Player Matchup

Horus
Horus
Gennymorti
Horus
Level 125
God Stats
15W - 12L
1,701 SR
Queue Stats
161W - 162L
1,536 Elo+
Party 1
Hachiman
Hachiman
barbacoa2
Hachiman
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,590 Elo+
Solo
Sol
Sol
liesl08
Sol
Level 125
God Stats
0W - 1L
1,870 SR
Queue Stats
89W - 104L
1,494 Elo+
Party 1
Team Averages
Level 125
1,690 SR
1,540 Elo+

VS

Team Averages
Level 131
1,526 SR
1,604 Elo+
Chaac
Chaac
MoZhu993
Chaac
Level 128
God Stats
46W - 47L
1,544 SR
Queue Stats
623W - 699L
1,537 Elo+
Solo
Loki
Loki
kendo-loco25
Loki
Level 135
God Stats
2W - 1L
1,408 SR
Queue Stats
246W - 189L
1,638 Elo+
Party 2
Ah Puch
Ah Puch
neo-tau
Ah Puch
Level 129
God Stats
14W - 10L
1,626 SR
Queue Stats
252W - 198L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 2 / 0
6,245
625
4,534
11,112
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
barbacoa2
Hachiman
9
1 / 4 / 0
6,125
613
4,015
10,816
3,765
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
10
0 / 3 / 0
6,035
604
5,965
6,389
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MoZhu993
Chaac
11
2 / 0 / 6
7,673
767
6,282
8,438
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 1 / 6
7,264
726
7,127
6,782
2,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
neo-tau
Ah Puch
13
5 / 0 / 4
7,753
775
12,445
5,273
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
9
9
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
0
2
0
0
W
Chaac
MoZhu993
Chaac
2
0
6
5
L
Hachiman
barbacoa2
Hachiman
1
4
0
0.25
W
2
1
6
5
L
Sol
0
3
0
0
W
Ah Puch
neo-tau
Ah Puch
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,514
Damage
25,854
28,317
Taken
20,493
14,564
Mitigated
10,581
8,179
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
4,534
2,002
1,169
3,801
11,112
8,710
0
5,798
5,314
0
6,086
W
Chaac
MoZhu993
Chaac
6,282
697
0
3,787
8,438
6,166
147
1,515
6,752
0
13,444
L
Hachiman
barbacoa2
Hachiman
4,015
2,123
0
1,736
10,816
3,765
0
4,700
6,116
0
16,443
W
7,127
1,505
0
500
6,782
2,463
387
2,563
4,007
0
30,534
L
Sol
5,965
1,105
0
1,473
6,389
2,089
0
2,182
4,207
22,320
0
W
Ah Puch
neo-tau
Ah Puch
12,445
686
0
2,628
5,273
1,952
273
1,654
3,402
30,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,405
Gold Earned
22,690
89
Minions Killed
120
1
Camps Cleared
8
503,043
Distance Traveled
589,925
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,245
625
2
0
1
172,504
2
W
Chaac
7,673
767
17
2
0
207,227
1
L
Hachiman
6,125
613
31
3
0
160,364
2
W
Loki
7,264
726
38
4
5
198,528
3
L
Sol
6,035
604
56
6
0
170,175
3
W
Ah Puch
7,753
775
65
7
3
184,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role