Player Matchup

Bakasura
Bakasura
AndyWi021
Bakasura
Level 34
God Stats
11W - 15L
1,414 SR
Queue Stats
17W - 29L
1,294 Elo+
Solo
Charybdis
Charybdis
DiooBrannDoo
Charybdis
Level 64
God Stats
0W - 2L
1,245 SR
Queue Stats
149W - 156L
1,433 Elo+
Solo
Chang'e
Chang'e
Gyutaro_Demon
Chang'e
Level 41
God Stats
0W - 1L
1,208 SR
Queue Stats
2W - 8L
1,414 Elo+
Solo
Sol
Sol
KzeneTiks
Sol
Level 102
God Stats
0W - 3L
1,257 SR
Queue Stats
96W - 90L
1,459 Elo+
Solo
Izanami
Izanami
ronniemc_11
Izanami
Level 42
God Stats
7W - 5L
1,671 SR
Queue Stats
130W - 171L
1,375 Elo+
Solo
Team Averages
Level 57
1,359 SR
1,395 Elo+

VS

Team Averages
Level 60
1,476 SR
1,388 Elo+
Medusa
Medusa
 
Medusa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Axdix
Nu Wa
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 179L
1,239 Elo+
Solo
Bellona
Bellona
UnderDogSH1988
Bellona
Level 36
God Stats
1W - 0L
1,256 SR
Queue Stats
22W - 22L
1,378 Elo+
Solo
Chaac
Chaac
josejolvin
Chaac
Level 103
God Stats
8W - 9L
1,626 SR
Queue Stats
473W - 508L
1,478 Elo+
Solo
Terra
Terra
xHiltss
Terra
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 104L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AndyWi021
Bakasura
11
0 / 1 / 1
6,667
444
1,841
13,066
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
DiooBrannDoo
Charybdis
11
0 / 4 / 0
6,826
455
3,780
10,413
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
5
0 / 4 / 0
4,922
328
1,485
4,822
1,298
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 3 / 0
7,335
489
8,136
12,916
4,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
ronniemc_11
Izanami
12
0 / 7 / 0
7,369
491
7,981
14,872
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 0 / 1
8,728
582
8,626
8,098
3,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Axdix
Nu Wa
14
0 / 1 / 5
8,153
544
10,037
8,041
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 1
8,163
544
4,452
10,287
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
16
8 / 0 / 2
9,877
658
14,877
13,931
9,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
xHiltss
Terra
13
3 / 0 / 3
8,031
535
2,291
9,111
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
19
19
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
1
5.5
L
Bakasura
AndyWi021
Bakasura
0
1
1
0.5
W
Nu Wa
Axdix
Nu Wa
0
1
5
2.5
L
Charybdis
DiooBrannDoo
Charybdis
0
4
0
0
L
Chang'e
0
4
0
0
L
1
3
0
0.33
W
3
0
1
3.5
W
Chaac
8
0
2
9
L
Izanami
ronniemc_11
Izanami
0
7
0
0
W
Terra
xHiltss
Terra
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,223
Damage
40,283
56,089
Taken
49,468
20,553
Mitigated
29,581
18,768
Healing
19,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,626
3,045
0
2,133
8,098
3,074
1,573
622
7,476
0
84,768
L
Bakasura
AndyWi021
Bakasura
1,841
1,667
0
3,904
13,066
5,393
0
1,518
11,548
0
40,931
W
Nu Wa
Axdix
Nu Wa
10,037
4,056
0
710
8,041
3,456
1,586
5,462
2,579
60,718
0
L
Charybdis
DiooBrannDoo
Charybdis
3,780
1,465
18
3,440
10,413
3,326
0
1,128
9,285
0
46,534
L
Chang'e
1,485
442
186
693
4,822
1,298
66
705
4,117
9,823
0
L
8,136
3,374
0
6,618
12,916
4,426
0
8,183
4,733
64,311
0
W
4,452
1,783
0
4,379
10,287
7,006
0
1,541
8,746
0
71,503
W
Chaac
14,877
1,443
0
6,735
13,931
9,361
129
721
13,170
0
79,460
L
Izanami
ronniemc_11
Izanami
7,981
5,102
0
3,909
14,872
6,110
307
794
14,078
0
64,487
W
Terra
xHiltss
Terra
2,291
652
1,294
4,372
9,111
6,684
261
1,275
7,808
26,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,119
Gold Earned
42,952
410
Minions Killed
537
0
Camps Cleared
0
1,339,825
Distance Traveled
1,474,551
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,728
582
134
9
0
281,204
6
L
Bakasura
6,667
444
90
6
0
331,640
1
W
Nu Wa
8,153
544
100
7
0
258,457
0
L
Charybdis
6,826
455
93
6
0
238,659
1
L
Chang'e
4,922
328
12
1
0
277,843
2
L
Sol
7,335
489
106
7
0
241,843
1
W
Bellona
8,163
544
112
7
0
326,319
2
W
Chaac
9,877
658
148
10
0
320,622
0
L
Izanami
7,369
491
109
7
0
249,840
0
W
Terra
8,031
535
43
3
0
287,949
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role