Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FirstSpeaker
Ah Muzen Cab
Level 124
God Stats
4W - 3L
1,507 SR
Queue Stats
117W - 107L
1,484 Elo+
Solo
Merlin
Merlin
LightSage272
Merlin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,429 Elo+
Solo
Nemesis
Nemesis
Ovelt112
Nemesis
Level 100
God Stats
4W - 1L
1,357 SR
Queue Stats
76W - 71L
1,523 Elo+
Solo
Ymir
Ymir
SupremeMonsterz
Ymir
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 27L
1,429 Elo+
Solo
Team Averages
Level 108
1,473 SR
1,473 Elo+

VS

Team Averages
Level 98
1,500 SR
1,561 Elo+
Kali
Kali
LordeVader159
Kali
Level 64
God Stats
1W - 3L
1,424 SR
Queue Stats
110W - 135L
1,418 Elo+
Solo
Cupid
Cupid
MAU3437
Cupid
Level 147
God Stats
1W - 6L
1,351 SR
Queue Stats
492W - 532L
1,505 Elo+
Solo
Mulan
Mulan
NumberOneWaifu
Mulan
Level 66
God Stats
2W - 3L
1,649 SR
Queue Stats
5W - 13L
1,675 Elo+
Party 1
Chang'e
Chang'e
PlushyGoth
Chang'e
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,768 Elo+
Party 1
Scylla
Scylla
davisjared2
Scylla
Level 87
God Stats
5W - 9L
1,575 SR
Queue Stats
742W - 827L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 1 / 3
13,191
660
12,110
17,739
9,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
FirstSpeaker
Ah Muzen Cab
17
5 / 1 / 3
11,417
571
11,754
11,021
4,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
17
2 / 0 / 6
11,353
568
13,233
8,773
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Ovelt112
Nemesis
15
0 / 2 / 5
10,155
508
7,788
17,666
8,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 5
10,334
517
4,084
14,192
13,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
8,569
428
2,623
19,928
8,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
MAU3437
Cupid
16
1 / 4 / 3
9,265
463
7,051
14,575
6,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 4 / 2
8,866
443
12,575
17,769
8,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
PlushyGoth
Chang'e
13
1 / 1 / 1
8,503
425
5,534
13,843
12,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
15
1 / 3 / 2
9,343
467
8,110
11,408
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
5
5
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
3
6.5
W
Ah Muzen Cab
FirstSpeaker
Ah Muzen Cab
5
1
3
6.5
W
Merlin
2
0
6
5
L
0
1
1
0.5
L
Cupid
MAU3437
Cupid
1
4
3
0.63
L
2
4
2
0.75
W
Nemesis
Ovelt112
Nemesis
0
2
5
1.25
L
Chang'e
PlushyGoth
Chang'e
1
1
1
1.5
W
1
1
5
3.5
L
Scylla
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,969
Damage
35,893
69,391
Taken
77,523
39,210
Mitigated
41,401
24,365
Healing
19,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,110
4,321
0
10,310
17,739
9,149
8,205
1,254
16,485
100,150
11,393
W
Ah Muzen Cab
FirstSpeaker
Ah Muzen Cab
11,754
2,738
0
4,888
11,021
4,726
6,145
1,201
9,780
0
99,139
W
Merlin
13,233
868
181
2,622
8,773
3,698
641
3,051
5,472
96,840
0
L
2,623
807
0
3,249
19,928
8,906
0
2,871
17,057
0
75,606
L
Cupid
MAU3437
Cupid
7,051
3,460
209
4,095
14,575
6,090
0
4,462
10,113
0
76,159
L
12,575
2,221
0
4,873
17,769
8,708
1,508
5,805
11,964
0
57,174
W
Nemesis
Ovelt112
Nemesis
7,788
3,586
0
3,218
17,666
8,441
0
3,479
14,053
0
83,075
L
Chang'e
PlushyGoth
Chang'e
5,534
323
2,024
4,660
13,843
12,857
87
7,879
5,964
37,789
0
W
4,084
547
0
3,146
14,192
13,196
316
4,617
9,411
26,780
0
L
Scylla
8,110
854
0
729
11,408
4,840
0
7,241
4,167
70,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,450
Gold Earned
44,546
626
Minions Killed
552
0
Camps Cleared
0
1,920,841
Distance Traveled
1,848,658
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,191
660
185
9
0
319,882
2
W
Ah Muzen Cab
11,417
571
147
7
0
371,666
2
W
Merlin
11,353
568
149
7
0
390,691
10
L
Kali
8,569
428
104
5
0
399,647
0
L
Cupid
9,265
463
145
7
0
360,998
2
L
Mulan
8,866
443
88
4
0
383,515
1
W
Nemesis
10,155
508
110
6
0
453,720
3
L
Chang'e
8,503
425
74
4
0
372,010
4
W
Ymir
10,334
517
35
2
0
384,882
6
L
Scylla
9,343
467
141
7
0
332,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role