Player Matchup

Cernunnos
Cernunnos
Masters
 
Cernunnos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Masters
BajanCODanian
Bacchus
Masters
Level 160
God Stats
0W - 3L
1,462 SR
Queue Stats
200W - 163L
2,747 MMR
Party 1
Bellona
Bellona
Masters
Bloundhound
Bellona
Masters
Level 137
God Stats
23W - 17L
1,388 SR
Queue Stats
694W - 579L
2,809 MMR
Solo
Chronos
Chronos
Masters
Cha0tik7
Chronos
Masters
Level 155
God Stats
2W - 1L
1,848 SR
Queue Stats
376W - 334L
3,071 MMR
Solo
Hercules
Hercules
Masters
The_Expert133
Hercules
Masters
Level 148
God Stats
1W - 3L
1,563 SR
Queue Stats
223W - 183L
2,747 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 152
1,552 SR
2,575 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 115
1,765 SR
2,842 MMR
Vamana
Vamana
Masters
Bòòn
Vamana
Masters
Level 70
God Stats
2W - 0L
1,757 SR
Queue Stats
244W - 226L
2,741 MMR
Solo
Charybdis
Charybdis
Masters
FranzVolsko
Charybdis
Masters
Level 66
God Stats
23W - 12L
1,734 SR
Queue Stats
289W - 266L
2,718 MMR
Solo
He Bo
He Bo
Masters
Nataliα
He Bo
Masters
Level 126
God Stats
24W - 13L
1,818 SR
Queue Stats
309W - 246L
3,211 MMR
Solo
Sobek
Sobek
Masters
Sasori l
Sobek
Masters
Level 160
God Stats
3W - 2L
1,768 SR
Queue Stats
251W - 230L
2,698 MMR
Solo
Neith
Neith
Masters
TоnyG
Neith
Masters
Level 154
God Stats
2W - 0L
1,745 SR
Queue Stats
314W - 210L
2,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
1 / 0 / 0
3,727
745
1,474
1,747
511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
5
0 / 0 / 0
3,276
655
738
3,940
2,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Bloundhound
Bellona
4
0 / 1 / 1
3,079
616
1,104
3,353
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Cha0tik7
Chronos
5
0 / 0 / 0
3,271
654
1,856
1,951
423
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
The_Expert133
Hercules
6
1 / 1 / 1
3,669
734
687
3,941
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
FreyaNe ZhaKaliGebDa Ji

VS

Bans
UllrPoseidonRavanaBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bòòn
Vamana
6
1 / 2 / 0
3,954
791
531
3,525
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
FranzVolsko
Charybdis
6
0 / 0 / 0
3,425
685
1,793
3,455
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Nataliα
He Bo
6
1 / 1 / 0
3,736
747
3,626
2,810
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Sasori l
Sobek
5
0 / 0 / 0
3,644
729
804
2,499
1,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
TоnyG
Neith
6
0 / 0 / 1
3,726
745
2,092
2,280
921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
0
0
1
L
Bacchus
0
0
0
0
L
Bellona
Bloundhound
Bellona
0
1
1
0.5
W
Vamana
Bòòn
Vamana
1
2
0
0.5
L
Chronos
Cha0tik7
Chronos
0
0
0
0
W
Charybdis
FranzVolsko
Charybdis
0
0
0
0
W
He Bo
Nataliα
He Bo
1
1
0
1
W
Sobek
Sasori l
Sobek
0
0
0
0
L
Hercules
The_Expert133
Hercules
1
1
1
1.5
W
Neith
TоnyG
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,859
Damage
8,846
14,932
Taken
14,569
6,636
Mitigated
5,670
6,399
Healing
6,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
1,474
506
0
783
1,747
511
0
0
1,747
0
21,610
L
Bacchus
738
368
487
1,402
3,940
2,551
0
1,258
2,633
8,538
0
L
Bellona
Bloundhound
Bellona
1,104
422
0
1,686
3,353
1,636
0
1,715
1,450
0
8,907
W
Vamana
Bòòn
Vamana
531
189
0
1,021
3,525
1,640
748
0
3,525
0
19,833
L
Chronos
Cha0tik7
Chronos
1,856
1,136
0
425
1,951
423
0
61
1,890
18,307
0
W
Charybdis
FranzVolsko
Charybdis
1,793
1,176
0
2,388
3,455
1,039
0
1,350
2,105
0
24,338
W
He Bo
Nataliα
He Bo
3,626
307
0
860
2,810
683
0
415
2,395
17,634
0
W
Sobek
Sasori l
Sobek
804
125
0
1,518
2,499
1,387
0
792
1,707
9,766
0
L
Hercules
The_Expert133
Hercules
687
222
0
1,616
3,941
1,515
0
1,101
2,782
0
14,834
W
Neith
TоnyG
Neith
2,092
799
0
842
2,280
921
0
37
2,243
0
18,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,022
Gold Earned
18,485
142
Minions Killed
179
0
Camps Cleared
0
484,588
Distance Traveled
498,139
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,727
745
42
8
0
91,644
0
L
Bacchus
3,276
655
18
4
0
100,792
1
L
Bellona
3,079
616
18
4
0
85,774
0
W
Vamana
3,954
791
44
9
0
119,982
1
L
Chronos
3,271
654
30
6
0
85,243
0
W
Charybdis
3,425
685
54
11
0
77,191
1
W
He Bo
3,736
747
33
7
0
96,288
1
W
Sobek
3,644
729
10
2
0
107,417
0
L
Hercules
3,669
734
34
7
0
121,135
0
W
Neith
3,726
745
38
8
0
97,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role