Player Matchup

Jormungandr
Jormungandr
GVoliveira17
Jormungandr
Level 46
God Stats
6W - 10L
1,220 SR
Queue Stats
65W - 75L
1,305 Elo+
Solo
Hades
Hades
Sniffles98
Hades
Level 61
God Stats
31W - 73L
1,124 SR
Queue Stats
54W - 109L
978 Elo+
Party 1
Medusa
Medusa
jinxx6995
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 114L
1,001 Elo+
Party 1
Team Averages
Level 58
1,281 SR
1,095 Elo+

VS

Team Averages
Level 84
1,590 SR
1,336 Elo+
Nu Wa
Nu Wa
DRamic91
Nu Wa
Level 127
God Stats
67W - 97L
1,521 SR
Queue Stats
103W - 168L
1,272 Elo+
Solo
Chang'e
Chang'e
Natylov3
Chang'e
Level 43
God Stats
0W - 2L
1,748 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
Seyfer31
Chernobog
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
63W - 95L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GVoliveira17
Jormungandr
14
2 / 1 / 8
10,123
723
6,045
14,641
13,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
14
3 / 3 / 5
9,591
685
7,625
11,465
6,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
jinxx6995
Medusa
14
6 / 2 / 3
9,882
706
9,565
10,854
4,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DRamic91
Nu Wa
13
1 / 4 / 1
8,572
612
9,539
7,096
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Natylov3
Chang'e
13
3 / 6 / 0
8,766
626
7,276
12,220
5,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Seyfer31
Chernobog
14
2 / 1 / 3
9,367
669
9,541
8,680
3,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
11
Kills
6
6
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DRamic91
Nu Wa
1
4
1
0.38
W
Jormungandr
GVoliveira17
Jormungandr
2
1
8
6
L
Chang'e
Natylov3
Chang'e
3
6
0
0.5
L
Chernobog
Seyfer31
Chernobog
2
1
3
3.5
W
Hades
3
3
5
1.83
W
Medusa
jinxx6995
Medusa
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,235
Damage
26,356
36,960
Taken
27,996
24,339
Mitigated
12,267
6,803
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DRamic91
Nu Wa
9,539
4,299
0
596
7,096
3,129
0
3,495
3,601
33,413
5,164
W
Jormungandr
GVoliveira17
Jormungandr
6,045
2,540
0
1,882
14,641
13,121
602
8,798
5,843
31,891
0
L
Chang'e
Natylov3
Chang'e
7,276
1,498
1,487
2,387
12,220
5,199
0
6,623
5,597
19,236
0
L
Chernobog
Seyfer31
Chernobog
9,541
6,060
0
906
8,680
3,939
0
4,111
4,569
0
33,049
W
Hades
7,625
870
472
2,429
11,465
6,576
466
4,498
6,967
22,579
0
W
Medusa
jinxx6995
Medusa
9,565
3,551
253
1,767
10,854
4,642
496
2,790
8,064
0
33,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,596
Gold Earned
26,705
151
Minions Killed
132
6
Camps Cleared
6
695,996
Distance Traveled
576,757
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,572
612
47
3
6
164,858
1
W
Jormungandr
10,123
723
56
4
3
250,862
1
L
Chang'e
8,766
626
21
2
0
227,584
1
L
Chernobog
9,367
669
64
5
0
184,315
1
W
Hades
9,591
685
46
3
0
194,194
0
W
Medusa
9,882
706
49
4
3
250,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role