Player Matchup

Fenrir
Fenrir
Cleepers
Fenrir
Level 85
God Stats
2W - 2L
1,694 SR
Queue Stats
61W - 46L
1,570 Elo+
Party 3
Nemesis
Nemesis
Mayawa
Nemesis
Level 15
God Stats
4W - 2L
1,701 SR
Queue Stats
18W - 6L
1,656 Elo+
Party 3
Cernunnos
Cernunnos
NoisyfootDre
Cernunnos
Level 110
God Stats
3W - 3L
1,665 SR
Queue Stats
52W - 41L
1,578 Elo+
Party 3
Persephone
Persephone
Remrevi
Persephone
Level 77
God Stats
5W - 6L
1,175 SR
Queue Stats
125W - 108L
1,491 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Th3Tarnish3d
Cu Chulainn
Level 15
God Stats
2W - 1L
1,782 SR
Queue Stats
72W - 52L
1,457 Elo+
Party 4
Team Averages
Level 60
1,603 SR
1,550 Elo+

VS

Team Averages
Level 28
1,509 SR
1,396 Elo+
Bellona
Bellona
CenNex
Bellona
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,365 Elo+
Party 2
Kukulkan
Kukulkan
Harambeblood
Kukulkan
Level 7
God Stats
1W - 1L
1,261 SR
Queue Stats
6W - 9L
1,393 Elo+
Party 2
Mercury
Mercury
Sn0wd
Mercury
Level 61
God Stats
12W - 6L
1,888 SR
Queue Stats
26W - 23L
1,481 Elo+
Party 1
Ravana
Ravana
axle112
Ravana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,481 Elo+
Party 1
Loki
Loki
johnnybugati
Loki
Level 11
God Stats
3W - 3L
1,396 SR
Queue Stats
5W - 15L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cleepers
Fenrir
20
2 / 11 / 11
13,440
1,034
14,912
33,541
34,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Mayawa
Nemesis
19
3 / 7 / 6
13,243
1,019
14,375
25,747
17,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
NoisyfootDre
Cernunnos
20
10 / 6 / 6
16,096
1,238
27,476
21,321
11,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Remrevi
Persephone
20
0 / 8 / 9
14,079
1,083
10,636
16,785
8,871
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Th3Tarnish3d
Cu Chulainn
19
3 / 7 / 9
13,682
1,052
5,160
23,917
25,501
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CenNex
Bellona
20
5 / 4 / 26
15,224
1,171
21,363
18,798
22,279
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Harambeblood
Kukulkan
20
9 / 3 / 16
15,862
1,220
25,060
10,750
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Sn0wd
Mercury
20
9 / 3 / 19
15,255
1,173
25,474
17,005
8,876
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ravana
axle112
Ravana
20
4 / 4 / 25
13,938
1,072
20,043
17,027
10,735
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 4 / 18
16,102
1,239
22,085
13,865
6,950
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
143
18
Kills
39
39
Deaths
18
41
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Bellona
CenNex
Bellona
5
4
26
4.5
L
Fenrir
Cleepers
Fenrir
2
11
11
0.68
W
Kukulkan
Harambeblood
Kukulkan
9
3
16
5.67
L
Nemesis
Mayawa
Nemesis
3
7
6
0.86
L
Cernunnos
NoisyfootDre
Cernunnos
10
6
6
2.17
L
Persephone
Remrevi
Persephone
0
8
9
0.56
W
Mercury
Sn0wd
Mercury
9
3
19
6.17
L
Cu Chulainn
Th3Tarnish3d
Cu Chulainn
3
7
9
1.07
W
Ravana
axle112
Ravana
4
4
25
4.13
W
12
4
18
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,559
Damage
114,025
121,311
Taken
77,445
97,735
Mitigated
54,771
10,801
Healing
10,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CenNex
Bellona
21,363
5,898
2,785
2,804
18,798
22,279
0
3,140
15,658
1,557
26,535
L
Fenrir
Cleepers
Fenrir
14,912
3,574
0
2,654
33,541
34,250
0
8,805
24,736
0
24,664
W
Kukulkan
Harambeblood
Kukulkan
25,060
2,394
0
1,194
10,750
5,931
0
1,548
9,202
74,670
0
L
Nemesis
Mayawa
Nemesis
14,375
5,620
0
2,094
25,747
17,796
0
6,160
19,587
0
26,844
L
Cernunnos
NoisyfootDre
Cernunnos
27,476
17,883
0
4,964
21,321
11,317
0
1,196
20,125
0
46,066
L
Persephone
Remrevi
Persephone
10,636
809
0
674
16,785
8,871
0
4,606
11,847
72,276
0
W
Mercury
Sn0wd
Mercury
25,474
17,144
0
1,670
17,005
8,876
0
1,233
15,772
0
49,357
L
Cu Chulainn
Th3Tarnish3d
Cu Chulainn
5,160
1,384
0
415
23,917
25,501
0
5,455
18,462
0
15,151
W
Ravana
axle112
Ravana
20,043
6,943
0
1,870
17,027
10,735
0
3,305
13,722
0
27,964
W
22,085
10,595
0
107
13,865
6,950
0
1,410
12,455
0
42,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,540
Gold Earned
76,381
248
Minions Killed
269
7
Camps Cleared
16
1,282,452
Distance Traveled
1,267,911
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,224
1,171
13
1
2
245,391
1
L
Fenrir
13,440
1,034
18
1
2
271,604
0
W
Kukulkan
15,862
1,220
148
11
4
242,776
0
L
Nemesis
13,243
1,019
24
2
0
295,352
0
L
Cernunnos
16,096
1,238
37
3
2
252,687
0
L
Persephone
14,079
1,083
145
11
2
247,404
0
W
Mercury
15,255
1,173
49
4
5
272,813
0
L
Cu Chulainn
13,682
1,052
24
2
1
215,405
0
W
Ravana
13,938
1,072
22
2
2
256,925
1
W
Loki
16,102
1,239
37
3
3
250,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role