Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MEgaPiXhaR
Cu Chulainn
Level 67
God Stats
1W - 2L
1,453 SR
Queue Stats
479W - 479L
1,493 Elo+
Solo
Nox
Nox
Palach1
Nox
Level 126
God Stats
1W - 2L
1,232 SR
Queue Stats
103W - 111L
1,478 Elo+
Solo
Hachiman
Hachiman
caustiq
Hachiman
Level 149
God Stats
3W - 2L
1,372 SR
Queue Stats
202W - 166L
1,524 Elo+
Solo
Team Averages
Level 125
1,411 SR
1,499 Elo+

VS

Team Averages
Level 92
1,560 SR
1,507 Elo+
Nemesis
Nemesis
ImUnii
Nemesis
Level 62
God Stats
8W - 3L
1,772 SR
Queue Stats
67W - 32L
1,624 Elo+
Solo
Sol
Sol
LonelyTraveler
Sol
Level 86
God Stats
1W - 0L
1,137 SR
Queue Stats
28W - 14L
1,558 Elo+
Solo
Atlas
Atlas
RichardALZ
Atlas
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,405 Elo+
Solo
Yu Huang
Yu Huang
Ssentinell
Yu Huang
Level 137
God Stats
2W - 0L
1,708 SR
Queue Stats
62W - 69L
1,475 Elo+
Solo
Izanami
Izanami
Zottelkopf
Izanami
Level 86
God Stats
7W - 3L
1,681 SR
Queue Stats
45W - 44L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
0 / 1 / 1
7,998
1,143
4,474
10,242
4,244
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
 
Ah Puch
11
0 / 0 / 0
5,280
754
0
0
0
Cu Chulainn
MEgaPiXhaR
Cu Chulainn
13
0 / 7 / 0
8,238
1,177
10,238
17,975
16,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nox
12
1 / 2 / 0
7,780
1,111
5,934
7,947
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
caustiq
Hachiman
12
0 / 4 / 0
7,491
1,070
7,601
12,012
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

252

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ImUnii
Nemesis
15
5 / 1 / 7
9,052
1,293
5,868
5,828
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 0 / 7
9,230
1,319
15,706
7,005
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
14
0 / 0 / 10
8,030
1,147
6,168
8,369
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Ssentinell
Yu Huang
14
1 / 0 / 4
7,797
1,114
3,558
3,861
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Zottelkopf
Izanami
14
2 / 0 / 9
8,697
1,242
11,690
7,129
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
51
1
Kills
14
14
Deaths
1
1
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
1
1
0.5
L
Ah Puch
 
Ah Puch
0
0
0
0
W
Nemesis
ImUnii
Nemesis
5
1
7
8.5
W
6
0
7
9.5
L
Cu Chulainn
MEgaPiXhaR
Cu Chulainn
0
7
0
0
L
Nox
1
2
0
0.5
W
Atlas
0
0
10
5
W
Yu Huang
Ssentinell
Yu Huang
1
0
4
3
W
Izanami
Zottelkopf
Izanami
2
0
9
6.5
L
Hachiman
caustiq
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,247
Damage
42,990
48,176
Taken
32,192
29,328
Mitigated
17,181
7,996
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
4,474
533
0
3,240
10,242
4,244
0
3,918
6,324
0
19,421
L
Ah Puch
 
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
ImUnii
Nemesis
5,868
2,395
0
881
5,828
3,382
0
1,329
4,499
0
15,470
W
15,706
7,423
0
1,444
7,005
3,409
0
1,265
5,740
22,861
2,445
L
Cu Chulainn
MEgaPiXhaR
Cu Chulainn
10,238
1,240
585
1,950
17,975
16,364
0
6,405
11,570
0
17,848
L
Nox
5,934
0
117
377
7,947
3,685
0
5,774
2,173
27,588
0
W
Atlas
6,168
2,038
503
2,145
8,369
5,399
0
1,557
6,812
18,113
0
W
Yu Huang
Ssentinell
Yu Huang
3,558
294
0
0
3,861
1,774
0
1,116
2,745
12,693
0
W
Izanami
Zottelkopf
Izanami
11,690
8,801
0
1,795
7,129
3,217
0
667
6,462
0
40,614
L
Hachiman
caustiq
Hachiman
7,601
4,885
0
1,727
12,012
5,035
0
7,549
4,463
0
29,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,787
Gold Earned
42,806
152
Minions Killed
173
3
Camps Cleared
9
591,602
Distance Traveled
781,200
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,998
1,143
39
6
1
168,923
3
L
Ah Puch
5,280
754
0
0
0
0
0
W
Nemesis
9,052
1,293
13
2
7
180,007
1
W
Sol
9,230
1,319
19
3
0
125,159
0
L
Cu Chulainn
8,238
1,177
9
1
1
136,642
0
L
Nox
7,780
1,111
53
8
1
157,151
1
W
Atlas
8,030
1,147
33
5
0
162,525
2
W
Yu Huang
7,797
1,114
28
4
0
163,370
1
W
Izanami
8,697
1,242
80
11
2
150,139
0
L
Hachiman
7,491
1,070
51
7
0
128,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role