036
39,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
Shesmu
Scylla
16
2 / 6 / 1
10,402
385
15,559
20,840
8,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
qowaddeb
Heimdallr
18
2 / 3 / 1
11,297
418
14,005
21,006
11,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 6 / 2
11,216
415
10,807
22,235
8,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
22
Kills
10
10
Deaths
22
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Medusa
DrYeske
Medusa
2
3
0
0.67
L
Artio
Eradian
Artio
1
4
5
0.88
W
Artemis
PhoenixKills
Artemis
6
4
6
2.25
W
Aphrodite
SacredPercival
Aphrodite
3
2
6
3
L
Scylla
Shesmu
Scylla
2
6
1
0.42
W
Tiamat
holzdaddy
Tiamat
6
0
5
8.5
L
Heimdallr
qowaddeb
Heimdallr
2
3
1
0.83
W
Thanatos
3
4
4
1.25
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,930
Damage
63,727
103,165
Taken
110,463
74,653
Mitigated
74,762
58,783
Healing
29,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,802
1,366
0
8,076
17,130
13,116
646
2,275
14,785
0
118,508
L
Medusa
DrYeske
Medusa
11,071
4,295
0
5,677
16,346
6,916
448
3,185
13,125
0
97,391
L
Artio
Eradian
Artio
12,285
149
1,309
9,746
30,036
39,409
300
8,419
21,553
44,760
0
W
Artemis
PhoenixKills
Artemis
28,257
20,626
0
10,960
24,163
10,813
4,040
8,432
15,527
0
100,911
W
Aphrodite
SacredPercival
Aphrodite
9,559
2,824
4,992
11,847
23,622
22,410
2,027
8,393
14,393
80,497
0
L
Scylla
Shesmu
Scylla
15,559
493
0
2,519
20,840
8,216
0
7,501
13,053
85,820
0
W
Tiamat
holzdaddy
Tiamat
16,474
1,276
0
5,434
16,811
16,658
1,398
6,033
10,502
161,128
0
L
Heimdallr
qowaddeb
Heimdallr
14,005
6,010
0
6,161
21,006
11,620
0
1,892
19,072
0
88,288
W
Thanatos
9,838
3,274
0
17,474
21,439
11,656
0
2,108
19,241
0
91,196
L
10,807
3,689
0
4,001
22,235
8,601
0
4,532
17,627
0
77,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,961
Gold Earned
54,262
855
Minions Killed
573
0
Camps Cleared
0
2,445,499
Distance Traveled
2,406,872
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,781
547
204
8
0
613,563
3
L
Medusa
9,956
369
130
5
0
487,061
1
L
Artio
11,391
422
47
2
0
535,196
3
W
Artemis
12,381
459
129
5
0
436,186
0
W
Aphrodite
13,245
491
129
5
0
425,921
5
L
Scylla
10,402
385
125
5
0
426,155
4
W
Tiamat
16,692
618
272
10
0
519,809
3
L
Heimdallr
11,297
418
148
5
0
421,989
0
W
Thanatos
11,862
439
121
4
0
450,020
0
L
Loki
11,216
415
123
5
0
536,471
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role