Player Matchup

Kali
Kali
TickleMeLazer
Kali
Level 107
God Stats
0W - 2L
1,208 SR
Queue Stats
286W - 335L
1,503 Elo+
Party 1
Tyr
Tyr
XJamieTheProX
Tyr
Level 66
God Stats
3W - 2L
1,304 SR
Queue Stats
138W - 175L
1,453 Elo+
Party 1
Chang'e
Chang'e
XRagnarokX14
Chang'e
Level 152
God Stats
1W - 2L
1,670 SR
Queue Stats
73W - 75L
1,559 Elo+
Party 1
Sobek
Sobek
corran617
Sobek
Level 150
God Stats
1W - 2L
1,718 SR
Queue Stats
204W - 240L
1,478 Elo+
Party 1
Neith
Neith
xXpheonixX2001
Neith
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 84L
1,445 Elo+
Party 1
Team Averages
Level 116
1,480 SR
1,488 Elo+

VS

Team Averages
Level 116
1,666 SR
1,527 Elo+
Anubis
Anubis
Dr MONSTROSITY
Anubis
Level 125
God Stats
13W - 13L
1,643 SR
Queue Stats
99W - 100L
1,509 Elo+
Solo
Hou Yi
Hou Yi
Fatal--Plus
Hou Yi
Level 94
God Stats
7W - 5L
1,637 SR
Queue Stats
123W - 121L
1,504 Elo+
Solo
Ah Puch
Ah Puch
KnownJAIR117
Ah Puch
Level 89
God Stats
6W - 8L
1,436 SR
Queue Stats
504W - 576L
1,476 Elo+
Solo
Sobek
Sobek
gregory1171
Sobek
Level 119
God Stats
4W - 0L
1,884 SR
Queue Stats
9W - 4L
1,555 Elo+
Party 2
Poseidon
Poseidon
nikolaija
Poseidon
Level 155
God Stats
3W - 0L
1,730 SR
Queue Stats
242W - 248L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,299
692
5,406
12,873
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 5
8,099
675
6,293
10,415
12,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
XRagnarokX14
Chang'e
15
1 / 5 / 3
8,346
696
10,631
14,110
6,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
corran617
Sobek
14
0 / 7 / 6
7,823
652
10,330
20,441
23,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 2 / 3
8,680
723
5,526
9,550
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 8
9,697
808
6,979
7,422
3,924
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
16
4 / 2 / 4
9,197
766
10,131
11,179
5,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
KnownJAIR117
Ah Puch
17
6 / 2 / 6
10,006
834
15,786
9,328
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 1 / 13
9,685
807
6,675
12,285
13,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
nikolaija
Poseidon
18
6 / 0 / 4
10,287
857
11,581
7,204
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
8
Kills
19
19
Deaths
8
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
W
Hou Yi
4
2
4
3
W
Ah Puch
KnownJAIR117
Ah Puch
6
2
6
4.5
L
2
3
4
1.33
L
2
2
5
2.25
L
Chang'e
XRagnarokX14
Chang'e
1
5
3
0.5
L
Sobek
corran617
Sobek
0
7
6
0.43
W
2
1
13
8.5
W
Poseidon
nikolaija
Poseidon
6
0
4
8
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,186
Damage
51,152
67,389
Taken
47,418
53,937
Mitigated
30,030
14,672
Healing
15,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,979
382
0
2,021
7,422
3,924
2,214
2,718
4,439
38,217
0
W
Hou Yi
10,131
4,225
0
936
11,179
5,394
330
5,861
4,913
0
28,561
W
Ah Puch
KnownJAIR117
Ah Puch
15,786
298
40
2,836
9,328
4,263
0
3,588
5,420
42,160
0
L
5,406
1,624
0
2,521
12,873
6,383
16
7,519
5,354
0
16,023
L
6,293
544
0
390
10,415
12,965
0
6,394
4,021
295
11,844
L
Chang'e
XRagnarokX14
Chang'e
10,631
362
2,272
3,354
14,110
6,270
198
7,364
6,746
35,269
0
L
Sobek
corran617
Sobek
10,330
550
0
3,412
20,441
23,878
0
13,232
7,209
21,395
0
W
6,675
896
2,001
3,913
12,285
13,231
56
4,065
7,801
8,943
0
W
Poseidon
nikolaija
Poseidon
11,581
3,773
0
4,102
7,204
3,218
1,877
3,235
3,759
50,728
0
L
5,526
1,325
0
2,723
9,550
4,441
0
6,512
3,038
0
29,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,247
Gold Earned
48,872
189
Minions Killed
278
0
Camps Cleared
0
1,227,137
Distance Traveled
1,250,190
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,697
808
70
6
0
227,314
1
W
Hou Yi
9,197
766
52
4
0
244,927
0
W
Ah Puch
10,006
834
60
5
0
270,160
0
L
Kali
8,299
692
19
2
0
250,241
0
L
Tyr
8,099
675
14
1
0
255,182
1
L
Chang'e
8,346
696
62
5
0
243,046
0
L
Sobek
7,823
652
34
3
0
239,211
0
W
Sobek
9,685
807
5
0
0
266,024
11
W
Poseidon
10,287
857
91
8
0
241,765
1
L
Neith
8,680
723
60
5
0
239,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role