Player Matchup

Scylla
Scylla
Alex-73I
Scylla
Level 63
God Stats
2W - 3L
1,320 SR
Queue Stats
121W - 107L
1,462 Elo+
Party 2
Geb
Geb
ILoseElos
Geb
Level 48
God Stats
3W - 13L
1,324 SR
Queue Stats
58W - 88L
1,361 Elo+
Party 1
Jing Wei
Jing Wei
Knight Yumi
Jing Wei
Level 54
God Stats
3W - 6L
1,362 SR
Queue Stats
93W - 131L
1,398 Elo+
Party 1
Ravana
Ravana
danigmez888
Ravana
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 107L
1,456 Elo+
Party 2
Lancelot
Lancelot
x-holybible-x
Lancelot
Level 38
God Stats
0W - 6L
1,073 SR
Queue Stats
54W - 95L
1,312 Elo+
Solo
Team Averages
Level 49
1,316 SR
1,398 Elo+

VS

Team Averages
Level 88
1,529 SR
1,499 Elo+
Bakasura
Bakasura
 
Bakasura
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Hatenoid
Set
Level 107
God Stats
8W - 5L
1,718 SR
Queue Stats
121W - 123L
1,477 Elo+
Party 3
Baron Samedi
Baron Samedi
InphaseGecko773
Baron Samedi
Level 105
God Stats
4W - 4L
1,552 SR
Queue Stats
166W - 164L
1,552 Elo+
Party 3
Chernobog
Chernobog
Naajka
Chernobog
Level 59
God Stats
7W - 9L
1,374 SR
Queue Stats
105W - 104L
1,481 Elo+
Party 3
Freya
Freya
Yac
Freya
Level 28
God Stats
23W - 18L
1,500 SR
Queue Stats
83W - 82L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alex-73I
Scylla
12
0 / 4 / 0
6,939
386
4,959
10,645
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 0
6,829
379
5,676
13,671
7,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Knight Yumi
Jing Wei
13
0 / 3 / 1
7,420
412
8,252
14,447
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
13
0 / 4 / 0
8,107
450
10,390
13,930
15,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
x-holybible-x
Lancelot
10
0 / 6 / 0
6,422
357
4,840
17,241
7,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
4 / 0 / 9
10,041
558
9,464
15,694
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
7 / 0 / 2
11,221
623
11,668
11,933
11,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
InphaseGecko773
Baron Samedi
15
5 / 1 / 4
8,527
474
11,943
12,601
7,803
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Naajka
Chernobog
16
2 / 0 / 4
9,233
513
12,295
11,876
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Freya
Yac
Freya
16
2 / 0 / 4
9,482
527
7,040
9,585
4,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
20
20
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
9
8.5
L
Scylla
Alex-73I
Scylla
0
4
0
0
W
7
0
2
8
L
1
3
0
0.33
W
Baron Samedi
InphaseGecko773
Baron Samedi
5
1
4
7
L
Jing Wei
Knight Yumi
Jing Wei
0
3
1
0.17
W
Chernobog
Naajka
Chernobog
2
0
4
4
W
Freya
Yac
Freya
2
0
4
4
L
Ravana
0
4
0
0
L
Lancelot
x-holybible-x
Lancelot
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,117
Damage
52,410
69,934
Taken
61,689
40,199
Mitigated
35,823
16,502
Healing
26,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,464
7,187
0
6,174
15,694
7,524
0
2,216
13,478
0
79,923
L
Scylla
Alex-73I
Scylla
4,959
612
0
1,425
10,645
4,054
0
4,548
6,049
50,022
0
W
11,668
4,983
0
4,013
11,933
11,113
1,499
103
11,830
0
89,358
L
5,676
270
107
2,704
13,671
7,086
0
5,113
8,266
23,530
0
W
Baron Samedi
InphaseGecko773
Baron Samedi
11,943
1,746
1,614
5,070
12,601
7,803
511
2,895
9,706
49,424
0
L
Jing Wei
Knight Yumi
Jing Wei
8,252
6,635
0
5,114
14,447
5,460
0
3,080
11,367
0
58,148
W
Chernobog
Naajka
Chernobog
12,295
7,831
0
4,530
11,876
4,943
750
2,101
9,775
0
77,076
W
Freya
Yac
Freya
7,040
3,908
0
5,085
9,585
4,440
1,592
3,320
6,265
58,403
0
L
Ravana
10,390
3,460
0
2,172
13,930
15,603
0
1,608
11,629
0
63,204
L
Lancelot
x-holybible-x
Lancelot
4,840
1,140
0
4,980
17,241
7,996
0
4,634
12,294
0
37,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,717
Gold Earned
48,504
366
Minions Killed
576
0
Camps Cleared
0
1,603,492
Distance Traveled
1,769,469
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,041
558
141
8
0
422,081
9
L
Scylla
6,939
386
70
4
0
311,130
3
W
Set
11,221
623
165
9
0
353,754
1
L
Geb
6,829
379
24
1
0
350,231
3
W
Baron Samedi
8,527
474
62
3
0
315,068
0
L
Jing Wei
7,420
412
89
5
0
304,967
2
W
Chernobog
9,233
513
103
6
0
330,892
3
W
Freya
9,482
527
105
6
0
347,674
1
L
Ravana
8,107
450
116
6
0
285,036
1
L
Lancelot
6,422
357
67
4
0
352,128
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role